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Assassin's Creed Syndicate by UbiSoft




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  • Blood
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  • Strong Language
  • Violence
Assassin's Creed Syndicate is rated 3.6 out of 5 by 29.
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  • Platform: PlayStation 4
  • Publisher: UbiSoft
  • Developer: UbiSoft
  • Category: Action , Adventure

Product Details:

WELCOME TO THE FAMILY - London, 1868. The Industrial Revolution fattens the purses of the privileged while the working class struggles to survive - until an Assassin emerges from the underworld to rally to their defense. Rise to lead the world's first organized crime family. Conquer the streets of London. Bring the ruling class to their knees. Make history in a visceral adventure unlike any game you've played before.


Assassin's Creed Syndicate

Rebuilding The Brotherhood
by Joe Juba

A satisfying fusion of new ideas and legacy concepts from the franchise's past


Maybe London is just a dingy city, but the visuals (while still excellent) aren't as impressive as Unity's


A nice ambient soundtrack, though I wish the period songs weren't relegated to tucked-away taverns


The zipline has a tendency to latch where you don't intend, and the carriages can be frustrating to control. Beyond that, navigation and combat are responsive and work well


Whether you're reclaiming the city from gangs, killing Templars, or searching for hidden secrets, this is an example of the Assassin's Creed formula done right


Moderately High

After the troubled (to put it politely) launch of Unity, some gamers might be cautious about their enthusiasm for Syndicate. I was too, but the team leading development at Ubisoft Quebec decisively addressed the major gameplay problems from Unity. The lock-picking minigames are gone, the leveling system is rewarding, the combat is enjoyable, and the gross ties to exterior companion content are no more. Even co-op is absent, leaving a purely single-player experience. I can't say that Syndicate is glitch-free, but its technical anomalies (A.I. issues, stalled objectives, wonky collision) are in the same tier that fans have seen since the series' inception. That doesn't make them less annoying, but outside of an occasional cutscene or checkpoint, they don't mar the experience significantly.

The Assassin's Creed series has been running for eight years, and that kind of longevity doesn't happen without taking a few risks. To combat fatigue, each entry attempts to punctuate the familiar with new elements. Not all of these experiments pay off, but successful ideas might get folded into the core formula. Assassin's Creed Syndicate is the result of this process at its best; it removes outdated mechanics, refines the best concepts from other installments, and still makes its own contributions to the series' evolution. It can't be everything to every fan, but Syndicate is the most fun I've had with an Assassin's Creed title since Brotherhood.

For the first time since Ezio, I'd like to see the story of these heroes continue in future installments. Evie and Jacob Frye star as twin Assassins who attempt to retake London from the Templars in 1868. As the heads of a street gang called The Rooks, the twins hunt down the kingpin Starrick, eliminating his lieutenants along the way. The narrative is straightforward, but I enjoyed how it addresses the consequences of your actions; the void left by killing powerful people in a major cultural center can be just as dangerous as leaving them in control. During all of this, Evie and Jacob don't stray far from their archetypical personas. She is a calculating professional, and he is a brash rogue. Though their clashing natures often produce predictable interactions, they are both confident, capable, and entertaining.

You can play as either Frye as you explore the city, switching between them freely. Jacob and Evie have their own tailored story missions, but the bulk of the open-world activities can be completed as either one. Using two protagonists works surprisingly well, since they share important resources like money and experience. Anything useful you gain as one sibling can be used by the other. I conquered practically every corner of London as Evie, but switched to Jacob for fight clubs and races. Evie is the more likable of the pair; her measured demeanor and preference for stealth lines up better with my perception of an Assassin, especially compared to Jacob's more violent and impulse-driven philosophy. Despite their defined narrative roles, Jacob can still sneak and Evie can still fight, though their aptitudes are based on how you develop them.

The progression system has improved significantly since Unity, surprisingly borrowing from traditional RPG mechanics. Whether you're doing missions for the ridiculous parade of historical figures or pursuing the array of collectibles, your activities result in a steady flow money, materials, and experience, which you funnel back into your characters and gang. The process seems daunting initially, but it's not too complicated. You do the missions and activities that look interesting, earn experience, then spend your skill points on new abilities (which feel like upgrades, not just skills you should have had from the start). Buying skills also results in gaining levels, and higher levels mean you can equip more powerful gear. This satisfying gameplay loop surrounding your gradual ascent conveys a sense of growing power and influence, and ensures that no time you spend playing Syndicate is wasted.

See the rest of the Review at Game Informer



With Jacob as the leader, gamers can establish Great Britain's fiercest gang, the only force that can challenge the elite and defeat rival gangs to bring freedom to the oppressed masses. Enemy strongholds can be infiltrated by using an arsenal of weapons to dominate London's underworld. From robbing trains to rescuing child laborers, players will stop at nothing to bring justice to London's lawless streets.


As the brash, rebellious Jacob Frye, put up your dukes and take on your enemies. Use improved stealth tactics to elude your enemies and unleash your arsenal of weapons, including the kukri knife, brass knuckles, and sword cane. Utilize new technology like the rope launcher to scale buildings in seconds and take your enemies by surprise.


From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.


Hold nothing back as you unleash lightening-fast multi-kills and counter-moves, with an offense-heavy combat system. Approach each fight the way you want, whether it's with new weapons or using the environments around you to execute unique, creative takedowns.


Play as Jacob's twin sister Evie, a relentless Assassin who has perfected the silent, swift, invisible strike. Parkour across London's immense open world using your status in London's leading crime syndicate to change the city for the better.


Jacob Frye


I've changed since the years of lessons from my father and my sister Evie pushing me constantly to improve. Now, I'm strong enough to run free and wild through the streets of London. And run wild, I will.

Evie Frye


My father taught me every intricate detail of the Assassin heritage. While my brother was off wasting time in the streets, I honed my skills. If we're to take this city, it will be by my blade.

Important Information:

If you are a fan of the Assassin's Creed franchise, check out all the latest Assassin's Creed: The Ezio Collection games and accessories available for Xbox One and PlayStation 4 now.

Rated 5 out of 5 by from One of the best Assassins Creed games ive played The graphics are awesome the story is excellent and the characters are fantastic love this game
Date published: 2017-05-18
Rated 4 out of 5 by from Okay, Seriously Now First off, let me say that I've played very few AC games in the franchise. I had high hopes for Unity, and the reviews led me to not even try it altogether, so with this one I had major doubts. Those doubts however, were unfounded because this game is oh so much fun. It's hard to find playable Assassin's in this game that are actually fun. First off, the issues with the gameplay. Combat is pretty fluid and works very well, but there are small issues with things like the multi-finisher moves. They rarely activate when multiple bunched up enemies are near-death like they're supposed to. The regular finishing moves could also do without being overly flashy. Most of them comprise of Jacob or Evie repeatedly stabbing a single target in the neck and head 4 times before moving on to the next target; very time consuming. Other than that nitpick, combat is your basic fun AC combat. Next, the grappling launcher is annoying as it, on occasion, completely misses the intended mark. Another thing is the free-running. I get that they're trying to make it more... immersive, I guess, for giving separate buttons for climbing up and climbing down, but they only just end up mostly unresponsive. There will be times where I need to climb down a surface, but Jacob/Evie will just simply drop, which ends up leaving you moving a lot slower than the alternative or losing health. Also sometimes your character will climb on a small surface instead of just jumping over it. Actually, pretty much the free-running is frustrating in general. The gameplay overall is not so game-breaking as some reviewers like to make it out to be, but it's also not perfect. It's just... good. Next, there's a lot of stuff to do in this game. Every ally you encounter has their own set of side-missions to complete around London that offer you upgrades and equipment as you complete them.. You also have your usual abundance of collectibles scattered about.. Lastly, Jacob and Evie Frye are jems in this. A lot of previous Assassin's, save for Ezio and Edward, were incredibly dry or one-dimensional characters. Emo hardcore Altair, Emo angry Connor, whatever personality whatever the guys name from Unity had. Ezio and Kenway were the only previous Assassin's to show any depth. Kenway wasn't even an assassin throughout 90% of Black Flag. In this, though you get 2 different Assassins with different personality traits and who also go through their own personal changes along the way. Evie starts off as your stereotypical assassin; no-nonsense and placing importance on planning and studies of lore and history. But as the game progresses you see that she also carries her fair share of doubts and frustration with her natural difficulty in strictly adhering to the Creed and in not being perfect. Then you have Jacob, the twin that likes to rush headfirst into trouble with a devil-may-care attitude. But throughout the story you he begins to see the flaws in his ideals for freedom and actively changes himself. I find Jacob preferable to Evie because he's a lot more entertaining during conversations and cutscenes, whereas Evie seems dry. Jacob's later skills focus more on combat, which encourages you to most choose combat related skills for him as you progress to his more personal ones. In contrast, Evie's later skills focus more on stealth and use of the throwing daggers. Regardless of if you fully level up both characters or not, they are different. Evie moves slightly quicker than Jacob, has a higher stealth stat, can turn invisible when not moving, and has stronger throwing daggers. Jacob, on the other hand, is able to take more damage, finish enemies quicker, and can gain automatic headshots with the pistol. You get to choose which character you want to play the side missions and explore London with, being able to choose freely between the 2. Each does have their own main story line they follow separately though. Also, I like how you constantly get references to past Assassins in the game, like Altair, Ezio, and Edward. Oh, and can't forget the WW1 side-quest series with Lydia Frye, which almost plays out as it's own game. It was completely unexpected and a welcome change of pace from the main story. Graphics and sound are pretty standard for your average Ubisoft title. All in all, the game is great and offers a lot for both casual gamers and AC fans.
Date published: 2017-01-24
Rated 2 out of 5 by from Beating the dead horse Every year since 2007, Ubisoft has farted out a new Assassin's Creed gameand over the years the series has become a joke. My personal favorite Assassin's Creed is Black Flag, which is in my top ten games of all time. I highly recommend Black Flag, it's actually my first Assassin's Creed. My second favorite is Assassin's Creed 2. This game however not only fails as an Assassin's Creed, but as a triple A title. The new free running "Improvements" brought over from Unity are clunky, and the Grappling hook is terrible. I am hopeful that the new game made by the team behind Black Flag will bring the series back to the top.
Date published: 2016-12-29
Rated 4 out of 5 by from One of the more interesting AC versions recently I've played many (if not most) of the AC franchise. I loved the first few for originality, creativity and gameplay. Didn't love or hate the American Revolution ones or the Pirate one. Started playing both Unity and this one and instantly fell in love with Syndicate. This version has, I feel, solid controls and fight mechanics. If you practiced even a little, you can get very good at both quickly. In fact, mastering these skills means that you can take on any level enemy even when you are at a lower one. The missions were fun and I loved the World War 1 mini game that popped up about 3/4 of the way through. This was an unexpected surprise but turned out to be a pleasant one. And I like that ultimately you control two characters and both were quite adequate and tough. I would consider this over Unity.
Date published: 2016-12-18
Rated 4 out of 5 by from It was o.k. I just finished this game and my first impression was it was too easy. I've played all the AC games(except Unity) and I am an adequate gamer but I thought the fighting in this game was way too easy. I was looking in the options menu for a difficulty setting but there was none. Other than that, I thought it was an improvement over recent AC games. Like all AC games, it can get a little monotonous collecting everything. I also enjoyed the characters better than recent games.
Date published: 2016-07-26
Rated 1 out of 5 by from Worst Assassins Creed Game EVER When I got it and I popped the disc in my ps4 and started playing it I was immediately disgusted by this game the combat system was HORRIBLE, didn't really care for the scenery either, and the graphics....oh god call me dramatic but the graphics nearly made me throw up! and overall it just honestly didn't fell like I was playing assassins creed....I was VERY disappointed by this game and this is coming from a hardcore AC fan
Date published: 2016-05-26
Rated 5 out of 5 by from Amazing, you just want to keep playing! I found this game to be truly amazing. Even with the insane amount of side games and such you still just want more and more. This game definitely made it into my personal top 5!
Date published: 2016-04-15
Rated 1 out of 5 by from Good-bye AC you'll be sorely missed We gather here today to say good-bye to a once brilliant franchise. Nobody knows for certain when AC died it happened so gradually that nobody noticed. AC was known for having a compelling story and character driven narration as well as interesting gameplay elements. Seeing history unfold before your eyes as you took part in key historical events was AC's mission. But after AC3 that's when AC was diagnosed with the Black Flag. It was easily treatable but it's handlers Ubisoft let AC's condition get worse, it was diagnosed with Unity cancer. But Ubisoft didn't care they just wanted to keep AC alive so it could keep making them money and then AC died. Rest in peace AC, we loved you, and we'll miss you. Assassins Creed 2007-2015
Date published: 2016-03-20
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