Valkyrie Profile: Lenneth
another Import from Square Enix
I get rather irritated when square makes imports of there game but this one I was pumped about because it was one that I wanted to play and is not cheap to get for the playstation. The PS version had anime cinema's while in the PSP version they have been replaced with Amazing GCI's. You play as Lenneth one of the three Valkyires from Asgard who has been sent to gather Einherjar for Odin to fight In Ragnarok. The game follows Norse Mythology almost exactly. The music shockingly is not that bad, The challenge can differ depending on the difficulty you choose to play it on. It is worth a buy if you are an RPG fan and especially if you are a fan of Square Enix games. It has to be one of the better RPG's for the PSP and is worth every cent of your money. I recommend it to anybody who loves RPGs.
I don't really know how to review this game fairly... It had excellent graphics and okay music and the controls were good for the most part. But man is the story weird. This game reminds me of what I often say about movie reviews; the way I see it there are two elements to a movie the artistic factor and the entertainment factor, and I always feel like the critics are great at identifying a good film (artistic factor) but don't know how to put the entertainment factor out there for people. I say this because I read "professional" reviews and they were glowing where I kinda thought it had many great elements but it was sort of eh in the fun factor. But I played it through hoping for a decent payoff some element tying it together more neatly and I was left going oh ok great I can finally trade this in. I think the most frustrating factor is after you make the decision who to build up and and send up for the final battle it doesn't seem to matter because it seems like you can use anyone... This might be fun for someone but I remember feeling like nothing made sense and I was just going through the motions.
Great RPG Replay Value
It was difficult to find a good RPG that has a replay value for the PSP. Valkyrie Profile: Lenneth is an amazing game. You can play it numerous times and not always end up with the same characters or even ending. The graphics are really good for the game play and the CGI cuts are out of this world. They have gone so far as to do a close-up in one cutscene and you can see facial pores! I love how the cutscenes are saved, so when you load up the game, you can just cut straight to watching whichever you feel like. There are three difficulty settings for this game. Them being; Easy, Normal and Hard. In 'easy' and 'normal' mode, when you gain a character, their level depends on where you are in the story (ex: beginning of story = level 2, near the end = level 20). However, Hard mode gives you the challenge that whenever you gain a character they will all start at level one, no matter where you are in the story. The boss and even enemies in general do get tougher. But, if there weren't a challenge, it'd get boring after awhile! As for characters, each play through, depending on how you play, you won't always get the same character. There isn't much of a downside to it. The controls are pretty straightforward. On the world map, you fly around. In towns and dungeons it's walking left/right (side scrolling). Jumping, attacking and the crystalization are pretty simple to understand. And much needed in a lot of cases! All in all, this is an amazing game. I am in the middle of my fifth run through, because one time is not enough. I've gotten to see an CGI cutscene that I hadn't already scene and two characters I haven't gotten before.
I picked up this game because it looked like a lot of fun. I love Norse mythology and RPGs, so I figured I would try it.
The story sounded interesting, and it was at first, but as I kept playing I found myself getting bored of it. It seems that they took an interesting, somewhat unique concept and turned it into a dull cliche.
The characters were very bland. They seemed very two-dimensional to me. (No pun intended.) Even the gods and goddesses weren't compelling.
I was disappointed that there was no real room for exploration- everything was very linear and was limited by 'turns'- every time you visit a town or a dungeon, you're one 'turn' closer to the end of worlds. Instead of this feature building up tension or dread of what would happen, it just made the game feel rushed along.
The graphics were okay, but the color palate chosen did not work in the game's favor. The CGI cutscenes were gorgeous, though they seemed very misplaced. I did not play the original version of this game, so I can't say whether or not the anime cutscenes fit the game better.
The voice actors all seemed bored with their parts, and who could blame them with such bad writing. The music was nice, but nothing to write home about.
The battle system was simple- you see your enemies before you fight them, and you have a power to freeze them so you can run away, you enter battle with up to four characters and command them to attack using the corresponding buttons they are assigned. You can have multiple characters attack at once, which creates combos, which I thought was neat. There did not seem to be much variety in combat, however, and even for a turn-based battle system it seemed very slow and cumbersome. Each battle was easy, but took longer than I would have liked.
One feature that I enjoyed was the 'crystals' that you are able to use to move around. They had lots of uses and I liked experimenting with them.
Overall, I was not impressed with this game. I will definitely be turning it in on my next gamestop visit. In my opinion, it was not worth the money and I will not recommend it to any of my friends. I could see someone playing it for nostalgia, but not much else.