Silent Hill 2
It was a neat and cool game!
It was a neat and cool game because of all the graphics.
this is an excellent game for all you horror fans out there looking for a good game of excitement and scary fun with a story line that may not be a master peice but it does get the job done. if you have played or thinking of playing this the best thing to do is to wait till oh say 11:00 at night with a friend who gets emotionally involved with a game as well as you do and play with no other noise in the house except you two makin noise. man thats a party thats worth it. its exciting to play a game thats not hard but challenging. at the start of the game you think you can take the whole game on and there wont be a scratch on ya but youll come to see once you get inside the apartments and your searching for a way to get to the teluca lake(your objective) youll love it when you try to open a door and it says the locks brocken and youll love it when there is no enemy creatures but wait till the finale. the boss you will encounter many many times is a guy called pyramid head. you dont see his weapon the first million times you see him but he actually has a 10 foot long sword so watch and enjoy this game.
Wish I hadn't waited so long to play this!
So I had heard years ago that this was an awesome, super-creepy game, but it was only recently I picked it up (was waiting to find someone selling it for less than $60 - no kidding, I saw prices that high & higher). After getting it, I still waited a bit to play, as I wanted some dedicated weekend-time to really commit to it. So when I found myself with a 3-day weekend due to a snow storm, I was ready to go. Of course, I played well into the night, deciding around 2am (after dying a stupid death) that I would come back to it the next day. Needless to say, I was thoroughly creeped out & it took a while to relax enough to really think about sleep. Before I died (but not the cause of it), I had my first real encounter with the dreaded, iconic Pyramid Head & had palpatations while running around that small space trying not to die & cringing at the sound of his Great Knife dragging on the concrete. So imagine my terror at about 3am when I hear the same sound outside my window! Turns out, someone was shoveling the sidewalk (snow storm, remember?) at that ungodly hour, making it near impossible to sleep 'til daylight. Anyways, in addition to the scare-factor of this game, the soundtrack is wonderful (fully worth buying wonderful), & the psychological aspects are astounding - everything has a significance, from the base monsters to the secondary characters to Pyramid Head himself. My only complaint about this game is that the controls were a little tricky to get used to, but other than that, it was a perfect experience.
Scariest Game of All Time
Im not one for writing reviews on basically anything and this will prob be the first and last one i do. I love survival horror games. There are not many out there anymore and the Resident Evil games while still fun, have grown weak in their scare factor. Silent Hill 2 is the king of all scary games. I remembered when i first played it when i was 14. I had my friend reading me the walk through and i was doing the manual work. I would not play it by myself, only when he was there. 5 years later when I was 19, I purchased the game again. I sat alone in my apartment with the lights off and played the first 40 minutes. I finally got so scared that i turned the console off and never played it again. Now again 5 years later, I want to play it but i lost the game and have searched every game stop and back ally video game store within a 50 mile radius of me and have found nothing. The music, the poorly lit buildings, the fog, the monsters, the camera angles, the cut scenes, the story, and of course pyramid head. All make for a master piece. And the 2nd scariest game to me all time.....Clock Tower. Im sure no one has played that game because its from 1995 but look it up.
Long time gamer, first time reviewer
Having played video games for most of my life, I never thought the scene from Resident Evil (1) of the "hell hounds" unexpectedly crashing in through the windows, giving chase down a narrow corridor would have been topped on my list of "scared the crap right outta me" video game moments, that is, until I played the true survivor/horror experience that is Silent Hill 2. While the aforementioned moment was more of the "make you jump out of your socks" variety, Silent Hill 2 relies more heavily on a constant dark and tangibly creepy atmosphere from start to finish in order to deliver it's frights, and it is in this respect that it outshines any game I've ever played. The story is well thought out and revealed over a nice pace without becoming convoluted or dependent on the series' previous entry whatsoever, outside of the game's namesake, and character interactions are pretty well scripted for a video game plot. Heck, it's pretty well scripted for a horror movie plot, as it keeps you wondering what the true nature and motives of the game's characters as well as the validity of your being there in the first place, are until such time, it's made abundantly clear. And the constantly unnerving psychological tension is unrelenting throughout. Despite some infrequent pop-ups (usually during in-game movies), graphically speaking, this game just looks marvelous. It's by far, one of the better looking games from the PS2 era I've played, which I was pleasantly surprised to see, given that it was also one of the earlier titles of the console's life. Everything from the well designed environments, to the stellar lighting effects, to the nightmarish character designs, to the nicely executed graphic filter that makes objects just out of your line of sight seem plausible in a "friend or foe" fashion (or even if what you may or may not have seen was really there to begin with, for that matter), this game just never seems to disappoint visually. Where the semi-dated graphics may leave some present day gamers wanting, the sound has it in spades. It's as every bit vital to the game play as the visuals, as the preferred method of enemy detection is static sounding interference on your character's hand held radio that grows louder with the approach of any baddies. The well orchestrated and industrial-sounding music parts deliver right on cue with what's happening on screen, and even in scenes where nothing much outside of exploring is taking place, the sound effects and music will keep the brooding feeling rolling uninterrupted. Controls, for the most part, are pretty fluid. I like to think that developers at this point of game design, were still trying to effectively find a way for players to control cameras and characters in 3D environments, and this one delivers to near perfect status by at least giving a small amount of choice to the player as to the arrangement of button mapping. However, lack of complete and total camera control leaves little to be desired. It's effective, just not perfect, there are certain points where it's viewed from a fixed angle and can not be moved in any direction. And that may actually play well to the game's atmospheric quality by keeping certain perspectives out of direct sight, or in it for that matter, and limiting the camera's view points to what is usually an important location, but it can occasionally make battles a tad frustrating in that you know by the sound of your radio, an enemy is about 10 or so paces in front of you, you just can't whip the camera around to combat-ready yourself. Overall, this is a minor gripe, and one of the only real ones. As I'd mentioned, the button mapping is free to your discretion which makes certain actions like viewing your map, or bringing up your items menu on the fly for a quick healing or weapon reload a cinch. And all menu options are pretty straightforward and easy to get a handle with for quick uses, so interface gets a 9 from me. I
Most powerful gaming experience (for me at least).
Silent Hill 2 has what I find as the most intriguing and depressingly beautiful stories ever made into a gaming experience. I've played through this game about 6 times now and each time I have realized/noticed smaller, pertinent details about the game and its story that I've missed in previous playthrough's. Although the details have been small, they do help to further paint a portrait of a truly tragic story that leaves you feeling haunted even once the experience is done. My all time favorite game. I highly recommend. If you can deal with somewhat awkward controls and lots of darkness, you will not be disappointed... Well, I hope not at least, haha.
hands down, this is the best game ever made. when Silent Hill 1 came out in 99, I had a hard time getting into it at first but over time, it grew on me. When SH2 was released in 01, I officially became a fan. There's so much depth to this game. The characters have very deep emotional backgrounds (Eddie being my favorite) and the monsters were carefully designed to symbolize the protagonist' darkest fears/desires. I'm not sure how anyone can compare it to Resident Evil, it's nothing alike. If you appreciate passionate story telling, addictive gameplay and a game that has replay value to last for the next 10 years, then SH2 is the game for you.
this game is just great. when i picked it up, i didn't know what i was getting myself into. i popped it into my ps2 and started playing. about 1 hour into game play i was loving it and was getting freaked out. When walking through an abandoned apartments, hospitals and schools you hear very creepy sounds that make you look behind you to make sure no one is following you. its pretty scary because usually the only light you have is a flashlight which only light up a few feet in front of you. For me what made this game so fun is the puzzles. i love finding out the puzzles while killing creepy monsters. although the weapon system isn't the best, it still kills the monster just fine. besides this isn't a shooting game or anything, its adventure, survival horror. to conclude, this game owns, if you want a creepy game with a good story line, this will be it.
She was always waiting for you...
This is a great silent hill game, an amazing story, freaky atmosphere even though its older its still an amazing game. If you like the silent hill siries go to silent hill wiki it has anything you could ask on there monster charicters anything. but this game was close to the best if not the best silent hill.
Very good definition on SURVIVAL horror.
8.5 out of 10
Time Spent:10 to 20 Hours
The Bottom Line:"Surprisingly good"
A great many thrills and very scary-
Incredible main Antagonist-
Bad acting and wording-
Some of the story comes across very corny-
Maria is as annoying as !@#$...
Silent Hill 2 is a very grim and terrifying game. The story is very interesting and has it's share of surprises. You protagonist is a just an ordinary guy so therefor is no the best at combat. Making the game realistic in that way and gives you a good scenes of vulnerability and makes the game a true 'survival' game. The puzzles you come across are some of my favorite and really make you think.
Your character, James Sunderland, is haunted be a deep guilt. You find out at the end of the game. The creation of this guilt is a horrifying grim reaper known as the Pyramid head by most. This horrifying creature is the embodiment of James' guilt.
As good as the plot is the voice acting and wording is done very poorly and you often can't help but make fun of and laugh at the dialogue. James' voice is also very flat and often a plain mono tone. Not to mention that he is one of Silent Hill's more stupid inhabitants. Mind you he's still a very interesting protagonist.
Along with the bad acting you get a very annoying side character, Maria. What was intended for he was to create a character that would tempt James with a different life in contrast to him trying to find his wife. Think of Spider man and how he is often torn between his life as Spider-Man and his life as Peter Parker with Marry Jane. Sadly Konami only ended making someone who will make you cringe every time she talks. This could of been done well, but sadly did not.
As for game play Silent Hill does very well. The combat is intentionally clunky and difficult. This will often force you to either run or sneak past the various monsters. The difficulty is just right though so you wont be stuck for a ridiculously long time, but still provides a challenge.
There are also a good number of thrills and terrifying moments that will have you on edge through the whole game. The horror is especially focused on the psychological terror/horror. You will often here noises that you will be sure that are a monster that may or may not be there. The environment is also vary horrifying and grim. Though some of the monsters are rather a little bit much to the point you not the scared of them. One looks like a table with feet.
Bottom line Silent Hill is an excellent game and is worth the time and money.