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World of Zoo by THQ

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$4.99

$4.49

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E
  • Crude Humor
  • Mild Cartoon Violence
World of Zoo is rated 4.0 out of 5 by 5.
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  • Platform: Nintendo Wii
  • Publisher: THQ
  • Developer: THQ
  • Category: Simulation , Social

Product Details:

World of Zoo is the only life sim game that pushes you past the fences and into a world of your own zoo. Create and customize your zoo experience and develop hands on relationships to earn the trust and love of your animals.

  • Build on relationships with the world's most amazing animals through hands on interaction
  • Create unlimited animals with the Animal Creator
  • Hours of play with mini-games, achievements and unlockables
  • Create and customize your own zoo
  • Experience over 90 different animal species
  • Learn about each animal with the National Geographic animal fact cards
  • Different experience on each platform
  • Wii - Co-op play
Rated 3 out of 5 by from It is JUST like the DS version.. This video game is as boring as the DS version. This is not a good game to play. I think that (most) games without a storyline are not good!
Date published: 2013-08-04
Rated 4 out of 5 by from Not Bad... This game...well...all I can say is...THQ has finally created a game that makes you enjoy hours of fun.Actually I played this two days straight....You can say I'm addicted but this is a good game that lets you create your own animal.This game also include some reality so it's great for kids to play.
Date published: 2012-05-09
Rated 4 out of 5 by from Kiddo game - but good adult wind down. i have a 4 year old son and a three year old Daughter and they love this game. they need some help to play it but it is good. They love to watch the animal and play around with them. If you are looking for a calm game this is it. you just play heal and feed your zoo. lot of animals to play with. the two player game is just as fun. fun as all get out. :)
Date published: 2011-04-13
Rated 4 out of 5 by from Amazing simulation game BlueFangGames' World of Zoo has similarities to the sims, the mii channel, and the company's own zoo tycoon franchise. It's both rewarding and just nice to look at. It's laid out as a hub-world of the zoo with every animal class in a different exhibit. You earn money to get new toys and buildings for the animals, unlock new animal classes as you progress, and manage different exhibits. Unlike the developer's zoo tycoon franchise, world of zoo largely ignores the financial and economic part of the zoo and instead focused on making interaction with the animals special and memorable. Graphics: Definitely unique. A very freeform look is present, and presents a mix of realism and cartoon styles. There is nothing that looks remotely like world of zoo. Nothing in the game looks real, but it all acts in a true form. Sound: The quality of your speakers is going to play a huge role in how you determine the sound. Played on good speakers, different elements and beats can layer onto each other and flow to toy with emotions and the setting. On sub-par speakers, a person might hear one or two layers mix but seem like something's missing, and new beats can be unnoticeable. The antelope area is a prime example. Gameplay: A mix of the mii creator, a hub-world from which you travel to different parts of the zoo, and sims-style customization of exhibits and playing with the animals. All the animal classes have very different attitudes and distinct AI. The monkeys are smart and curious, and the alligators are cautious and slower-moving. There's a lot of fun stuff you can do and it's hilarious to watch it play out on screen. For example, you can hand an umbrella to a panda bear, watch it grab a hold, and have it float up and away to fall back down later. In the penguin exhibit, one can upgrade all the slides and customize the water and ice areas of the pool have the penguins do different things as they slide. The Magic Moments, where the animal seemingly pops out of the scene onto a black background and does a signature act, is underwhelming when taking the hype into account, but it's a special moment the first few times that's hard to forget. Controls: This is no shovelware. While the controls aren't perfect, it's rather standard and is simple to remember. If you flail the wiimote around you'll never get anywhere in any game, but a normal person can easily get used to it. It's not as rewarding and doesn't give the same sense of pride as motion control does in other games, (shaking the wiimote to spin around in super mario world, for example), but it works well. It all depends on how much you put into the game, but World of Zoo is a must-have for any animal lover, any simulation fan, and a great but largely unnoticed addition to any gamer's library. By no means is it only for kids.
Date published: 2009-12-03
Rated 5 out of 5 by from Great kid game... The Good: My daughter who is four picked this out. I was sure, but after seeing it only required one remote to use we let her try it. Its a great game, it does take alittle help from adult to do. She loves making a custom animal, then feeding it from being a baby and putting it into the zoo exhibit. She also like the realism in the cleaning, feeding, picking up poo, building play sets for animals, and playing with the animals. Its a very well thought out game on a simple version of zoo functions on taking care of animals. My daughter loves this game and will play it for hours. The games has features like: nursery, exhibit, and training headquarters. As she accomplishes more, she earns points to expand her zoo and buy more animals and expand current exhibits with play sets and special features. My daughter also loves customizing the animals with color, size, shape, patterns, etc. The Bad: The training can be overwhelming for a youngster at first. Its easier for them in bite size as they play. The Conclusion: This is a great game with simple controls for those animal lovers kids. Its simple enough to learn as you play with minimal parent input. This is my daughters favorite game as she loves the zoo, animal planet, and anything to do with animals of all kinds.
Date published: 2009-11-06
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