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Assassin's Creed Syndicate Gold Edition by UbiSoft



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Assassin's Creed Syndicate Gold Edition is rated 5.0 out of 5 by 2.
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  • Platform: PlayStation 4
  • Publisher: UbiSoft
  • Developer: UbiSoft
  • Category: Action , Adventure

Special Edition

Assassin's Creed Syndicate Gold Edition

  • GOLD EDITION INCLUDES GAME + SEASON PASS - featuring a major expansion plus digital content & exclusives.

Product Details:

GOLD EDITION INCLUDES GAME + SEASON PASS - Hunt down Jack the Ripper in an all-new campaign, expand your experience with new missions, upgrade your arsenal with top-tier gear sets, and more.


Assassin's Creed Syndicate

Rebuilding The Brotherhood
by Joe Juba

A satisfying fusion of new ideas and legacy concepts from the franchise's past


Maybe London is just a dingy city, but the visuals (while still excellent) aren't as impressive as Unity's


A nice ambient soundtrack, though I wish the period songs weren't relegated to tucked-away taverns


The zipline has a tendency to latch where you don't intend, and the carriages can be frustrating to control. Beyond that, navigation and combat are responsive and work well


Whether you're reclaiming the city from gangs, killing Templars, or searching for hidden secrets, this is an example of the Assassin's Creed formula done right


Moderately High

After the troubled (to put it politely) launch of Unity, some gamers might be cautious about their enthusiasm for Syndicate. I was too, but the team leading development at Ubisoft Quebec decisively addressed the major gameplay problems from Unity. The lock-picking minigames are gone, the leveling system is rewarding, the combat is enjoyable, and the gross ties to exterior companion content are no more. Even co-op is absent, leaving a purely single-player experience. I can't say that Syndicate is glitch-free, but its technical anomalies (A.I. issues, stalled objectives, wonky collision) are in the same tier that fans have seen since the series' inception. That doesn't make them less annoying, but outside of an occasional cutscene or checkpoint, they don't mar the experience significantly.

The Assassin's Creed series has been running for eight years, and that kind of longevity doesn't happen without taking a few risks. To combat fatigue, each entry attempts to punctuate the familiar with new elements. Not all of these experiments pay off, but successful ideas might get folded into the core formula. Assassin's Creed Syndicate is the result of this process at its best; it removes outdated mechanics, refines the best concepts from other installments, and still makes its own contributions to the series' evolution. It can't be everything to every fan, but Syndicate is the most fun I've had with an Assassin's Creed title since Brotherhood.

For the first time since Ezio, I'd like to see the story of these heroes continue in future installments. Evie and Jacob Frye star as twin Assassins who attempt to retake London from the Templars in 1868. As the heads of a street gang called The Rooks, the twins hunt down the kingpin Starrick, eliminating his lieutenants along the way. The narrative is straightforward, but I enjoyed how it addresses the consequences of your actions; the void left by killing powerful people in a major cultural center can be just as dangerous as leaving them in control. During all of this, Evie and Jacob don't stray far from their archetypical personas. She is a calculating professional, and he is a brash rogue. Though their clashing natures often produce predictable interactions, they are both confident, capable, and entertaining.

You can play as either Frye as you explore the city, switching between them freely. Jacob and Evie have their own tailored story missions, but the bulk of the open-world activities can be completed as either one. Using two protagonists works surprisingly well, since they share important resources like money and experience. Anything useful you gain as one sibling can be used by the other. I conquered practically every corner of London as Evie, but switched to Jacob for fight clubs and races. Evie is the more likable of the pair; her measured demeanor and preference for stealth lines up better with my perception of an Assassin, especially compared to Jacob's more violent and impulse-driven philosophy. Despite their defined narrative roles, Jacob can still sneak and Evie can still fight, though their aptitudes are based on how you develop them.

The progression system has improved significantly since Unity, surprisingly borrowing from traditional RPG mechanics. Whether you're doing missions for the ridiculous parade of historical figures or pursuing the array of collectibles, your activities result in a steady flow money, materials, and experience, which you funnel back into your characters and gang. The process seems daunting initially, but it's not too complicated. You do the missions and activities that look interesting, earn experience, then spend your skill points on new abilities (which feel like upgrades, not just skills you should have had from the start). Buying skills also results in gaining levels, and higher levels mean you can equip more powerful gear. This satisfying gameplay loop surrounding your gradual ascent conveys a sense of growing power and influence, and ensures that no time you spend playing Syndicate is wasted.

See the rest of the Review at Game Informer



With Jacob as the leader, gamers can establish Great Britain's fiercest gang, the only force that can challenge the elite and defeat rival gangs to bring freedom to the oppressed masses. Enemy strongholds can be infiltrated by using an arsenal of weapons to dominate London's underworld. From robbing trains to rescuing child laborers, players will stop at nothing to bring justice to London's lawless streets.


As the brash, rebellious Jacob Frye, put up your dukes and take on your enemies. Use improved stealth tactics to elude your enemies and unleash your arsenal of weapons, including the kukri knife, brass knuckles, and sword cane. Utilize new technology like the rope launcher to scale buildings in seconds and take your enemies by surprise.


From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.


Hold nothing back as you unleash lightening-fast multi-kills and counter-moves, with an offense-heavy combat system. Approach each fight the way you want, whether it's with new weapons or using the environments around you to execute unique, creative takedowns.


Play as Jacob's twin sister Evie, a relentless Assassin who has perfected the silent, swift, invisible strike. Parkour across London's immense open world using your status in London's leading crime syndicate to change the city for the better.


Jacob Frye


I've changed since the years of lessons from my father and my sister Evie pushing me constantly to improve. Now, I'm strong enough to run free and wild through the streets of London. And run wild, I will.

Evie Frye


My father taught me every intricate detail of the Assassin heritage. While my brother was off wasting time in the streets, I honed my skills. If we're to take this city, it will be by my blade.

Important Information:

If you are a fan of the Assassin's Creed franchise, check out all the latest Assassin's Creed: The Ezio Collection games and accessories available for Xbox One and PlayStation 4 now.

Rated 5 out of 5 by from Redemption in the best way! Okay, I waited until I finished the main story to post this review. This game is redemption for Ubisoft and the Assassin's Creed series! Although I liked Unity from last year, this game is soooo much better! Words can't describe how much fun I have playing it! The ability to switch between Jacob and Evie (albeit a few missions) is such a welcome change. Evie is just as deadly as Jacob. And the missions are replayable. The only thing different is the dialogue, as of course, twins don't always think the same way. First off, the graphics might not be as pretty as Unity, but it is not a letdown, as Unity's gameplay did suffer a bit. The game looks beautiful to me regardless, and the amount of attention and detail to not only the major landmarks of London, but to the buildings and houses are amazing! I truly feel like I am in London during the Industrial Revolution. The gameplay is more polished, engaging, and dare I say, hilarious( to me at times). The Blighters and police are tougher, so much so that venturing out without leveling up and upgrading gear is dangerous at times. I died two hours into the game because while I defeated two policemen with ease, they called for backup before I finished them, and I was soon surrounded by five more. At times, the enemies do attack one at a time, and they will attack all at once. There are three types of weapons, with the addition of firearms, each having their own stats. The outfits Evie and Jacob wear also affect their stats as well. And there are multi-kill finishers, which some are hilarious to me. Both assassins are just as deadly as past assassins, but a few animations did make me wince a bit. The music that Austin Wintory brings to this game is beautiful. If you're not a fan of wind instruments, then sadly this will not appeal to you. But I enjoyed the soundtrack so much that I bought it on iTunes. It is amazing to me that the tone of each mission could still be expressed and felt without the use of electric instruments. The theme set in the first track "Bloodlines" can be heard in other songs, yet played differently and by different instruments. There are vocal songs that match each of your targets perfectly as well, and I found some to be quite catchy. There are plenty of side content as well, including the bounty hunts, child liberation, etc. To some, this could become bothersome in a way. I enjoyed doing these missions, however. They are purely optional, but as you help out each associate to a certain level, they do give weapons or schematics for certain gear. I love the Dreadful Crimes. They really do make you think long and hard about who the culprit is, and I was suprised at some of them myself. If you don't accuse the right person at first, the only thing that happens is a decrease in money, similar to the crime missions in Unity. Nothing major. I love the interactions with the historical characters in this game. You can actually learn a bit about each one before reading up on them as you help them out. I knew of Charles Dickens, Charles Darwin, Alexander Bell, and a little about Queen Victoria. I never heard of Karl Marx or Florence Nightingale, so a bit of a history lesson for me as usual! My favorites, personally, would be Charles Darwin and Alexander Bell. Bell is a lovable klutz while Darwin is witty and stubborn. All in all, if you stopped playing Assassin's Creed because of Unity, play Syndicate! Everything that was wrong with Unity has been heard and fixed and polished. I experienced no glitches or crashes, and the fun and influence from previous entries, such as Brotherhood and Black Flag, are evident in a way where the characters and the story itself share similarities and not mere copycats. A great game indeed!
Date published: 2015-12-20
Rated 5 out of 5 by from Way better than unity Love this game the fighting is so clean and the triple take downs are so fluid. If you stopped playing assassins creed cause of unity. Than your missing out.
Date published: 2015-10-28
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