Sonic Boom: Rise of Lyric
Sonic's new Sub-Franchise and My thoughts
Sonic Boom is a new Sub-Franchise and is NOT REPLACING THE MAIN SONIC CANON, other than that I'm somewhat excited about this especially considering Its being made by BIG RED BUTTON which is composed of ex-emplyees of Naughty Dog, InsOmniac Games, Sucker Punch, SuperBot, and Sony Santa Monica. Overall I think Its going to be good telling from the footage and thats all so have a wonderful day.
Sonic boom demo
Now i went to E3 last week and i went to try out the sonic boom demo. Now the chararter looked great but once i did the speed level sonic was running fast but most off the demo was all platforming and little bit of speed section soo i do not know what this game is going to be good but well all have to see.
It's gonna be a blast!
This game looks SO cool. The last 3D platformer game Amy, Knuckles, & tails were playable was Sonic Heroes. ( PS I prefer this version over Shattered crystal *puts up flame shield*)
Is This A "Sonic Boom" Or A Sonic Halt?
Now before I go on with my preview, I just want to say that I will not explicitly mention any character designs when talking about my positives and negatives of the demo. We have all gotten over that, so now I will progress.
Sonic Boom is the franchise that is hoping to bring the Sonic universe to a whole new audience. Don't worry, this is a separate universe and we will continue to get mainstream Sonic games along the lines of Generations and Unleashed. This project includes a TV show and two new games coming to Nintendo consoles. One of them has the subtitle "Rise of Lyric." Just to get it out there, from what I've analyzed and seen, I am not impressed.
Rise of Lyric is split into two gameplay sections: combat-oriented exploration stages and speed sections. The first section was probably the more disappointing of the two. Not only did Sonic and his friends move terribly slow, it just wasn't that interesting. It felt like a downgrade from the Werehog sections in Sonic Unleashed (which has a ton of references in Sonic Boom's combat). In general it was just very repetitive and dull. The speed sections were okay, but I felt like that I was automatically going fast instead of earning that speed. This section felt a lot like Temple Run, which is free on the App Store. The graphics weren't all that great either. The graphics could not keep up in the speed sections and frame-rate could dip in either section. The story does seem to hold itself up a little bit and seems to go deeper than most other games.
Overall, I am quite disappointed in what I see. Of course, this is just a tech demo and not representative of the final game. Who knows, they might fix my complaints that I listed above, but if they don't, I will truly be disappointed in this game. It has already left a bad impression on some people and from now and November 18th is when Big Red Button can work hard to do a 360 on us.
Needs an PS4 and X-BOX ONE version.
Wille I'm excited about an new Sonic Game but being more of Sony
and Microsoft Guy I hate to seeing that it is Nintendo systems only. If it was going to have an PS4 version I wound already have it on peronder already.