Final Fantasy XIII-2 Collector's Edition
I played the demo and I love it, I can't wait for the collector's edition and the guide itself, please le t it be th 31'st.
Gamers demand and SE delivers
So, what are some things that SE knows we know? FF has awesome musical scores. So what do they give the collector's edition? A 4-disc official soundtrack. SE also has beautiful visuals, so of course they have to include concept art. This is what they're giving us with an addition of only $20. For FF fans, I don't think it needs to be said of how amazing the deal is. As for the game itself, well what was the biggest complaint for FFXIII? The linearity, which while frustrating to me, did not take me away from the amazing experience. Despite that, FF developers are vying to give all gamers a better experience this time around with more exploration, even going as far as bringing back the multiple endings element. That should give reviewers some incentive to give this sequel a high replay value. However, if the quality of the last game with the inclusion of additional freedom in this one is any indication, I doubt they'll need that extra incentive anyway.
I enjoy RPGs, especially Final Fantasies.
I suppose from reading many of the comments here that people no longer have a desire for anything new in gaming. Everything must be a carbon copy of their particular favorite to be worth playing. As a long-time gamer, I find this rather sad. The best thing about Final Fantasy is the constantly changing systems used, that you must learn and adapt too. It's never perfect, but each had a beauty in it's entirety. I am looking forward to this sequel, as it addresses my only real issue with FFXIII, linearity. If you found classes being called by a different name confusing, perhaps you should stick with platform gaming, because they change the names of classes in almost every other genre. And if you struggled through FFXIII because you couldn't get the hang of when to shift paradigms, that's not the fault of a game, nor does it make the game a failure. Your job as a gamer is to learn the system, if you can't do that, it's your own failure. Looking forward to a new system and a continuation of the best story Square-Enix has put out so far.
Something to sort of look forward to in 2012
When I heard about FF13-2, I was like what about versus 13, but after seeing all the action and somewhat a better play/battle style I was like I have to pre-order this. The extras you get for the collectors edition is reasonable so I don't mind paying the extra $20. The story line takes place three years after the first FF13 and looks like in fits right in. Everything about this game is great except for one minor thing I'm not too happy about. According to all the previews I've read and seen, there are only two main playable characters (Serah and Noel). Normally in FF games you have at least 4-5 characters to chose from, but not this time. You get to recruit monsters to fight for you(what is this Dragon Quest, if I want DQ I will go buy DQ). Everything about the game I think is great except for the monster recruiting, but even so as a FF fan I have to buy this to try it. I hope versus 13 and FF Type: Zero get a US release date soon.
Haven't been this excited about FF since FFX
Simple, short review: The voice actors are phenomenal, just like any Square-E title. Graphics, i mean what more can you expect from Square-E than amazing. Gameplay is surprisingly fun ! Choosing to battle or run away is great! Story, it's great! I cant wait to finish this game. I havent been so excited to play a final fantasy game since final fantasy X! Of course it'll be ten times better if you played the original final fantasy XIII. I honestly dont get why people complain about it being too linear, as if final fantasy x wasn;t linear. All you did was follow one straight long path, but the game was still one of the best games out there. I agree with the director of the game, people saw it too much from a western point of view, which isnt bad or anything, but you honestly shouldnt expect grand theft auto roam from a final fantasy title. Oh and the collectors edition case has such a n ice HIGH quality texture to it.
The game it self is amazing, the exploration, the scenery, and battle system. You take the role of Serah and Noel, which are trying find Lightning, Serah's sister, the story progresses by jump through time gate to a different time to try find Lightning. The previous title was considerable linear and Square Enix got reprimanded for it by their dedicated fans, but this time around it is open, exploration is key. But some areas lag due to the fact of an expansive area, but still has the glamours, to make you say "wow." The characters are great and the story is compelling, but one thing that tops it off is time travel, yes you can time travel, which makes everything better. The battle system has some new features, monsters fight at your aid which makes for fighting and capturing, like they say "Gotta catch then all.", but is a great edition. There is also anomlies, puzzles you have to solve in order to fix time and as you travel through time you must fix paradoxes,"distortions in time", but if you like time travel " who wouldn't", exploration, and cool haircuts, get Final Fantasy XIII-2, it is worth your time.
A Great Addition To Your Collection
A lot of hate was given to this game because of the ending and whatnot, but besides that, this is still a pretty good game in itself. The cover is misleading, due to the fact that you play as Serah, Lightning's sister and not the woman herself. She's still in there, but not as much as she is in XIII. The story was great even though there are a bit of plot holes that aren't explained too much, and the battle system is still the same as in XIII. Not only is the collectors edition worth the money with what items are included, but there is also a bit of replay value after you beat the game since to get the secret ending you need all 160 fragments. If you disliked XIII I say give this one a try just to see if you like it, and you don't even need to have played XIII to play this one, there's a recap of the story in the menu if you would rather read.
Collectors Edition not worth it, Game is
While this game is great, stay away from the collectors edition. The "Book of concept art" is like 10 pages(I was expecting 20 front and back at least, but its 10 or so front and back) stuck in the middle of the unfoldable book like case that holds the game and sound track. While the artwork on the case is nice, the pages inside make it awkward to open and close. Seems easy to damage for those who arent careful. Havent tried the sound track yet, but Im currently wondering why the game fits on 1 disc, but the sound track must be split among 4 discs. Other than that, its great. Different than FFXIII, but the same. No more of those amazing pre rendered cg cutscenes, its all real time rendering(which is why it fits onto 1 disc for those pesky xbox readers, duno why they would be reading a review on a PS page). The new cutscene actions makes it so you cant just sit down and watch cutscenes, but actually participate in them. While the impact of whether you succeed or fail doesnt really matter, I like seeing the actions for when you succeed. So far, its not bad, just different, and I dont have to worry about hope and vanille refusing to heal me.
wow... cant believe some people have nothing better to do than come here and say bad things about a game. I agree the last game might have been way too strait forward and lacked free roam, but honestly, that doesn't make it any less grand of an experience than the previous games in the final fantasy franchise! the first game ever wasn't long at all! the second was completely different from any of the other final fantasy games in both magic use and strengthening your characters. the third game has the class change system, four has set classes and unforgettable story events, the fifth game... i don't know, but i hear its great as well! seeing the pattern yet? the games aren't EVER the same! but always epic in their own ways! i cant wait for this one to come out, so i can add it to my growing collection of epicness! >XD
Hope you payed attention in Math
I say that because, if you really want to polish your character, your gonna have to do the math in their crystariums. The crystarium has gone under significant changes since FFXIII and is now far more interesting. What was once a set and caped path for each role is now a single, infinite path for all roles. Puzzling? I'm sure, but once you spend a little time on it you begin to understand how it really functions. There are now small and LARGE spheres and it is crucial when and on what sphere you level a role (If you want a characters with stats that make sense). I suggest getting the guide book, because there are many aspects of this game that may be confusing due to the "time paradox" theme. Personally, the story just got a whole lot worse and an abysmal soundtrack is thrown in. The improved gameplay makes up for this, the improved crystarium, the monster system, open areas and the "historia crux" (play the game to find that out). Sadly, as an RPG it has failed me. As something for a hardcore gamer though, it's pretty addicting. Serah's new outfit is horrible, what needed to change was the hair not the clothes, get it right next time SE. Happy gaming!