Silent Hill: Shattered Memories
...Not a very good Silent Hill game. It does incorporate the Wii features very well, but lacks the Silent Hill feel. I also don't think you can call it a reimagining of the first one. All they really have in common are the chracter names. The story line differs a bit. Taking out the combat was a bit of a risky move, especially with only one enemy. It makes it seem like a Pyramid Head monster all over again, except he screams like a girl and gets really annoying. The pros is the use of the Wii remote as a cell phone and a camera. The psychology thing was pretty cool too. The graphics are beautiful and Akira Yamaoka has once again amazed us with the soundtrack. The cons are the lack of variety in the enemies, the Otherworld is just not scary, the game could be beaten in 4-5 hours, the puzzles are simple, and is it just me, or is the map on the phone a real pain? This is the best horror game out there for the Wii, but I wouldn't quite deem it worthy of the Silent Hill title.
Biggest SH fan here
First my thoughts went "oh maaaaaaaaaan no combat" but then I sat and thought back to the times me and my buddy played through all the games, looked at each other and said "why are there so many weapons in Silent hill? Whos leaving these guns around?!?!?!" well the stealth in the game is going to bring an aspect of realism to the fact that these monsters are undead beast so shooting, hitting them, and stabbing them wont be much use. This is also something never quite explained in the first series... HOW ARE WE KILLING THE DEAD! But i always attributed it to the mystery of silent hill. So really the non combat is going to be a refreshing new step in a direction often questioned by many. Now the possible negatives. I am hoping they don't mess with the original story too much. In honesty the changes in the story are what killed the movie for hard fans. Harry went from driving through to living in the town (unless this is part of the mystery?). I will definitely be playing it but lets hope for the best
Nightmares! : O
I have been a long time silent hill fan, i've never had nightmares from any game before.. but after reading that psychology warning, silent hill somehow wound up scaring me beyond my wildest thoughts. no, but seriously, i can't seem to bring myself to play it if i'm alone and i think possibly the fact that i can't fight back in the game. the only option i have is run. kinda makes it more realistic in the fact that if it were to REALLY happen, no one in their right mind would try to stand their and fight these beasts/creatures like they're some superhero crime fighter. I'D RUN FOR MY LIFE as well. lets just say for those who havent played it, if you play it at night, fully dark room, surround sound, and you first encounter the 'evil'.. it lets you run from them and it says 'press this to look beind you' .. i was thinking to myself, "no .. no thanks, i dont want to see whats chasing me down this dark ally i'd much rather just get away" then.. soon after i had to stop playing it.. anyways, i'm extreamly pleased with what Wii has done with the silent hill story/saga yet i too wish i could some way 'fend' for my life.. like a wooden board or pipe or something.. guns are a little much for dream world perhaps, but we will see what happens next time they put a game out : ) i know i'll buy it
Get ready for an psychological roller-coaster ride!
At first, I was wondering whether this game would be worth it, and dear, it was just amazing. Most games this days are just shoot, kill, move along. This game has a more psychological aspect to it; which not only relies on your ability to pass the game, but your decisions affect the game directly. Although it is not a canon game, you cannot help but wonder if it was as it is very closely related to the previous Silent Hill titles. The endings are still varied depending on your gaming, but the ending twist will leave you wondering long after. The soundtrack is amazing as always, Akira and Mary really did an explendid job bringing more emotion to this game. Although there are times were the Wii control is difficult to respond, it closely matches what one would do in real life, another reason this is a more psychological game than just an action one. Definately worth it, you will not be dissapointed:)
Not the best game
I was not a big fan of this game at all. I felt that the length was far to short as I was able to clear it in less than five hours. The puzzles were far to simple for my taste and I didnt have trouble solving any of them. However the storyline was very interesting and was one of the only things that kept my interest. The only other thing that I thought was interesting about this game was that everytime you play through something changes. Other than those two things this game was a huge disapointment for me. I mean come on you cant even try to kill any of the monsters, you just run away from them the whole time. There arent any weapons to be aquired or anything just a flare and some objects you can knock down to hinder the progress of the monsters pursueing you. Another disapointmet for me was that it was not a scary game at all, on any level. I mean Ive played Silent Hill games before and they scare the crap out of me and this one didnt even make me jump once. I can see the interest for some players but this game just wasnt for me and I would not recommend it to anyone.
Best Silent Hill game since 2.
I've been a die hard Silent Hill fan since the first game, and I'll be honest- when I first heard about this game, I expected to be disappointed. People called it a remake of the first, it wasn't made by the original team, and [no offense, wii fans] it was for the wii. I didn't expect much, especially after the "meh" feeling that Origins and Homecoming left me with. I was completely wrong. Playing this game was the biggest and best surprise I could have ever hoped for. The story was amazing, not a remake, but a "re-imagining"--and they pulled it off perfectly. It was involving, the graphics were amazing for a wii game, the voice acting was great [almost too good for silent hill, honestly], and the controls were perfect. I've never done too well with the wii's motion controls but the movements required came very naturally to me. And above all of that-- the story. I cannot say enough good things about this story. It's really intricate and psychological, and--aside from giving amazing insight into the series' characters in a new way--it's very personal. The psychological profile changes your game. The things that you look at change your game. The specific buildings that you enter change your game. It's about 5-6 hours long, which sounds short, but it has 6 different endings overall [the last two are REALLY hard to find, but worth it] and it is totally worth it to play over and over again just to find out more details about the story. The AMAZING story. If you love silent hill, and you wonder what Harry and Cheryl would have been like portrayed in a different light, or if you just like psychological stories....better yet, if you like good games-Go out and buy this. Now.
Worth playing just for the story line
It took a little while for this game to get going, but it has a great story! The game could've been improved with some more consistent challenges. The most challenging parts were the chase scenes with long bouts of exploring in between. Exploring was fun, but if you're looking for constant battle, this isn't it. The graphics/animation were great! I wasn't satisfied with the length primarily because the replay value is terrible. Even though the story line changes slightly so much of the rest is the same that you just don't want to do it again because of the lack of action in between the chase scenes. The storyline is great though! The controls are good except in the chase scenes they take some getting used to; for example, it tells you to just swing them off but it isn't responsive to the left. The sound was great except during the chase scenes. An annoying, high-pitched, tinny sound shrieks through the wiimote. Dreadful. The $** price tag is a bit steep considering the replay value is null; however, I'd do it again because it is worth the trade-in value difference.
Silent Hill: Shattered Memories Awesome, but not for everyone.
As you can see from a majority of the other reviews posted on this site, a lot of people are not enjoying this game due to its spin from the original ideas that Silent Hill carried. This new game has moved away entirely from combat (yes, there's no bosses) making it mostly a puzzle game. Once the player has gotten over that fact (which obviously, a lot of review writers haven't), I feel that it is the coolest direction that they could have taken Silent Hill. Not wanting to ruin the plot, I will just explain that the game relies a lot more on the psychological side of the person, including sections where a psychiatrist examines your responses to questions, which actually affects the visuals throughout the game. Things like what his house looks like, the colors of people's clothes, and even people's responses and actions towards harry change as you answer things differently in the psychologist's questioning, making the replay of this game NEVER old. The psychological direction that is being taken in these games is cool, not relying on the jump scares as much as the pressure of suspense. Pros/Cons Challenge - The game is not hard. There isn't a way to increase the difficulty of your puzzles, and the only challenging parts are the nightmare sequences - where you run from enemies the whole time. However, it makes a nice recovery, considering that most replay is merely going after the other endings, and not for a huge challenge. Graphics - I was THOROUGHLY impressed with how good the graphics were, especially for a Wii game. If it was an XBox or PS3 game, the graphics would be better, and I'd have been happier, but it was amazing for the Wii. Length - Again, its not very long, taking me an evening of 4 hours to beat. But the replayability of the game makes up for how long it is. I mean, do you really want a 20 hour game to get all the endings? There's a good 4-5 different endings Storyline - Silent Hill took a new direction. No more cult, all psychological thriller. But this ISN'T a bad thing. Even as a long time silent hill fan, I LOVED the plot, and the multiple combinations of endings make me want to go back for more. Overall, the plot is what carried this game. Controls - A little clunky at times, and the puzzles try to utilize the Wii remote functions. I don't think it was necessary, but it was still pretty neat. The controls added a cool aspect to a game that was primarily on Playstation controllers for years. It spices things up. Interface - Other than a lack of health bar, the interface was nice. It is simple, and relies mostly on the cellphone, which you pull up with the (-) button on the remote. From the cell, you can see the map, call people, take pictures and access some settings. It is a neat little add on to the game. Sound - Again, blown away. The music is great and adds tension. The other cool thing is that the remote acts as your cell phone. Make sure you have volume up on your remote, since all the cell phone calls come in through the remote's speaker, making you lift the speaker to your ear (my little brother was laughing at me for that). Overall, This game is awesome. Some Silent Hill fans will be distraught over the lack of a cult, no more lead pipe and handgun, and no more staring at red sheets of paper to save. It's a neat reboot of the series, and it deserves more credit than people give it. I really hope that future silent hill goes more into this stuff. AND, if you really want that cult stuff, play Resident Evil... They seem to be going more into that kind of story now.
Buy this game. Do NOT listen to hecklers, they OBVIOUSLY have no idea what they're talking about here. The game is superb. Don't come into this game thinking that just because it's silent hill on the Wii that they filled it full of references to old games. Oyramid head is not in this game. He shouldn't be in this game. It wouldn't make any sense. That being said: the game is a psychological thriller. It REALLY gets into your head and messes with yout brain. You will be frightened, and if you take the time to appreciate the symbolism and meaning in all the gameplay after you're done...you will be chilled to the bone. It's a fantastic game, this is a Silent Hill that will take the series out of it's recent downward spiral. The sights, sounds and sequences all come together to truly bring you an exhilarating experience. I cannot make that clear enough. You truly need to play it to appreciate it.
I will say...this looks like a winner for the wii..
I will say it..I'm a sucker for wii controls...and I'm a sucker for survival horror..and a sucker for Silent Hill. This game and along with the grudge are two games I am very looking forward for the wii. This game is a big re-imagining of the original silent hill and to people who hate the idea that it seems to be set in the present you gotta remember..its a remake with different aspects than the original. I personally think the idea of no combat will make it more challenging. Recently have been replaying the silent hill series as well as a very nice Silent Hill L4D campaign...And this looks like the best thing to come to the series yet..but I still need a silent hill game to replace SH4....I really need to break that in half and burn it.