World of Warcraft: Mists of Pandaria
STOP THE HATE
OK first off pandas do fit in the lore and have since warcraft3.#2 Blizzard is NOT forcing anyone to do anything they dont want to do like the pokemon game, the pokemon game is something u can do instead of sitting around stormwind or ogrimar.#3 the new race are pandarian (panda men) and are faction free untill lvl 9 or 10 when u get to choose a side and this will also have a new class, Monk. The monk has no auto attack (as of now) and has a chi bar (like a holy bar for pally) and they can tank,dps,and heal.#4 u should not give anyone or thing hate b4 u see it done after the game is out then u can hate all u want.#5 tbh if u read this so far and u have play wow just stop the hate u and me both know for a FACT ull get the game...so just stop the hate
Blizz being smart?
I think this was the smartest move sence tbc. Tbc was not only the best expa but proably the most fun time in wow. Imo wotlk and cata were so repetitive just boring really there was nothing that speacial or rare really. i think this will make skill come back like in tbc not just any bot to complete with gear or class.
Shaping up to be a good expansion
This expansion I'm sure will prove to be the best one of the franchise. With the long awaited Pandren's as a new playable race and Monks as a new class there will be something for everyone. And did I mention the whole new continent that will be in the southern region of Azeroth? The views will be absouletly breathtaking. The new dungeons will be outstanding. The raids will be out of this world, literally!
World of Warcraft: Mists of Pandaria EXCELLENT
I'm currently playing the beta and man it is fun beautiful and exciting. I can't get enough of this. Sure it has bugs but all games do and its in beta so these mostly will be fixed when final release comes out.
Okay, until end game
I am not a hardcore WoW player by any means. I enjoy my dungeon queues, and I love questing. I strive to make my character the best I can for dungeons - not for raids. Still, I love the game and was looking forward to Mists of Pandaria expansion. The quest line in Pandaria was amazing. The cutscenes were by far the best in the game, and the quests proved a bit of a challenge for people entering in Cataclysm gear. However, I found that a lot of the enjoyment stopped when I hit 90 on my first character. When you hit 90, you have a few choices of how to obtain gear. You can do raids, but if you're not a raider, that's not an option. You can strive for PvP gear. But once again, if you're not into PvP, that's not a viable option. Or you can grind dailies. The dailies are optional, of course, as there are other ways to get the gear (such as raids). But if you don't want to do the raids or the dailies, you're pretty much stuck in the gear you have when you hit 90. The end game content feels lacking to me. It's fun, but is not nearly as fun as end game content for the previous expansions. I actually locked one of my characters at 85 so I could enjoy Cataclysm more before moving onto Pandaria. All in all, the expansion is okay, but it is far from the best one. If you are not a hardcore player, I recommend just waiting until there's another sale and buying it then instead of spending the full price. If you are a hardcore player, though, go for it. The raids might be enjoyable to you and it is nice being level 90. Also, Pandaria is beautiful. So, it's nice being able to explore it.
Many players seem to have a negative opinion on the outwards look of this expansion. Being a player who has actively beta tested this expansion and has tested the raid content patches, pet battles, and all aspects of this game, I can honestly tell you that I'm excited for this expansion. I'm slightly confused as to why complain about the additional content this expansion is due to bring. Note that there are 16 raid encounters, 2 world bosses, multiple minigames, two new battlegrounds, a new arena, a new continent, literally 1000 dailies, pvp objectives, challenge modes, pve scenarios, and more. This expansion has MORE CONTENT than every expansion Blizzard has put out so far. If people would look past the coverbox and look into the expansion, I'm sure they'd like it. However, most of these reviews are biased and are simply looking at the panda on the coverbox. If you're interested in purchasing this expansion and are interested in World of Warcraft, I'd recommend buying it. It'll be one of Blizzards best.
Give it a Chance
For people that care about the game's difficulty level, I doubt you'll like Mists, but for people more interested in the LORE and stuff like that (You know, the beauty of video games) this could be good or bad. People ripped up Cata just cause it changed the game, I personally didn't care, the lore was so important that I'm glad they released it, along with expansions before Cata. Mists I can only say that there were pandas in Warcraft 3, meaning this must correspond somehow =l Just letting you know, WoW only goes down the drain if people don't get over it (Personally I only hate the PVP now ; 3;) But besides that the game is still fun =l Really. So to all, haters and chance-takers alike, just give it a chance. Now if you want my take on the expansion... It seems they're taking more of a cartoonish shot at this, I saw the pandaeran models on Wowhead, and they look kinda more humorous then serious. The way they're taking more of an oriental take (Idk) on the expansion is DEFINITELY going to be interesting at least, I'm gonna buy it cause WoW has so far rarely disappointed me, and you should too.
Mists full of wonders!
After playing the beta for an extensive amount of time, I can safely say that this expansion literally has something for everyone, from the hard core raider to the role player, the crafters to the casual gamer. There are ranges of difficulties for dungeons and raids that is sure to keep people on their toes. Mounts (goodness, the mounts to collect! ) are going account wide and thus you don't feel like you're working as much to catch up to where you were. There's a nice farm to farm for cooking mats or to grow things to get you more rep with various groups. There's a fishing faction now, featuring Nat Pagal. There's tons of quests with very well done story lines that you get to feel your character does something in the world. There is no longer a daily cap so for those that love to do endless dailies, they can. Lots of role playing items and sceneries have been added, including a high mountain top tavern that has its own hot spring. (beware of hozen if they're there, they throw things) All classes have gotten some much needed love, so really there will be plenty to do for veterans and new comers alike, even if you don't particularly like the pandaren. Of course, I love them personally. Very anime like and full of fun. My hats off to Blizzard on this one and I can't wait to see what they come up with next!
Fun until you reach level 90.
I had a lot of hopes for this game at first. However I was deeply disappointed when i hit the level cap and to see how much blizzard had to offer in terms of gearing up. The leveling process from 85 to 90 was mostly a grind, but i still had fun doing it with seeing all the new content blizzard had released. However when I hit level 90 for the first time and started to gear up my character, I found that the ONLY way to do that is to do daily quests EVERY DAY! Its plain and simple, if you do not do your dailies, you will not get gear, or at least you won't be on par with everyone else if you don't. Why in the heck would blizzard do this? They knew players did not like dailies in Cata, and now the whole bloody expansion revolves around them. I'm sorry but with 2 weeks of constantly grinding rep from dailies I quit. I do not recommend this game unless you love to grind dailies every day for about 2-3 hours per day.
Some good, some bad
I've been keeping track of planned changes when MoP comes out and I can say that some I like, others I loathe. PvP gear counting as only half its actual item level for getting into random dungeons I like; you don't PvE in PvP gear and vice versa. The elimination of Resistances, I don't like; they're going to have to rework or replace several class buffs for that. The new talents gained every 15 levels I can take or leave, as well as changes to certain passive buffs like Elemental Oath, Rampage, and Pack Leader (some are being redone into +5% of something else besides Critical). Getting rid of Prime Glyphs? So long as they allow us the same freedom to learn glyphs once and always have them as choices I don't care. Monks I've been waiting on for nearly eight years. That they start at level 1 is even better, since there are still so many Death Knoobs being produced (lesson learned: never let a class start out high level since too many people will never learn to play it properly). Pandaren I also don't care about; I'm not that fond of pandas. And after I played the beta I can say it's still too soon to say if MoP's sweeping changes, more than even Cata, are going to help it or kill it.