Dungeon Maker II: The Hidden War
Possibly A New Innovative RPG Genre - Strategize and Hack and Slash
Dungeon Maker II: The Hidden War fulfills its duties as an RPG and provides the player with hours, days, weeks and months of monster hack and slashing fun. This game is not the standard RPG that we are used to playing. It is not a tactical turn based title, but more of a 3rd person action-adventure type of RPG. Be that as it may, Dungeon Maker II: The Hidden War still has the player strategize before going about and vanquishing monsters. As a simulation, 3rd person RPG hybrid, the main feature of this game has the player create, furnish and style his own dungeon. Creating a monstrous lair to lure and attract mystical beasts so that they can be destroyed is one-heck of an addicting feature. The bigger, better and more "beautiful" you style your dungeon, the more abundant amount of sinister monsters appear. The storyline has you create a grand dungeon to lure a specific demon, so that you may trap and vanquish him in order to save the world from another inevitable supernatural war that will destroy the entire human population forever (Pretty standard stuff). Moving on to the game play mechanics and features - the player is able to buy and store weapons/armor, learn new magic, purchase potions/foods/building materials, collect items, strategize and hack-slash your way to victory. Another cool feature that Dungeon Maker II: The Hidden War also incorporates, besides of course implementing all the standard features that makes a great RPG, is the aid/friend of a mystical beast that you can command at your own will. After saving a "lovable" demon from the grasps of an evil monster, this "genju" will now aid you in your battles. With over 20 different levels and a main goal that you are looking to accomplish, this game also has the player carry out various different quests and missions as well, giving it a great amount of content. Guaranteed, this game provides you with what seems like an "infinite" amount of fun. Another cool feature to this game is its multiplayer functionality. It allows for players to share their dungeon creations with other users; comparing, contrasting and sharing these works of arts with friends. Dungeon Maker II: The Hidden War is a great game for all fans of RPGs, whether it be turn-based or 3rd person action. Taking elements from both simulation and 3rd person action adventure titles, this game also brings to the table a new type of "strategizing" feature that will keep you wanting to play more. Its unique game play mechanics is good enough to make this game considered to be the first in its own genre. I definitely recommend this title to all the gamers looking for a great game to play. Its great to see titles (good titles while at it) still being released on the PSP console, even though it seems to be a dying breed. Hopefully, the PSP won't be abandoned all together and there will be more games like this released in the future.
A good game but you have to play alot
This game is amazing basically you are a man who comes to a new town to rid the area of monsters on the way you hire an apprentice. On the way you lure many monsters such as goblins kobolts and wild dogs. Buy this game if you want a game you can pick up and play for ten minutes then save and forget about it. Definatly dont buy this if you want a game with an awesome gripping story line its just a giant hole of hack and slash/ strategical fun.
Looks a lot like the first one, with minor updates
Finding detailed info on this game other than the company line has been difficult, even just a week before its US release. I did find a really low-res trailer with lots of gameplay footage, so I can make a few comparisons to the original.Full disclosure: I only played the first game about halfway through. I was seriously addicted to the simple circular process of build, kill, buy, build ... for a few weeks, playing mostly on my lunch break at work. But it really got boring after a while. New monsters didn't really present a new challenge, and new spells didn't really bring out new strategies. It was a simple arms race really.The new game looks very similar to the old one, but with some updated and more detailed set pieces for rooms and a slightly updated interface. To be honest I couldn't tell from the poor quality trailer whether the dungeon graphics were upgraded at all. The story-line seems to have cinematics now, so that's an improvement.Conclusion: If the interface has been improved for better ease-of-use and the graphics got even a minor upgrade, then I'm sure this game will provide a decent amount of fun and interest for anyone who liked the original or likes this type of game. I'm not sure it's going to be worth the retail price of $**. I paid $** for the first one, and that's probably what I'd be willing to pay for this one.