Rated 9 out of 10
by mrwarcriminal Great but you will be stressed
Wow what a game. I have to admit i would of never bought this game after not caring much about Outlast but im a huge ALIEN fan. Im old enough to remember the original ALIEN movie and how terrified i was at 8 years old. For some reason my parents took me to all the great ones: JAWS, THE SHINNING, FRIDAY THE 13th, HALLOWEEN, etc. etc. Anyhow i couldnt pass and thank goodnes. They have captured the feel and atmosphere of the original movie perfectly. The sounds are great and the effectiveness, which is most important, are wonderful. Without this the supurb graphics are worthless. The sound allows you to feel the depression and angst you're living while safetly sitting in your couch..plus being able to hide and sneak effectively. I was so worried this was going to be hours of hiding and meaningless tasks but it felt as if i always had a good purpose for doing my present mission. I still cant believe what a great job the developers did. Theres very few times in the game i was able to "unclinch". During gameplay i would suddenly come back to my couch and realize what the game has been doing to me for the past couple hours. I would be tense all over, sittin on the edge of my chair jaws and teeth clinched. I'd take a few minutes to stretch, pop my knuckles and shake it off. So the graphics are great and nostalgic, sound superb, the AI is sharp and difficult to predict, enemies....sometimes it was difficult to tell if an android or human was going to attack or help. The NPCs change up their outfits which makes things difficut also (dont want to spoil anything). The game is LONG in a good way. I feel like i got my moneys worth. Im very happy with this game and highly reccomend it to anyone especialky ALIEN(S) fans. No real complaints except occasional glitches here and there but nothing major yet. Sorry for spelling, did this on my ipad.
Rated 2 out of 10 by ElfRings I Expected FAR Better
This game got old really quick. As a fan of Alien, I was prepared for something blockbuster - this is lackluster. It delivers on nostalgia, but that can't carry a game. The cutscene animation is HORRIBLE! I've seen animatronics do a better job of mouthing their lines. The voice acting is weak & dry in the emotion department. Ambient effects were fantastic though. Crafting components provided are rarely what's needed to make anything. (And you have to make almost EVERYTHING.) You eventually get weapons... which is pointless since nothing you can attack is capable of even being incapacitated with the exception of maybe 4 opponents. It's all just run, hide, avoid detection, and hope The Alien doesn't randomly pop up in front of you (even when the motion tracker shows it leave the area.) It was fun for a lark the first few hours, but became irritating and old. (Imagine playing Hide & Seek for several hours, to really grasp it.) I might try this again when PSN gets around to offering it for free. I wouldn't pay for this.
Rated 1 out of 10 by jajajajajaj They missed the point
The potential behind this game was massive. Instead of a shooter Alien game, how about a horror survival Alien? Sounds perfect, and it would have been had they not missed the element of horror. What's scary? The Alien? The other people? The androids? No, it’s the anticipation, the unknown. They had that going at first, and then they blew it.
At first, there is no alien as you orient yourself to the environment and other threats that exist. Then it finally comes and you have sneak around it or hide until it passes by. After that it was terrifying; always expecting it to pop out of the celling or wander into the room. At this point I was ready to crown this game the best horror game of this generation; but then it happened. Eventually, the alien is never more than 20 ft. away from you, always 1 room away, right down the hall, or in the very room that you occupy. You will literally spend more time hiding than doing anything else in the game. You will die countless times before progressing to another area of the ship. It eventually becomes a system of trial-and-error, the alien does the exact thing every time, and nothing changes. Sound fun to you? The worst part is, by now the game isn’t even scary, there is no anticipating the alien, because it is ALWAYS there. They literally killed the fear factor by having the alien follow you around for the rest of the game. If you unlock a new room or hallway, the alien doesn’t stay where it is, it follows you into the new section (even though it doesn’t know where you are) because it is just always there.
You find a gun, a stun baton, and some other weapons. Do you know why you have these? Neither do I, because they don’t do anything. Not only does the Alien take zero damage from anything you use, but the androids are also immune to everything.
I loved the idea of sneaking around an alien and constantly trying to avoid it. But when it is circling around you 100% of the time, the game just ruins itself. Try dead space or last of us for a better horror experience.
Rated 8 out of 10 by Goldeneyeguy94 A Near Perfect Game for the Perfect Organism
The Alien franchise has had quite a rough history. After the first two classic films, the series never really seemed to be able to pick itself back up, despite the last two sequels being helmed by Oscar-nominated directors (David Fincher, you deserved better). What’s worse is that Aliens, despite being a brilliant sci-fi action film in its own right, has inspired countless bland, unoriginal games, including last year’s cringeworthy “Aliens: Colonial Marines.” I was extremely hesitant to pick this one up, especially on a preorder. However, I am glad to say that my fears were all for naught, and that this sequel brings the Alien franchise back where it belongs, despite having a few noticeable hitches along the way.
Our story begins with you playing as Amanda Ripley, daughter of the heroine of the Alien films, Ellen Ripley. (If you have seen the Special Edition of “Aliens,” you may have spotted her photo in an early scene in the film.) She embarks on a mission with a crew that is employed by the nefarious Weyland-Yutani Corporation to investigate the mysterious Sevastopol Station, which was carrying the flight recorder from the Nostromo, the ship that Ellen Ripley was aboard during the events of the original Alien. Once she is aboard, however, she learns that a much darker secret lies aboard the station, and a strategic cat-and-mouse game begins with the Xenomorph.
The gameplay, for the most part, is fairly straightforward: Try to make as little noise as possible while evading the Alien. Hide when necessary, and use the flamethrower and ammo sparingly. One thing is certain in this game: You will die. A lot. The Alien’s movements are completely unpredictable, which is what makes the game so fun and fresh. There were a lot of moments when I was genuinely terrified and startled when I least expected to be.
There is no simple way to kill the Alien. It is immune to bullets, and melee attacks are obviously useless. The closest you can get to “killing” the Alien is to use the flamethrower. Even then, the creature will only be slightly annoyed, retreating into the vents to stalk you once more. You can see approximately where the Alien (and other NPCs) are by using the tracker, an exact digital replica of the one used in James Cameron’s “Aliens.” The beeping noise that the tracker makes doesn’t seem to attract the attention of anyone, however, and therefore is relatively simple to use while hiding. Also, when using the tracker, there is a blurring effect that only lets you focus on the tracker itself or what is in front of you. It’s smart, in theory, but I found it relatively simple to watch both at the same time.
There are a handful of other weapons scattered throughout the game that you will find useful, particularly against the androids that litter Sevastopol station, which I thought were actually much creepier than the Alien itself. They are extremely hard to kill, and even harder to melee, since they will grab you and try to choke you to death. Once again, the most useful weapon was the flamethrower. Not only does it make the Alien disappear for a short time, but it also is useful in weakening the androids as they are chasing you.
One of my biggest worries about this game was that it was going to be too short. The premise of an Alien hunting you and you simply running away and hiding just seemed like it wouldn’t be able to fill a very long time frame. However, the game turns out to be much more than a violent game of “hide ‘n’ seek,” and even manages to turn the story around a full 180 degrees almost halfway through the game. The main story itself ended up lasting at least 20(!) hours, and that’s not counting replays because of dying over and over again.
It is at this point, midway through the story, when things get a little boring. Whereas before, the Alien’s terrifying search for Amanda was the central focusing point, the plot takes a turn and becomes something completely different. It was nice to see a fresh look at an “Alien” storyline but sadly, this tends to hamper the full experience that this game could have provided. Although the androids are tough and disturbing, they don’t provide quite as much of an intellectual challenge as the Alien does. Fortunately, the story picks itself back up towards the end of the game, and although the ending itself proved to be a little cliché and certainly bait for a sequel (or even DLC), the game overall was an enjoyable experience, and I cannot wait to try it again on the hardest difficulty.
I wish I could tell you that this game is perfect, but that's not the case here. For one thing, it's littered with several glitches. The graphics themselves are gorgeous, better than anything I’ve seen in a long time, but there were several moments when the framerate stuttered, most notably whenever you are killed by the Alien. I also found myself frustrated a few times when I would be hiding in a closet from the Alien, and it would suddenly glitch through the closet without opening the door and kill me. Every time you open a door or get off a transit, the door would glitch, but still open normally. It’s not exactly game-breaking, but it is rather annoying.
In spite of the glitches and the disappointing middle act, this game is the one that “Alien” fans have been waiting for. The story is intriguing, the gameplay is great, and the Alien franchise is finally back in the genre where it belongs: survival horror. There is a special tension present whenever the Alien is around, and it gives the game an addictive nature. No matter how many times I died, I always found myself eventually coming back to the game, eager to try again. Any fan of survival horror should at least try this game. It’s well worth a look, especially for fans of the films.
Rated 4 out of 10 by Dani23 Alien: Isolation
This game is to hard to play, not a lot of " hints " throughout the game, the game to dark to see to play.
Rated 7 out of 10 by CosmonautCowboy The best Alien game, but still flawed.
Alien: Isolation does many things right. There is no doubt that the developers at The Creative Assembly are huge fans of the film, and set out with an absolute respect for the source material. The problem is that the game just isn't fun to play, and is extremely difficult. Survival horror is one thing, but an unbalanced game is something else entirely. If they wanted to go with this level of difficulty, they should have made it a third-person game--that would have gone a long way to helping the player achieve the stealth necessary to play the game. In first person, it quickly becomes tedious and frustrating. I also found the game has a few bugs, even with the day-one patch installed. In short, if you're a casual gamer, consider yourself warned. If you're a die-hard Alien fan, and want to play the game, I'd advise renting it first.
Rated 10 out of 10 by NIMDA Exceeded expectations+
The right thumb-stick bothered me at first, because it was not smooth to the start, but I realize this is perfect for the horror genre. If you wear a surround sound headset with bass boost, it doesn't get better than that. I found myself checking my shoulder from sounds that were right next to me. The graphics feel so 1980s, which makes me so happy, because I am a huge fan of the Alien franchise, which was made in the '80s. Even though it takes place in 2137. I am currently playing it on HARD mode. I will definitely be playing it again on Easy/Normal soon after completing it on Hard. On Hard mode, the alien is constantly all over your general area (except for when it's not supposed to). I am curious as-to how the alien will act on easy or medium. -10/10 Thanks for reading ;)
Rated 9 out of 10 by Kazmes So Creepy Its Awesome
This game definitely had the feel of the original movie just like the game developers were going for. The entire time I was playing it I kept constantly checking my radar for movement because even in the late game you have this sense of "helplessness" constantly hovering over your shoulders. Sure there were plenty of helpful things to get you through situations but there were plenty of times where I wanted to be anywhere in the game but where I was. I'd be a little less vague but I hate spoilers :P
From the moment you first encounter the Alien, the entire game gets a creepy feeling to it due to the fact that it's constantly hunting you and there's nothing you can do to stop it (or is there?). I jumped at my own shadow more than once while playing this, and as a true Alien fan, I was very satisfied.
The only thing i didn't really care for with this game was the fact that some of the lighting wasn't quite accurate in the sense that there were no shadows. I tested this by standing in front of a large lamp that had fallen on the floor, and my character did not cast a shadow on the opposing walls. This killed the experience a little bit as it detracted from the scare factor, but overall the game still pulled it off beautifully. I will definitely be playing this game again in the future :D
Rated 10 out of 10 by Angel505 Expect the Unexpected!
To all the people who like horror movies, Alien 1 or 2, and want a game that will not get repetitive, challenge you and give a few unexpected twists along with the best graphics in a horror game, this is it! I don't normally do reviews, but beating the game on hard and looking online for other reviews I discovered this game is hated on probably because of companies not getting paid to give a good review. The Alien AI is the smartest and most dynamic in any game available and If that isn't enough, the survival tactics lead you to search for components, build them and that is what gives you options throughout the game. Amazing space walking and the end will keep you wanting more. For all the haters I would enjoy to watch you play as you probably got murdered 1000's of times by Alien. HeHe.
Rated 0 out of 10 by isthislongenoughgamestop Responding to Sarge's "buzz"...
Sarge is incorrect, despite his enthusiasm. This game is NOT developed by Sega. It's developed by Creative Assembly & published by Sega. Aliens: Colonial Marines was NOT developed by Gearbox. It was SUPPOSED to have been, but they were busy with Borderlands 2 & handed the project over to Timegate. Timegate did the terrible work on that title. Gearbox funneled money from Aliens: CM over to Borderlands 2 & once ACM came out & Sega found out what had happened, they sued Gearbox.
As for Alien: Isolation, I've waited 35 years for a game like this. A TRUE Alien game...based on my favorite movie of all time. I saw the first trailer & it took me back to my childhood, sitting in the theater the summer of 1979 when I saw Alien for the first time. I can't wait to play it!!