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A mystery is afoot on Prism Island - and only Paper Mario can solve it by restoring the island's vanishing colors with his new Paint Hammer and the powerful Battle Cards up his sleeve. These fresh layers of strategy, along with the hilarious action adventure gameplay the series is known for, make this one of the most colorful Paper Mario action-adventure games ever.
Paper Mario is back on consoles, but this entry follows in the footsteps of its 3DS predecessor Sticker Star
Color Splash's papercraft world is a visual treat. Every inch of these environments looks as if they tumbled out of an art supply store
The soundtrack is loaded with sunny tunes and lighthearted sound effects. If you've ever played a Mario game before you can probably imagine what Color Splash sounds like
The battle system is easy to learn, but all of Mario's attacks are based on a limited supply of attack cards, which might turn off traditionalists
Charming characters and zany events fill the world, which is good because you traverse the same locales multiple times
Nintendo's Paper Mario and Mario & Luigi series are both rooted in the original Super Mario RPG. However, while the Mario & Luigi games have clung to traditional RPG mechanics like experience-based leveling and upgradable equipment, Paper Mario has strayed from that foundation. Color Splash is almost unrecognizable as an RPG, but it is still a delightfully humorous journey through the Mushroom Kingdom sure to appease series fans and newcomers.
Color Splash begins with Mario traveling to the exotic isle of Port Prisma, where he discovers that Bowser has mustered an army of Shy Guys with straws to suck the color out of this vibrant papercraft world. Mario partners with an anthropomorphic paint can who fills Mario's iconic mallet with paint, and our hero begins hammering the paint back into the world. Throw in a princess kidnapping and several collectible stars and you have a classic Mario story. More than anything, Color Splash is a testament to the skill to Nintendo's localization team, which has masterfully taken a series of bizarre situations and filled the game with clever, belly-laugh moments.
As Mario continues to explore Port Prisma's island and brings color back to the world, he discovers several reasons to use his hammer for less artistic means: smashing fools over the head. Those who played Paper Mario: Sticker Star will already be intimately familiar with Color Splash's combat system. However, Mario now collects cards instead of stickers, which allow him to jump on his enemies' heads, hammer foes into each other, or even summon friendly minions into battle.
See more of the review at Game Informer
Also check out the Test Chamber with 20 Mintues of GameplayHere
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