Features
- Deep & Challenging Story
- Earth One Billion Years in the Future
- Meaningful Choices & Consequences
- Handcrafted Conflicts
Product Description
World of Numenera
Torment tells a new story in a radically different setting: the Ninth World, the setting of Monte Cook's tabletop RPG Numenera. It's a science fantasy setting—not strictly fantasy, because it takes place in a future Earth built on technology that could conceivably exist (though certainly not with our current capabilities), but not strictly science fiction either, because the technology maintains a strong sense of weirdness and mystery akin to magic. This is especially true in Torment, where we prefer to emphasize the fantasy feel over sci-fi.
Ninth Worlders don't talk about androids, DNA, nanites, or computers, but rather constructs, nano-spirits, and ancient intelligences. There might be a biomechanical alien that uses nanotechnology to phase through quantum dimensions, but even the Aeon Priests--the most educated of Ninth Worlders--wouldn't use any of those words. An Aeon Priest might call it a transdimensional visitant that uses the numenera to exist partially out of phase, while everyone else would just call it a demon.
Specs
General
| Brand Name | Techland |
|---|---|
| GameStop Exclusive | false |
Gameplay
| Number of Players | 1 |
|---|---|
| Online Multiplayer | false |
| Co-op Mode | false |
| Genre | RPG |
Compatability
| Compatible Platforms | Xbox One, PlayStation 4, Mac/Windows |
|---|
Fandom
| Publisher Name | Techland |
|---|---|
| Developer Name | inXile Entertainment |