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Alien: Isolation by Sega

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  • Blood
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  • Violence
Alien: Isolation is rated 3.8 out of 5 by 34.
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  • Platform: PlayStation 4
  • Publisher: Sega
  • Developer: Creative Assembly
  • Category: Action , Horror

Product Details:

The game is set in 2137, 15 years after the events of Alien and 42 years before the events of Aliens. It focuses on Ellen Ripley's daughter Amanda who, while investigating her mother's disappearance, is ordered to go to the space station Sevastopol to recover data that could help locate her mother, unaware that an Alien has already infested the station.

KEY FEATURES

OVERCOME AN EVER-PRESENT DEADLY THREAT

Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.

IMPROVISE TO SURVIVE

Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?

EXPLORE A WORLD OF MYSTERY AND BETRAYAL

Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.

Check back soon for more info...

KEY FEATURES

OVERCOME AN EVER-PRESENT DEADLY THREAT

Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.

IMPROVISE TO SURVIVE

Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?

EXPLORE A WORLD OF MYSTERY AND BETRAYAL

Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.

Important Information:

If you are a fan of the Alien franchise, check out all the latest Alien Isolation games and accessories available for the Xbox One, PS4, Xbox 360, PS3, and Digital Download.

Rated 2 out of 5 by from Nice Concept, Clunky Controls I really liked the premise of this game. Something a little different than your typical first person shooter with a good storyline. The ability to craft items and search for parts is interesting. I just can't get over the controls - they're incredibly clunky. Movements are difficult to execute, and the menus are hard to navigate. If it weren't for the control issues I would have really enjoyed this game.
Date published: 2017-01-30
Rated 4 out of 5 by from In space no one can hear you hide...you hope! They nailed it, Simply put if you enjoy the feeling of being hunted by an unfeeling, uncaring, hate filled monster of death then this is your game. You never feel safe from almost the start of the game within the atmosphere of gloom that seems to surround your surroundings and wait until you spend 5 minutes hiding behind a crate as you hear the creature crawl through the walls, or the floor, or wait right behind you. Definately the feeling of the original movie with a great look and sounds.
Date published: 2015-12-10
Rated 4 out of 5 by from I admire this game's... purity When I first got Alien: Isolation, I had very high expectations for this game. After watching Ridley Scott and James Cameron's Alien and Aliens respectively (and the two abominations known as Alien 3 and Resurrection), I was very excited to experience the Alien franchise like I never had before and this game did not disappoint. However, this game is not a "perfect organism". CONS: 1. The only real major flaw I saw in the game was the story (however there is pro that I will talk about in the Pros), the overall story felt dull and dragged out at times and I wished that they would've spiced it up more emotion regarding Amanda and her search for Ellen Ripley. Other than the beginning and end there was little emotion regarding this key element in the story. 2. There is very little replay value with the exception of Survivor Mode and the Crew Expendable and Last Survivor (but they both are DLC). Now that we "burned" are way from the cons... PROS: 1. Although the story had some issues, I really liked how Creative Assembly attempted to stay in line with the Alien canon unlike *cough Colonial Marines *cough. 2. The atmosphere. My gosh the atmosphere is great, the music and sounds are spot on and the attention to detail on the space station really taught me the true meaning of the tagline "In space no one can here you scream". 3., The Alien. The Alien's AI is one of Isolation's strongest points. The Alien is unpredictable and can even toy with you before making his move. The Alien AI will probably strike more fear into you then it probably did in the movies. 4. The gameplay is solid. The gameplay, although its not bad, is pretty solid and easy once you get used to crafting system and how the game works Overall (8.5/10), Alien: Isolation (even with some of its problems) is like a love letter to Alien fans and truly deserves the right to bear the Alien name.
Date published: 2015-11-24
Rated 4 out of 5 by from "A perfect organism" When I first heard about Alien: Isolation, I was skeptical. I thought I would would be like Dead Space but with a Xenomorph. And it can't be killed? Some game that would be. But I'm a fan of the franchise so I decided to give it a chance. And as knew more and more about it, I became more and more excited. When I the game came out and became immersed in it, I knew this was a winner. The gameplay is pure survival horror, engaging your foes is a LAST resort. The environments look like it's straight out of the first film. I don't understand why a lot of gaming mags were critical of the story, I think it works well. And the A.I. for the Alien is superb. It can be a pain in the butt at times but I feel it adds to the risk vs. reward system. All in all, a terrific and intense thrill ride.
Date published: 2015-10-22
Rated 5 out of 5 by from Good deal. Definitely worth 20$. Ive burned through most of the 20$ and under ps4 games and this is better than most, definitely a bargain.
Date published: 2015-10-04
Rated 1 out of 5 by from They missed the point The potential behind this game was massive. Instead of a shooter Alien game, how about a horror survival Alien? Sounds perfect, and it would have been had they not missed the element of horror. What's scary? The Alien? The other people? The androids? No, it’s the anticipation, the unknown. They had that going at first, and then they blew it. At first, there is no alien as you orient yourself to the environment and other threats that exist. Then it finally comes and you have sneak around it or hide until it passes by. After that it was terrifying; always expecting it to pop out of the celling or wander into the room. At this point I was ready to crown this game the best horror game of this generation; but then it happened. Eventually, the alien is never more than 20 ft. away from you, always 1 room away, right down the hall, or in the very room that you occupy. You will literally spend more time hiding than doing anything else in the game. You will die countless times before progressing to another area of the ship. It eventually becomes a system of trial-and-error, the alien does the exact thing every time, and nothing changes. Sound fun to you? The worst part is, by now the game isn’t even scary, there is no anticipating the alien, because it is ALWAYS there. They literally killed the fear factor by having the alien follow you around for the rest of the game. If you unlock a new room or hallway, the alien doesn’t stay where it is, it follows you into the new section (even though it doesn’t know where you are) because it is just always there. You find a gun, a stun baton, and some other weapons. Do you know why you have these? Neither do I, because they don’t do anything. Not only does the Alien take zero damage from anything you use, but the androids are also immune to everything. I loved the idea of sneaking around an alien and constantly trying to avoid it. But when it is circling around you 100% of the time, the game just ruins itself. Try dead space or last of us for a better horror experience.
Date published: 2015-07-15
Rated 4 out of 5 by from A Near Perfect Game for the Perfect Organism The Alien franchise has had quite a rough history. After the first two classic films, the series never really seemed to be able to pick itself back up, despite the last two sequels being helmed by Oscar-nominated directors (David Fincher, you deserved better). What’s worse is that Aliens, despite being a brilliant sci-fi action film in its own right, has inspired countless bland, unoriginal games, including last year’s cringeworthy “Aliens: Colonial Marines.” I was extremely hesitant to pick this one up, especially on a preorder. However, I am glad to say that my fears were all for naught, and that this sequel brings the Alien franchise back where it belongs, despite having a few noticeable hitches along the way. Our story begins with you playing as Amanda Ripley, daughter of the heroine of the Alien films, Ellen Ripley. (If you have seen the Special Edition of “Aliens,” you may have spotted her photo in an early scene in the film.) She embarks on a mission with a crew that is employed by the nefarious Weyland-Yutani Corporation to investigate the mysterious Sevastopol Station, which was carrying the flight recorder from the Nostromo, the ship that Ellen Ripley was aboard during the events of the original Alien. Once she is aboard, however, she learns that a much darker secret lies aboard the station, and a strategic cat-and-mouse game begins with the Xenomorph. The gameplay, for the most part, is fairly straightforward: Try to make as little noise as possible while evading the Alien. Hide when necessary, and use the flamethrower and ammo sparingly. One thing is certain in this game: You will die. A lot. The Alien’s movements are completely unpredictable, which is what makes the game so fun and fresh. There were a lot of moments when I was genuinely terrified and startled when I least expected to be. There is no simple way to kill the Alien. It is immune to bullets, and melee attacks are obviously useless. The closest you can get to “killing” the Alien is to use the flamethrower. Even then, the creature will only be slightly annoyed, retreating into the vents to stalk you once more. You can see approximately where the Alien (and other NPCs) are by using the tracker, an exact digital replica of the one used in James Cameron’s “Aliens.” The beeping noise that the tracker makes doesn’t seem to attract the attention of anyone, however, and therefore is relatively simple to use while hiding. Also, when using the tracker, there is a blurring effect that only lets you focus on the tracker itself or what is in front of you. It’s smart, in theory, but I found it relatively simple to watch both at the same time. There are a handful of other weapons scattered throughout the game that you will find useful, particularly against the androids that litter Sevastopol station, which I thought were actually much creepier than the Alien itself. They are extremely hard to kill, and even harder to melee, since they will grab you and try to choke you to death. Once again, the most useful weapon was the flamethrower. Not only does it make the Alien disappear for a short time, but it also is useful in weakening the androids as they are chasing you. One of my biggest worries about this game was that it was going to be too short. The premise of an Alien hunting you and you simply running away and hiding just seemed like it wouldn’t be able to fill a very long time frame. However, the game turns out to be much more than a violent game of “hide ‘n’ seek,” and even manages to turn the story around a full 180 degrees almost halfway through the game. The main story itself ended up lasting at least 20(!) hours, and that’s not counting replays because of dying over and over again. It is at this point, midway through the story, when things get a little boring. Whereas before, the Alien’s terrifying search for Amanda was the central focusing point, the plot takes a turn and becomes something completely different. It was nice to see a fresh look at an “Alien” storyline but sadly, this tends to hamper the full experience that this game could have provided. Although the androids are tough and disturbing, they don’t provide quite as much of an intellectual challenge as the Alien does. Fortunately, the story picks itself back up towards the end of the game, and although the ending itself proved to be a little cliché and certainly bait for a sequel (or even DLC), the game overall was an enjoyable experience, and I cannot wait to try it again on the hardest difficulty. I wish I could tell you that this game is perfect, but that's not the case here. For one thing, it's littered with several glitches. The graphics themselves are gorgeous, better than anything I’ve seen in a long time, but there were several moments when the framerate stuttered, most notably whenever you are killed by the Alien. I also found myself frustrated a few times when I would be hiding in a closet from the Alien, and it would suddenly glitch through the closet without opening the door and kill me. Every time you open a door or get off a transit, the door would glitch, but still open normally. It’s not exactly game-breaking, but it is rather annoying. In spite of the glitches and the disappointing middle act, this game is the one that “Alien” fans have been waiting for. The story is intriguing, the gameplay is great, and the Alien franchise is finally back in the genre where it belongs: survival horror. There is a special tension present whenever the Alien is around, and it gives the game an addictive nature. No matter how many times I died, I always found myself eventually coming back to the game, eager to try again. Any fan of survival horror should at least try this game. It’s well worth a look, especially for fans of the films.
Date published: 2015-07-13
Rated 2 out of 5 by from Alien: Isolation This game is to hard to play, not a lot of " hints " throughout the game, the game to dark to see to play.
Date published: 2015-06-05
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