I'm happy i get it on 10/29/13!
Battlefield 4 can't wait too play can't wait I'm happy about it!!!. I play battlefield 3 in 2011 i'ts been a long time for battlefield 4 can't wait get it on 10/29/13.
Best FPS Out There!
In my opinion this as good as a FPS gets. Wide range of guns, huge maps and total destruction everywhere you go! I would highly recommend picking this up.
We Need 64 Player Maps, NO CAMPAIGN, & SP Bots
Battlefield 2 For PC was and remains one of the greatest shooters of all time. Each one since 2142 then has gone straight downhill, especially the console versions. They simply do not capture the epic feeling of a huge battlefield like in BF2 (or even 1942). The single player campaign was just a total waste of space in bf3, and on consoles multiplayer felt small and cramped on any map. Please make BF4 as great as BF2 was, with the option for 64 player battles that can last an hour + , and the commander option so each team has someone directing and making calls. it was so fun, and BF3 had such little replay value it is saddening. You can do it EA, make this one feel like a BATTLEFIELD Again!
rock on battlefield
This game is going to be the next big thing. Every body is going to love this game, the best new multiplayer game.
This is WORTH IT
I recommend this game. it comes with a hardened case the first map packs. That's what I was told. Best graphics, I'd say better than the Call of Duty series. But hurry, It's selling fast.
Flaws and flaws, disappointing
As a fan of the Battlefield series (console only) since Battlefield 2, this game is disappointing because it has such potential. The first thing I noticed about it; is it was nearly identical to BF3 - it almost seemed like this could be an addon. I had only played one mission of the story and moved on to the multiplayer. Then the game froze. I restarted, went to multiplayer again and got the feel and noticed that my console couldnt seem to keep up with the graphics the game wanted to show me; why the BADWORD make this a PS3/360 game if it was CLEARLY meant for next-gen only?! But whatever graphics arent everything. Then the game froze... And the cycle continued. Now on the gameplay perspective; its a Battlefield game so I really want to love it; get my 240 bravo posted up on an overwatch and lay waste to people - but could not find a way to take out a Littlebird helo, neither could my whole team apparently because the dude went like 40-0... Anyway, vehicles seem unbalanced and classes/weapons seem as though they take too much to progress. Returned.
Review from someone who owns the game
Noticed that most reviews are warning people, back in March. I pre-ordered the game and have been playing it since it came out, two days ago. I've played shooters for over 10 years and this blows SOCOM, Call of Duty, anything I've seen as far as shooters out of the water. The graphics are amazing. Aside from the amazing online game the campaign is very good also. This is one of the only games I've paid full price for and had NO regret whatsoever.
Recommend to everyone.
Made for next gen, not current gen.
This is a review for Battlefield 4 on ps3 and 360.
I hesitated to buy bf4. I loved bf3, a lot, but bf3 was already far beyond the capabilities of 360 and ps3. Good bit of lag, game crashes, etc. Even basic lagging (getting shot and on your screen you made it welll behind solid cover but in reality you were just short of cover) etc. Hearing that BF4 was going to be 24 players again, but even larger maps, more animations, physics, customization, etc etc, I had a theory.
My theory is that it would push the previous gen consoles too far, prompting more lag, more disconnections, etc. My theory was that it would have a LOT of MAJOR issues, especially at the beginning, including many players not even able to play specific maps, because just loading the map would crash systems, much less actually playing the map. My theory was that it would basically be a BF3 expansion pack. New weapons, items, but minimal changes to game mechanics. I was half right on this aspect.
First, the graphics are better and worse. The foliage, explosions, etc are sharper, more detailed, etc. However things like the bullet's from sniper are huge dots on the screen. So large they look like a 14" wide bullet leaving the muzzle and heading down range. The text both on in game prompts/updates, as well as in game signs/banners in the map, are bulkier.
Physics, are much better. The way that aircraft fall apart and blow up, rather then just a boom and a few pieces coming out. The amount of destruction on all maps. Not just 1-4 small buildings, and some specific walls, but most all buildings, and almost every wall can be destroyed. On one hand, some key structures can not be destroyed, but on the other hand they shouldn't be. For example one map has a medium sized hotel, this hotel can half 2/3rds of it collapsed (1/3rd of each side) but the middle remains so it is still a middle objective/useful point. Other maps key structures are destructible, like one with a skyscraper at the center point, it goes from flag B being at the top of it (maybe 60 stories high), to it being collapsed, and flag B is in it's rubble.
My favorite map is a series of islands. The naval combat has improved dramatically. In bf3 if you were in the water in anything less then an APC or AMTRAC, you were doomed. Now, there are jetskis. Like quads and motorbikes from BF3 they lack armor, but they make up for it with agility, the ability to be a hard to hit target. There are the old rip boats, APC's, and now the new gunboats. These boats are basically a mix between the tank, amtrac, and support copter, but on water. It has the gun of the APC, the armor of a tank, and the mini guns for co seats to use.
A nice part of this game is how customizable each and every item in the game is. Now every gun has about 50+ items to go on it, and 80+ camos. Thousands of combos PER gun. Including your primary, your pistol, there are even about 20 knives to choose from. Then there is your uniform camo, your vehicle camo, vehicle customization, etc. The game has a lot more to work towards, which is good. You can even use different gun types for each class. For example in BF3 a support class had mainly support guns, but could use a few smgs and shotguns that were universal to all classes from assignments. Now, you rank up your class (support, medic, sniper, assault) as well as your gun class (Pdw, Dmr, sniper, support, etc). So you can use a DMR (designated marksman rifle) in support, assault, engineer, and of coarse sniper. It's no longer restricted to just sniper. Also the amount of items to choose from has increase. Example in BF3 for engineer it was just rpg, igla, javelin, mines, and smaw. Now it's all kinds of things. AT mines, magnetic mines, C4, sraw, smaw, jaelin, rpg, igla, repair tool, etc. There is a lot more to customization. You don't see players using 1 of the top 5 weapons/combos anymore. Now you see players using 1 of dozens of "top" weapons/combos.
A big thing to this game is "iconic moments". One map the key skyscrapper colapses. Another shanti town type map gets flooded, raising the water in the streets from 2 feet deep, to 20+ feet deep. Rendering the atv spawns useless, so jetskis spawn in their place. Another map a battleship runs aground, becoming a divider on the small island it hits. These are very fun scenes, they are still enjoyable even after seeing each several times, and they are great on the basic ea servers. However in future player paid servers that are double, tripple, etc the amount of tickets, they won't be as even. Usually these moments happen at least half way through, if not later. Sometimes not at all. Where as a 300% ticket game it'd be considered very early.
As with BF3, BF4 is only ea servers in the beginning. At the time of this review, they have not released player hosted servers yet, which means there are no 24/7 maps (only full rotation servers), no increased tickets (all are the standard 100%) etc. I'm sure they will soon add player hosted servers (god knows how many millions BF3 has and is still making off those), but right now there are none.
In BF4 a big change are the controls. Now the jets are nearly impossible to fly. I used jets in BF3 and would constantly get a score with a KDR of 20+, but in this the controls just make it clunky. The helicopters are different, but managable. However the physics of them are much worse. If you flew copters in BF3, the little birds and support copters are the same. But the gunships (the most common one right?) seem like they weigh 10x as much. In other words when you are desending, it's harder to pull out of it. The old copters going from a desent, to a hover, would be what 60 feet? Now it's like 200 feet. Also they don't turn as sharp, nor as fast.
My biggest theory was that BF4 would be a great game, but was built for next gen consoles, and the maps were most ideal for 64 players. This is the most true of my theories. This game is amazing on next gen graphics, next gen processing, and next gen player capacity. Many maps feel far too empty with only 24 players. There are also a lot of scenarios that just don't work with less players. Like the new naval strike dlc, where it's supposed to be a naval armada against another armada. The numbers, and amount of vehicles isn't nearly enough. Imagine a game with one gunship and one jet per team plus 10 other players. Now imagine a game with 4 gunships, 4 jets, plus 26 players PER TEAM. big difference right?
Out of my friends, 9/10 of them refused to play BF4 because they literally couldn't. When a specific map came through the map rotation, their system would freeze instantly. Even without a "typical prompt" it would still crash 1 out of every 4 maps. Like i said this game is just too big for the previous gen consoles, even without the bigger numbers and vehicles, and less graphics. Since the latest patch the console freezes among my friends have decreased dramatically. However it's still far more often than any other game I play, including Skyrim with my lvl 130 at 200 in game hours.
Now I reviewed the multiplayer first, because Battlefield has, and always will be a game based on multiplayer, first, and foremost. The first few versions of battlefield didn't even have single player campaigns. They had skirmishes, which was basically the multiplayer maps against AI players. I think bad company was the first battlefield to have a decent single player. Bad company and BC2 had good campaigns. In BF3 the campaign story sucked, but it was a good adventure. You went from being an infantryman, to being a gunner in a humvee, to being in a tank, a chopper, even a jet, and even commanding airstrikes from a jet high above. So what it lacked in story/plot, it made up for in adventure. In the BF4 campaign, you get nothing. You are an infantryman from start to finish. Don't get me wrong being an infantryman is an adventure in itself, but you never pilot a copter, you never fly a jet, you never use a jet (i think at one point you use an AA vehicle) but that's it. The cinematic are great, and will push you to the edge of your seat, but that's it. It is sad because they created a lot of potential for this campaign. They included solo leveling, including weapon unlocks, weapon upgrades, etc. Do you want to use a DMR in a cqb situation? Use a shotgun out in the field forcing you to get up close? The variety was there. But it started, and ended with being an infantryman.
In the end I HIGHLY recommend this for PS4, xbox one, and PC. I do NOT recommend it for 360, and ps3.
To start off, I could not believe how amazing the graphics are on an old generation console (Playstation 3). I was afraid when I ordered Battlefield 4 that the graphics would look horrible. After playing campaign/multiplayer, I was blown away. This is a huge improvement from Battlefield 3 and exceeded my expectations. I already know what your thinking. "Dude, c'mon! There aren't 64 player servers and there's no point playing conquest!" Actually, its not bad having only 24 players. Its balanced out by removing some checkpoints (A,B,C,D,E etc.) Now, on to pros and cons.
> Amazing graphics for an old generation console
>setup is easy
>Multiplayer is a lot of fun
>Multiplayer maps are interesting
>Guns in multiplayer have more attachments and look/sound more realistic
>Campaign is SOOOOO short (6 missions to be exact)
>A few glitches here and there in multiplayer
Overall, I would recommend this game to anyone who loves first-person shooters.
For one, I am a big fan of BF3 so there is no reason why I should not get this. But for those who are thinking if you want to get this, think about Frostbite 3. Yes, DICE's new graphics engine that supposedly supports only DirectX 11 on PC will be used on this game. Cinematics look so real already with Frostbite 2 so I can only imagine what a better engine would produce. And rumor has it that besides air and land battle, there will be naval as well like Submarines and such besides what BF3 already has - the raft with mounted LMGs.. Combine all that with their upgraded Destruction 4.0 destruction engine (For those who doesn't understand/not tech savvy, this is the technology they use to be able to "destroy" or "break" something you shoot as how it would shatter in real life. i.e: A small house gets leveled because you shot it with a tank 5 times.) and we will more than likely have one of the most massive destruction action on massive vehicular warfare. You just can't go wrong with Frostbite tech. They just keep getting better and better.