An interesting Strategy/RPG
I normally HATE strategy fight games with a passion. I don't have the mind or patience for them. I saw this game and thought maybe, just maybe I would give it a try and see if I would like it. I am very glad I spent the money on it. The strategy part of the gameplay is simple to understand and makes it so a non-strategy minded person can advance and do well, while giving the opportunity for strategy minded people to really excell. The storyline, in my opinion, is entertaining and draws you in. The graphics in my opinion are lovely and very gothic noir. Some say they are "muted" which in my opinion gives this a wonderful victorian gothic. The music with it is all instrumental, sometimes bold, sometimes repetitive. I have very few cons on this game, however, I do have some cons. To complete the game you have to go through the same area many times over. This gets a little old. There is no way to "level up" your character to prepare yourself for the final boss. You cannot repeat staged to earn levels so .. you are what you are. Some characters are very weak at lower levels and die easily which makes them hard to level with the rest of the party. There is lag time loading up every attack movement for battle and you stare at the white screen for a good 15 seconds. Each storyline also has a good ending and a bad ending. There is not truly any clues as to what exactly you need to obtain either as you go. To me, the pros outweigh the cons. But I know not everyone feels that way.
Well, by what I can see, this is a good game. Looking forward to it. It says that there are 5 different story lines, and by the screen shots it looks to be a grid battle system (like from the Disgaia series), so from what I can tell, the game is a cross between Disgaia and Odin Sphere. A strange combination, if I do say so myself. Lets hope Atlas doesn't mess it up.