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Metal Gear Solid V: The Phantom Pain by Konami






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  • Blood and Gore
  • Intense Violence
  • Sexual Themes
  • Strong Language
Metal Gear Solid V: The Phantom Pain is rated 4.1 out of 5 by 34.
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  • Platform: PlayStation 4
  • Publisher: Konami
  • Developer: Konami
  • Category: Action , Adventure

Product Details:

Konami Digital Entertainment continues forth the METAL GEAR SOLID V Experience' with the latest chapter, METAL GEAR SOLID V: The Phantom Pain. Ushering in a new era for the franchise with cutting-edge technology powered by the Fox Engine, MGSV: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.


Metal Gear Solid V: The Phantom Pain

A Legend Worth Waiting For
by Joe Juba

Bring Metal Gear's signature stealth into an open world focused on individual missions


The visuals look great and run smoothly, with some occasional texture pop-in when your focus changes


Kiefer Sutherland does a good job, but speaks so rarely that the change from David Hayter in the lead role feels more like a PR stunt than a new direction for the character


Some of the contextual commands can be finicky, but the basic stealth and combat mechanics are rock solid


Many missions feel like puzzles, forcing you to use your available resources to find one of many ways to complete your objective. Applying your rewards to building, expanding, and improving your base is an irresistible joy



Metal Gear is a member of video gaming's old guard. It has been consistently popular since its inception in the 80s, which is a rare distinction it shares with revered names like Mario and Zelda. Unlike its peers, Metal Gear has been telling a continuous story the whole time - a major strength and a strange weakness all at once. Invested fans adore the series for its narrative just as much as its tactical espionage action, but the sprawling story makes it intimidating for newcomers. Metal Gear Solid V: The Phantom Pain is different; it puts the saga of Big Boss and his sons in the background, emphasizing dynamic gameplay and a player-directed approach to progression.

The story is still important, but it isn't the driving force in this installment. As Big Boss, you build an army and work against a villain named Skull Face (introduced in the MGS V prologue, Ground Zeroes). The premise of building Big Boss' legend is interesting, and it evolves to include compelling and unexpected themes that I won't spoil. However, Kojima Productions' decision to offload key story information into optional audio logs means that major developments can occur without necessary context, only letting you learn more about them after the fact. As a longtime series fan, I would rather deal with a few more cutscenes than spend hours listening to audio tapes to get the proper background. Though all of the information comes together eventually into a tale worthy of the Metal Gear name, the ending didn't satisfy me, presenting few answers and a lot of questions.

The hands-off approach to storytelling is disappointing, but it also makes room for other elements of the game to step to the forefront. Without frequent interruptions for exposition, you're free to immerse yourself in the addictive mission-based structure. You are presented with a staggering number of missions (split into story-critical and optional categories), and you plan and execute a series of operations at your own pace. The freedom is great, letting you choose the activities and rewards that interest you. Extracting valuable prisoners, stealing resources, sabotaging communications - each type of mission has a different flow. Getting into a rhythm is easy and fun, and you won't run out of content quickly. I finished the game around the 45-hour mark, and I still have a wealth of things to do.

The transition to an open world is generally smooth, though getting around isn't as easy as it could be. One fast travel system is buried and not clearly explained; You have to grab vouchers from certain shipping areas (which are not marked on the map until you find them), then get in your cardboard box to get shipped from one discovered location to another. Your other option is to spend a lot of time watching Big Boss ride on helicopters as you travel to and from landing zones. These mobility issues didn't stop me from enjoying the game, but the inability to quickly and intuitively get to where you need to be is a weird and unnecessary problem that other open-world titles solved years ago.

See the rest of the Review at Game Informer

Taking place nine years after the events of MGSV: Ground Zeroes and the fall of Mother Base, Snake a.k.a. Big Boss, awakes from a nine year coma. The game resumes the story in 1984, with the Cold War still as the backdrop, which continues to shape a global crisis. Snake's journey takes him into a world where he is driven by a need for revenge and the pursuit of a shadow group, XOF.

The METAL GEAR SOLID development team continues to ambitiously explore mature themes such as the psychology of warfare and the atrocities that result from those that engage in its vicious cycle. One of the most anticipated games of the year with its open-world design, photorealistic visual fidelity and feature-rich game design, MGSV: The Phantom Pain will leave its mark as one of the hallmarks in the gaming industry for its cinematic storytelling, heavy themes, and immersive tactical gameplay.


  • Open-World game design allowing players ultimate freedom on how to approach missions and overall game progression
  • Fox Engine delivers photorealistic graphics, thoughtful game design and true new-generation game production quality
  • Online connectivity that carries the experience beyond the consoles to other devices to augment the overall functionality and access to the game

Important Information:

If you are a fan of the Metal Gear Solid franchise, check out all the latest Metal Gear Solid V: The Phantom Pain games and accessories available for PS4, Xbox One, PS3, and Xbox 360 now.

Date published: 2016-12-22
Rated 3 out of 5 by from Abrupt Ending The worst game out of the series when it comes to plot and enemy interaction. The plot comes to an abrupt end just when everything is revealed. I'm not talking about a sub-par closure, the game or rather the story was incomplete. Konami should have pushed the release date back a year or something. The gameplay is great mind you and so are the graphcis and sound. When it comes to the story, it fell off. I would say that the story is either 50% to 80% complete. Also, this game isn't so much about tactical espionage like MGS1, 2 and 3. The recent trend seems to be a push for open world exploration; I thought the game didn't employ very many technical sneaking skills which were needed in MGS1 and 2. Also, the enemies could not be shaken for items or personal communication devices disabled. It would be nice if Snake was able to go undercover using enemy fatigue. The potential is there for a very great MGS game but it fell short. Nonetheless, MGS:V is still a great game due to the gameplay; it's just the story was unfinished and required further polish.
Date published: 2016-12-12
Rated 2 out of 5 by from Good in the Beginning Beginning was great really great but when the story takes u to Africa The game Becomes Horrible NOT WORTH UR MONEY
Date published: 2016-10-16
Date published: 2016-08-31
Rated 4 out of 5 by from The pinnacle of the Metal Gear franchise In Metal Gear Solid 5: The Phantom Pain, you assume the role of Big Boss during the 1980's as he rebuilds his off-shore mercenary haven, Mother Base. The gameplay from past Metal Gears has been perfected here and planted into an open-world sandbox of sorts. MGS5 takes place on 2 large maps: Afghanistan and Africa. Each is about the size of a city in Grand Theft Auto, providing plenty of content (seriously, the main story alone takes about 30-40 hours, and 100% completion probably takes about 200 hours). In the beginning, Mother Base is just one platform, but you'll soon be expanding--capturing enemy soldiers and subverting them to your ranks--thus creating your own support army. The amount of weapons your R&D team can make is astounding: Everything from water pistols to rocket launchers can be created. You can even commission them to build you several new types of bionic arm which aid in detecting, distracting, and ultimately dispatching enemies. In addition to your wide arsenal, you can also dispatch with "buddies". There are 4 different buddies in the game: D-Horse, D-Dog, Quiet, and the D-Walker. Choosing the right buddy for your intended mission is vital, as each provide a different service. D-Horse is great for fast travel, D-Dog is adept at silently detecting and taking down human foes, Quiet is an invaluable sniper, and the D-Walker is a riding mech that serves as an all-terrain, light-weight tank (due to its speed and weaponry, it essentially replaces D-Horse later in the game). And if that's not enough, you can also capture tanks, trucks, and jeeps for your transportation / demolition needs. So the gameplay is solid (no pun intended), but what about the story? Metal Gear's convoluted story has always been a trademark of the franchise, and none of it has been forgotten here. However, I'm pleased to say that they've toned down a lot of the corniness for MGS5. It feels much more gritty and realistic than in the past, with cut-scenes being kept short and to-the-point, thankfully. You can delve deeper into the story via audio tapes, which you can review at your convenience. As for the aural experience, MGS5 is definitely one you'll want a surround-sound setup for. This is an open-world game in which stealth is essential, so it pays to be able to hear subtle cues such as enemy chatter and footsteps as soon as they appear. The music and sound effects are what you'd expect from a Metal Gear game...visceral explosions and booming gunfire effects, with dramatic orchestral compositions during tense moments. The licensed 80's tunes you can find are icing on the cake. Overall, I think MGS5 delivers on the hype. It's a long, polished experience that certainly warrants a purchase. While its length doesn't exactly encourage more than one playthrough right away, I dare say it's my favorite Metal Gear so far. It could've used a couple more epic boss battles, and its online integration is a bit wonky...but it's not enough to sour the experience. NOTE: I highly recommend getting the strategy guide for MGS5. There's a massive amount of items to discover, soldiers to recruit, and a few vital things that could qualify as secrets...such as acquiring Quiet and D-Dog early on in the game. There's also a wealth of story explanation provided that helps the narrative come together.
Date published: 2016-06-10
Rated 5 out of 5 by from Can't put the game down I play this game all the time. You get the ability to pick and choose what side ops you want to do when you want. You can keep it semi simple or get more involved playing online where you have to deal with other people invading your mother base. Lots of gun choices and different ways to beat each mission. I definitely recommend this game. It has made all other games seem childish.
Date published: 2016-05-18
Rated 5 out of 5 by from PERFECT! This game is so outstanding, I find it hard to comprehend at times. There is so much customization and a seemingly endless amount of things to do. The game is so in depth, you will spend hours customizing everything from your appearance, helicopter, base, and buddies (not to mention weapons). The game's graphics look incredible and the fox engine does an amazing job of capturing the aesthetic of Afghanistan. The voice acting and sound is great, as well as the animations. This game has hundreds of hours to offer. I myself have put in about twenty hours as of the time of writing this review, and my overall completion of the game is fifteen percent. This is a must own game for anyone who enjoys action, stealth, shooters, or just gaming in general.
Date published: 2016-04-03
Rated 5 out of 5 by from This game is better than the division You can do so much things on this game like call down air support in ride in vehicles .Wish the division dont have its just like fallout 4 no vehicles .Metal gear phantom pain is the best shooting real tatical game i ever play .
Date published: 2016-03-11
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