Ultimate Shooting Collection
Only Hardcore Shmup Fans Need Apply
Ultimate Shooting Collection is a compilation of 3 obscure, top-down arcade shooters that were released years ago on the Dreamcast and Gamecube. Included is Chaos Field, Karous, and Radio Allergy. All 3 titles have a Japanese anime aesthetic, but Radio Allergy stands out as being the most original and quirky. If you've ever played Raiden, 1943, or Ikaruga, you know what to expect gameplay-wise. The soundtrack is worth mentioning: Thundering drum and bass music for Karous and Radio Allergy, trancey J-techno for Chaos Field.
The problem is, these are basic ports of 1-player arcade games that probably won't hold your interest for long. There's no online leaderboards, the difficulty is steep, and the interface is dull. Note that both Karous and Radio Allergy are in a vertical, rectangular screen format to preserve their original aspect ratio--and the English translation is poor. You should also know that Chaos Field is a bit unconventional, as there are no enemy waves at all during the levels--just bosses.
While nothing is "ultimate" about this collection, it's a decent buy for hardcore shmup fans looking to pick up some interesting rarities. If you fall into that category, Ultimate Shooting Collection is for you. Otherwise, there's not much to write home about here.
3 Classic Milestone Dreamcast Ports
Milestone doesn't make the best shoot 'em ups, but it does make some incredibly solid shooters that are well worth playing. In this collection, you'll be getting Radirgy, Karous, and Chaos Field. All 3 of these shooters go for $40-$80 a piece on the Dreamcast, so you're getting quite a value here. Karous is by far the best offering here, as it offers the best gameplay overall. Chaos Field is more of a boss rush, but offers some exceptional music and good visuals. Radirgy is the least exceptional of the bunch. In comparison to the other two titles, Radirgy feels slightly boring, and its 2D art isn't as attractive. Anyways, while none of the 3 games offered are even near the best the genre has to offer, Karous is well worth the entry price alone. A solid shooter collection for an incredibly affordable price.
worst game ever!!
I bought this game like one month ago and its sucks!!graphics are pretty good but gameplay was bad
3 solid shmups, 2 our shores have never seen before!
First off, since you must scan the screenshots for titles of the 3 included games (not on general description on main page), the games included are (all Milestone releases, creator of the devilish Mushimesama Futari): Chaos Field - also came out on Gamecube a couple years ago under the monicker "Chaos Field: Expanded", which included enemy waves not present in the original release. You can control 3 different ships- each with different weapon systems (main fire button, no slowdown-fire), shield systems (hit a trigger button to consume a block of energy), and lock-on-fire systems (hold other trigger; anything inside reticule gets auto-fired-at once button is released). The trick to this game is that the game takes place in 2 dimensions: The "Order Field" and the "Chaos Field" A button press will temporarily make the player invincible and change from one field to the other--Chaos bestows stronger weaponry to both you and your enemies, allowing quicker victories, but harder dodges. Expert switching between the two is encouraged. Graphics are very Dreamcast-era 3D, and look pretty clean, albeit basic. Framerate never suffers, and there are 5 levels of gameplay. The game is boss-rush only. Radio Allergy - the popular US term for this name (as far as I recall from message board-trolling) was Radilgy or Radirgy...The graphical style in this game is more cel-shaded and cartoony than CF, and I believe it originally came out in 2005 (this is the US's first time getting it in any form--almost made it here once, but got cancelled). I haven't played much of it, but there's a wide shot and regular laser (I think it incorporates the DonPachi-style slowdown-when-button-is-held firing system, but not sure), and you can activate a shield when near-death. I enjoyed my playtime with Karous much more, and in my oppinion this is the black sheep of the three included games (by no great margin however--it's still a fun shoot-em-up). Karous - Apparently japanese for "Crows", or the japanese phonetic-style (Romanji?) word for it...however that works. Similar in gameplay to Radirgy (kinda seems sequel-ish...but may just be similar base of gameplay, as this genre borrows from its brethren quite often) but with more meat to it. The shot, sword, and shield (charged by blue, green, and yellow powerups respectively) can be leveled up, and collected CP can be released in a DFS bomb, which turns the player lethal and grants bonus EXP when enemies are killed in this form. This game is worth ** dollars alone--fun, different, and flooded with curtain-fire :). This is a great collection, and will satisfy all shoot-em-up fans who've been bored since they beat Castle Shikigami 3....if that's possible. Should be well-worth ** dollars, unless the games are seriously marred in the porting-to-Wii process.