An original take on the mystery / hack and slash.
Folklore is a great game that is not for everyone. It has a unique and vibrant art style that brings the world to life but a few navigational problems keep this game from becoming fully realized. The gameplay is similar to devil may cry in the sense that you have basic moves and abilities which can be later powered up by achieving certain objectives, all of the attacks you use are obtained by sucking the souls from your enemies, while this eventually gets repetitive it also engages you to fight enemies you would otherwise try to avoid. Each world you travel to has it's own enemy set, however the abilities you gain from them often become repetitive and overdone. Regardless there are enough enemies and variety within each specific world to have you searching for them all. The plot is overall original, however because you are forced to play as both characters you will likely favor one over the other and then dread being forced to play as the other. If you like artsy games or hack and slash i would recommend you try this, but I will not say it's for everyone.
This is a really good game and one of the very few that I wanted to finish in one sitting. Play this game for 20 minutes and you will know why. It's a very different kind of rpg, the story is about finding out about your character and her past rather than having to save someone or saving the world. It takes place in an obscure town with obscure residents making you feel very isolated and makes the story unpredictable. The gameplay is action oriented and you gain powers by absorbing the creatures that you fight and by absorbing more they gain more power. There is no need to level grind as leveling up only boosts your health so if you want you can get right to the story which makes the game flow very smoothly. Since leveling up is not neccessary it follows a non stop action. The game is divided into seven chapters and you can play each chapter twice as each of the two characters. The story is very gripping and at the end of each chapter you will not want to put the game down. Every time you get an answer more questions arise leaving each chapter at a cliff hanger. It is full of plot twists and everything ties well together in end. There is really no point in the game where you feel satisfied enough to take a break until the end. I was left in shock once the game was over and you will definitely want to play this game again. If you get a chance pick this game up, there are very few games that give so much to the story and still offer a fun and entertaining gameplay. It is one of those games that you want everyone to play because you want them to get this fantastic experience.
Pretty Good PS3 Title
This game has a really unique story and game play. It plays almost like the Xbox Game, Phantom Dust. You beat stuff up, capture their ID and then you can use them to attack or guard. By completing certain criteria, you lvl up your ID's, kinda. Like some melee ID's will cost less to use, increase attk power, or add another consecutive hit. My only complaint with the combat system is that you spend all this time lvling up your ID's then you go to the next world and your ID's pretty much have to be all replaced by the ID's of the new world. The new world ID's have weaknesses to the new world's ID's and so does the boss. The story is pretty cool. It's all about communicating with the dead to solve a mystery that happened 17 years ago. You do this by finding memento's that the dead have left in the living world. Finding these memento's is what drives the story line further. I've only beaten the third world, and I am pretty happy with the game. I had to set it aside for MGS4 but now that I beat that I will be returning to this game. I got it for like $**** used from Gamestop. Plus there is a ton of downloadable quests and costumes and more ID's but most of them cost like * bucks for 4 quests, a costume, and a new ID. Overall, it's a pretty fun and pretty cheap PS3 title. I give it a 8/10.
I love this game and it's one that everyone should buy. Before I even owned a PS3, we were borrowing one from my sisters friend. We rented this game from Blockbuster and we were hooked. We rented the game 3 times before we finished the game. After I bought a PS3 for myself, it was one of the first games I bought. This game has you on the edge of your seat with the story. You wont want to stop playing! The grapichs are awesome and you encounter uniqe creatues and worlds. A must have game for all players
A Very Good Mystery RPG!
First, I would like to point out that I seen this game a few years back when the PS3 first came out. I said to myself when i get a PS3 I would get this game. It turns out this game was awesome! I just finished playing it and might I say a great cheap buy. You have two characters (Ellen and Keats) that is trying to unravel a mystery of stringed murders in a small sleepy town. In order to get the full effect of the story of the game I recommend playing the guy (Keats) story first then play the girl (Ellen) back to back. The reason why I say this is so you don't have that I don't get it feeling after playing each chapter of one character. The gameplay is very fast paced, but not difficult to play to all. The graphics looked beautiful on a HDTV, and the sound was perfectly fit for the game. The only real problem I had was the camera control when facing one boss, but that is pretty much it. A good game for a cheap price!
The demo was fun.
Ok, it's not like Fable but the environmental and control of creatures is extremely similar to Kameo - Elements of Power for the Xbox 360. I played the demo today, using the girl character Ellen and it was really fun. I enjoyed it very much and found very few problems. The only problem I truly hated was the male character who has his belly button in his costume shown for some reason. Not the most fun character to play when you see his belly button dangling out. The graphics are beautiful, as expected of the PS3 and they do put SIXAXIS in motion and unlike Lair's poor SIXAXIS controls which play a HUGE part in th game, Folklore makes it so when you absorb monsters (or folks as they're called) it doesn't disturb the gameplay and I found myself going "YES, ABSORBED BABY!!" often when I flicked the control. I'll definitely check it out when it comes out.
It's a very interesting game actually
Folklore was an early PS3 release and a modest one at that, trying to take advantage of the then popular siaxxus controls for it's game play mechanics. But that's not all there is to folklore. Its a story about a girl trying to find her past and a guy trying to satisfy his curiosity. This leads them into Netherworld/worlds on which the gameplay takes place. The story is a mystery and you play as two different characters to figure out aspects of the story. The gameplay is interesting as you use creatures that you fight in the world to attack enemies and it's not always clear who is most vulnerable to what. Sometimes it's simple problem solving and for others the game gives you interesting illustrations to interpret on what should work best. This game will show it's age but the way I see it this game will go down as a forgotten gem in years to come.
has a lot of potential
played demo and was actually addicted to the game. seems like it has a lot of potential. battle system is basically like a punch, block, and special kinda of set up but with creatures instead that you bascially absorb, but overall on battle system wise its pretty addictive. creatures are fun to fight but too bad story wise wasnt told much by the demo. other than that i believe this game will be a great rpg hit once its out.
Looks like it could be really good
Overall, as I was playing the demo, it sort of felt like Kameo on the 360. It is definitely a lot of fun and I'm looking forward to it. The graphics look really good and the Sixaxis actually seems to be implemented pretty well. This is definitely something to look out for in the next few weeks.
HIt or miss
This game is a hit or miss. I guess either you like it or you don't. the graphics where outdated it is something we would have seen on the PS2 even the ps1. I didn't care much for the switching players after completing the others chapter. To me that stuff is annoying. The cut screen is what made is PS1 ish, Reading text and no animation this is the PS3 come one!!!!!!! Would have been better if it was actual movie style cut sense like you see on the ps3 even the ps2 had them.
The story almost held the game together but towards the middle it started to be the same thing over and over, so I stopped playing and when i tried to go back to the game it felt like it was something I had to do and not something i was excited to do so I traded it in unfinished.