Rated 8 out of 10 by Happy Panda Not bad game.
Mana Khemia keeps to the traditions of other Atlier Iris games. Where you play as Alchemists, creating interesting items from materials, then using them when needed. The weakest part about the game is the storyline. It started off alright but then takes a back seat to the game play. When the climax comes it's almost over shadowed by the game. the characters are interesting, and fun to listen too. The music is nice but nothing jumped out as outstanding, or memorable. The controls are simple, and easy to learn. The fighting is fun that you can switch between characters to help with blocking or to continue an attack. Leveling up in the game is though the alchemist part of the game. You create items that go into your growth book that level up you character. The more items the stronger the characters. The challange only comes at night or if you fail to create items to make you party stronger. The storyline felt like it was 20-30 hours long, but doing the Alchemy of every item will take a lot longer. All in all if you enjoy any other the Atlier Iris games you will enjoy this one. If your a RPG fanatic buy to own, if not this one you may pass.
Rated 0 out of 10 by A Customer Looking forward too
I was glad to see the 4th atelier iris game is being released over here. These are the most graphically enhanced games, but they are fun to play. I enjoy these after playing a long, serious game. They tend to be light hearted and fun to play. The item creation systems and stories are usually pretty good with these games, so hopefully this will be more of the same.
Rated 0 out of 10 by Baron The fourth entry
i am glad to see a new entry for the atelier iris series, as the game play was great and challenging. The stories are involved and the item creation system made it slightly easier in the end game, as you didnt have to keep running back to town. I seriously hope this holds true to the series,
Rated 0 out of 10 by rpgman wow
ok this game is created by nis and i better be good cause the games i ever played that was created by nis which was blade dancer and dragoneer's aria, they were really boring cause it was fun in the beginning but it was really repetitive and there was too many talking...
Rated 0 out of 10 by Jemar Hmmmm.....
Well i didn't know this game was coming out i never heard of it. Well i might look into the game but if its anything lke the game dawn of mana since this game has mana for the title......i will not buy it at all because dawn of mana is the worst game ever
Rated 0 out of 10 by tort Need Alchemy
Atelier Iris 1 was the best out of part 2 and 3 since they have more alchemy going than RPG, and the other two are just the opposite. Which disappointed me. But this time, Mana Khemia should bring that uniqueness back. The trailer on this shows it all.
Rated 7 out of 10 by Lockeyness Mana Khemia: Alchemists of Obscurity.
NIS America has graced us with the chance to place our hands on Gust's newest series in the "Atelier" arc, Mana Khemia. The series is a follow-up to Gust's traditional RPG Atelier Iris, a series of three games we've seen in North America. The games show plenty of similarities including an immense amount of charm. We're pressed for quality role playing games, so whatever quality publishers such as NIS and Atlus can throw our way RPG fans will devour en masse. Some consideration should be put in, however, if you plan on picking up Mana Khemia: Alchemists of Al-Revis. This is an RPG, much like many of the Japanese role playing games we've seen lately, that begs for more variety. There are plenty of mechanics, such as the ability to make and upgrade items via reagents and alchemy, that are interesting at first, but slowly turn out to be incredibly played out. The turn-based combat works just as you'd expect, but the challenge is very forgiving. The item-based skill tree is derivative, but offers a good amount of customization and replayability. The saving grace, as with any RPG, is the characters and the story. While the characters ooze with charm and emotion, the story is lacking any real gripping plot points. Many times, it seems as if it were based on "Potter-lite" cliff notes. As you progress through the game, completing time-based missions (read: assignments), you'll be grinding your way towards the next scene-trigger. Mana Khemia offers up plenty of charm, but lacks character to bring it all into a cohesive, emotional story. All in all, Mana Khemia: Alchemists of Al-Revis is a decent role playing game that offers up plenty of thrift store ideas that are all executed with disappointing results. NIS provides us with plenty of fan service with every release and this title certainly doesn't change anything. If you're looking for a 30-hour distraction, I can easily recommend Mana Khemia. If you're on the fence, you may want to dig up a copy of Atelier Iris first.