Final Fantasy XII
Best One since Final Fantasy VII
I think it was wonderful because of all the mysteries it held and my favorite part was finding all the espers it really made the game more difficult.
Everything i was looking for
ok plain and simple this game is awsomly great, the gameplay was great, i love the free ranger movement, and creatures, this game has everything i have been looking fore in a final fanttasy game if you love final fantasy get this game, you wont regret it
Miss the old
I had trouble staying interested in the game. I fell in love with the older Final Fantasies from FF9 and below. This was nothing like those. I'm a bit of an oldbie so it wasn't for me, but I know there are a lot of gamers who like this new stuff so don't take my review to heart. This game just wasn't for me. I didn't find the storyline interesting and I had trouble following it. I felt trapped in the game, not like in the older ones when I felt I had more freedom to move about the world map. I didn't like the fighting system too much either. I played to the end because I spent money on it and didn't want it to be a waste but it was hard to get through the game to the end.
The pinnacle of both RPGs and the FF series
I firmly believe the 4 greatest RPGs of all time are FF III, VII, XII, and Xenogears. It's really sad how terrible FF XIII was. My biggest regret of my backwards compatible PS3 breaking was not being able to play FFXII anymore. It's such a great game that every once in a while you just feel like playing it again... I finally broke down and bought a PS2 just to play FF XII again. It really is the perfect Final Fantasy game, it might not be the best written story in the series, but it's certainly the best executed, the length, story, gameplay, challenges, music, voice actors, literally everything about the game is perfect. I guess it's not surprising FF XIII wouldn't be as good, but I didn't think it would be as horrible as it turned out. As graphics really are incredibly secondary to RPGs, I would urge any young gamers just getting into RPGs to stay away from the allure of graphics in games like FF XIII and go to older games like FF III, VII, XII and Xenogears, those games would be phenomenal on 8-bit graphics. And XII really is the pinnacle of the FF series, IMHO it was the first to truly create a new world from the lands to the cities to the shops all while retaining the amazing depth of characters, and in fact adding some depth with voices and backstories, and the gameplay and story are fantastic and much more dimensional than the older FF games. It just might in contention for the greatest RPG ever made. You must experience it for yourself.
I loved it!!!
I liked the game. It was fun. Really glad got it. It has amazing graphics, I loved the gameplay type, I totally recommend it.
If they would only make more FF like this
I was giving up on the FF series - while the game play mechanics of many of the earlier games in the series aren't too bad, the stories continued to remain corny and weak. Super drippy love stories or angsty thin politcal situations that seem to have been written by a third grader with an emo haircut, plastic cardboard characters that are cookie cut from a coloring book and plots that could be rehashed from any bad TV drama. FF VII a good story? Maybe if I'm seven years old...
Then FF XII was released and the story pulled me in. Not a great story, but interesting, and it kept me watching and playing.
I won't list spoilers, but the events and motivations in this story are believable - what might happen if an outside invader rules over your kingdom? how might the subjugated feel? Might this be a strong motivation for a protagonist to act? There is good story telling here, interesting characters, lots of side quests that add more play value and a battle system that is pretty good once you get used to it.
Because of this game, I continue to play FF, including the new releases. Sadly, the new releases' stories are dissapointing but the game mechanics are pretty good. Just hope the FF series eventually produces another game like FF XII.
When you compare it to FFXIII....
It's much better than its successor, Playing FF13 really made me appreciate its better parts. The dialogue, for one thing, isn't quite as cringe worthy. So much that I've actually played it 3 or 4 times. It gets a little bland at the end, but I do enjoy re-playing the game.
Good game for diehard Final Fantasy fans
Me i buy every FF game i can find on all platforms up til PS2 so i consider myself somewhat a ff expert., an as an expert i highly recommend you buy FF12 if you're a fan of the series. The storyline is pretty weak but the free gameplay , battle system, awesome graphics and extras more than make up for it . You'll probably enjoy the extras and battles more than the story of the game, but this game is definitely a good buy.
Drastically different from FFX and FFXIII
I'm a fan of old-school RPGs..... I like big World Maps where I can pick where I want to go.... I like having the option to wander off to places where I'm drastically under-leveled and try to snag a treasure chest with some weapon or armor that I'm not supposed to really have for 20 more hours. I like having options and character customization and open-endlessness. There are lots of good, modern RPGs that have all of these traits but there are also quite a few that don't... and that is where I fear the trend may be heading.... FFX was pretty much walking in a straight line and FFXIII WAS walking in a straight line.... FFXII is more of a throwback and has more in common with FF7, 8, and 9 than linear, hand-holding experiences that were FFX and XIII.
FFXII is a VERY long game with lots of optional sidequests and customization. Each character has their own identical giant grid and you earn points (separate from experience and money) to unlock spots of the grid in any fashion you see fit. Thus you can decide to make a character a high-HP White Mage who uses firearms and maces..... or a quick, agile ninja skilled with small blades and support/buffing magic. There are many, many combinations and with the decent number of party members you acquire you can mix and match your customized characters to your hearts desire. The story is pretty good and remains interesting throughout.
You don't really have to grind too much (wandering around fighting monsters for the sole purpose of making yourself stronger) if you so choose..... but there are many neat skills, spells, and items that you'd need to fight a few extra monsters to earn money for.... you don't earn money from fighting per se, but rather they drop items that only exist to be sold. The game world isn't the most massive in the RPG realm but there is a lot of depth in most locations and reasons to revisit towns you've already been to...... store inventories update to carry weapons that are actually useful and new quests open up. The big side-quest in the game is bounty hunting certain monsters..... you earn some amazing rewards for beating these sometimes impossibly (almost) enemies and at certain milestones you get additional neat and rare items.
The graphics are AMAZING considering this is on the PS2... the sound is up to the typical Square-Enix standard. The gameplay itself is a bit different but very cool when you get used to it. Battles happen in real-time (but you CAN pause to set up commands) but you still have your "Fight - Magic - Item" menu and it essentially works the same. You can set up "gambits" that are kind of a programming "If-Then" for a given situation..... example: Your main fighter would attack by default, but you can set it up to where if he gets under 50% HP he'll stop attacking and heal himself, or if a teammate goes under 30% MP he'll give them an ether potion. It sounds confusing but works wonderfully and still has the classic old-school RPG feel once you have the hang of it.
FFXII was a game I didn't pick up for a LONG time after it came out..... I was disenchanted with FFX (a decent stand-alone game but NOT what I expected from a Final Fantasy title) and feared they were dumbing down the series to "appeal to the idiot masses." FFXII surprised me with it's depth and freedom..... I wasn't limited to being forced from one place to another with no time for side-trips and back-tracking. For old-school RPG fans this will most likely satisfy and for all RPG fans i'd say to at least give it a try..... it's certainly come down in price enough to where it wouldn't be an enormous risk.
****For the record I'd probably give this game closer to a 9.5-9.7 but they still don't let me put fractional scores.****
Graphically impressive, lacking in gameplay though
I'm not sure why this game has received so much praise from so many people. Final Fantasy XIII was an improvement over this game in almost every aspect.
Story: I spent over 200 hours on my single play through of this game and I'm still not sure what the story was about. The best that I can guess is that it is about taking the future of man out of the hands of the Occuria, but the means that the Occuria to use to control history is the deifacted nethicite. And since, they created it destroying it like it was during the game seems rather pointless. Since, the Occuria can simply recreate the Sun-Cryst and grant its power to someone else so they can use it to extinguish everyone that stands in their way. So, the entire story ultimately comes across as entirely pointless.
Characters: I'm not sure if this game even has characters to be honest. I find it difficult to describe most of the characters outside of their relation to another character. It honestly reminds me of Stars Wars the Phantom Menace. The lack of characterization and character growth is suffocating in this game.
Gameplay: This game can't save itself here either. The game obviously pushes itself towards the gambit system which largely means you just program the AI on how to respond to certain circumstances. You can essentially automate your entire game and makes the game feel even less involving then Final Fantasy XIII in terms of combat.
Graphics: This game is definitely an impressive game on the visual side of things. It is probably one of the most visually impressive games that I own for the PS2. This game is definite eye candy at least.
Sound: This game is a mixed bag in terms of music. Some of the songs like the classic Prelude are used rather well, but most of the other songs are rather forgettable background noise.
Level Design: The world map in this game is huge, but this ends up becoming a deterrent to be honest. Since, all of the enemies are on screen a lot of the time you are just running around looking for something to kill. The other problem is that there is no fast way to travel through a new area, which makes quickly traversing from one location to the next a virtual chore that will bore you out of your mind.
Completion Time: This game offers a lot of stuff to do; the problem is that these additions are all about padding and not about substance.
Level Design: 5