Army of Two: the 40th Day
Not my style , But solid I suppose ...
It's not terrible , but it's not that good . The gameplay is alright , but when I look at it that's practically all this game has . I'm more into first and third person shooters that feel less awkward while I'm playing . If your looking for a really good PSP shooter I'd recommend games from the SOCOM series , especially the third . I don't want to be TO much of a hater but honestly the graphics are pretty bad and that gets annoying . The weapons don't really feel all that different from each other . This game I don't exactly hate but I'm not really fond of it , It gets old super fast , but this game I suppose it's not TERRIBLE .... I don't recommend this for the most part but it's OK . I think the campaign is FAIR but when it comes down to it the only fun thing to do or look forward to is the bosses who are usually different and a decent challenge . This game , 3.5 stars .
stop talking smack about it
seriously i thought it was a pretty good game. i mean yeah the graphics were ok and the sounds were average but what do you expect from a port game. it can't be the exact same quality because of the restrictions of the psp so all of you that say it sucks just because of graphics or sound need to think about the other aspects of the game other than that. if you really were into videogames you would look at all sorts of stuff like gameplay and the overall quality instead of focusing on one or two cons.
this game is a little bit of over kill against the enemy who has no chance. the weapon customization is better than the first army of two. it has alot complicated levels. which is awesome.
A Smack In the Face of the Army of 2 Series.
Going to be honest, saw the demo on Media Go and was like, alright, loved the first one playing local "couch" co-op with my brother on 360. So I try it and was immediately shocked and very displeased. This game went from third-person action shooter to top-down arcade shooter, the gun customization did not feel very good at all, I hope this is just the PSP version. I feel the PSP can handle having the full game on UMD or even digital download. I would have liked to have been able to have seen our enemies from over our shoulders and be able to put off some head shots. Unfortunately not only can we not aim for a head shot but we cannot even aim more then around us. This game should be free with a copy of the full game, like Dead Ops Arcade for Call of Duty: Black Ops. You can slightly customize weapons, co-op, but you cannot jump, aim, or have fun or a good story.
i play amy of two and it was good and then i downloaded the ps3 demo and it was GREAT. Then i downloaded it for psp and GOOD. But i think i'm going to buy the psp one because then i can play anywhere and play by the ps3 adhoc party for the psp.
this game isnt bad at all. the view is similar to that of killzone liberation, only sporting different controls. the controls arent bad to get used to: analog for movement, face buttons (X,Triangle,Square,O) are used for shooting, and the r buttons for ducking and rolling, as for the l button is used to do melee attacks. the graphics arent amazing, but they're good and so are the enemie and character models. different choices for weapons, from flamethrowers to miniguns. no grenades here, leaving you to stick with shooting and melee attacks, but you'll get used to them. sound and responsivness are good, the gun sounds are well made and every button response almost automatically. over all, army of two the 40th day psp was a well thought out game, and isnt as bad as people think.
Army of Two: The 40th Day is just as good as the consoles, but with its own sense of style.
It really is sad to see such a good game score so low. When I first played Army of Two on PS3 I couldn't wait for them to announce a sequel. It was like a modern day Gears of War. When they announced the 40th Day I was ecstatic to hear that it was coming out on the PSP. I was a tad bit worried that it would be another failed port that tried to emulate the console game as much as possible. Well according to the critics it was a partial failure, but I happen to disagree. The game was built from the ground up for the PSP, so therefore it takes advantage of the systems capabilities. You get the same story from the console version along with the terrific voice acting, great graphics, and the same shoot em up gameplay you come to expect. It takes the setup of Killzone Liberation, and puts its own personality into it to make a great game. Starting off Salem and Rios find themselves in Shanghai on an easy contract with a big pay off. Until the city starts falling around them they have no idea what they were getting involved in. The story sets you out to find out who is behind the 40th Day Initiative. Technically the game is great. Great graphics, sound, and gameplay. The environments are nicely detailed with a bunch of small details that make the environments feel full and like they are crumbling around you. They suffer some damage from bombs and other such ordinance to take chunks off of the buildings your walking on. Character models are detailed nicely as well. Instead of going with the more realistic character designs they decided to go with a more stylized model. Salem and Rios are detailed great. Rios is somewhat of a behemoth where as Salem has a more lean profile. Enemy types have a wide variety so you aren't fighting the same baddies throughout the whole game. Soundwise the game is pretty good too. You get the full voice acting from the console versions. The gunfire and ambient sound effects aren't nearly as convincing however. Not a bad thing, but there could have been better stuff in the sound department. Gameplay holds up pretty well on the PSP with a solid framerate, controls, and barely any load times. Controls are mapped with analog stick for movement, using the face buttons for directional shooting, and the shoulder buttons for actions and cover. Unfortunately some of the mechanics were lost in the translation to the PSP. Some of the co-op functions were taken out such as co-op sniping, mock surrendering, and the like. You also have no ability for grenades which leaves you with shooting and melee only. While you have a nice variety in weapons from assault rifles to flamethrowers, you are left with only one option for each. Shooting works well otherwise and has a small amount of lock on to help get the enemies that aren't directly in your line of fire. I must make it a point that everything in this game shows that the developers put alot of effort into it, this wasn't just a quick throw together port to get some extra cash. While many see this game as mediocre I see it as superb. To keep this short I'm just going to say that Army of Two: The 40th Day is a terrific alternative shooter on the PSP. If your looking for a good action game this one might be for you.
The gameplay by its self is good.,fun and challenging but the graphics suck.But overall,I think you should get it!
the first one was soooo cool. now i buy this and the sounds are dumb, its not even as cool as the game play from the first one, it looks like a kids game and it is sooo easy. DO NOT BUY THIS GAME. NOT WORTH THE MONEY.
better than killzine liberations
this is better than killzone liberations because it has better weapons and a more interesting storyline and this game isnt that long but is long enough to be a good game