The Elder Scrolls V: Skyrim
Will Need an AA Group for Users
Firstly, I must warn all potential users: Do not start if you have a regular job, or family, or schooling, or friends, or any responsibilities of any kind ... or the need to eat, drink, or sleep to survive. It is extremely addicting! With that being said I divulge: This is my first Elder Scrolls game (I know, I know, shame on me) and I am hooked. You start off with the option of a dozen different species/races and countless physiological combinations (it took me a good 1/2h just to create my character - and not in a bad way). Then from there the game play is incredibly open and enticing, constantly sending you to explore new places and people ... however you want. The only slightly overwhelming aspect is you can see just how long it may take to 'beat' the game - two days and 12-16h into it and you can tell by the perk system I haven't even scratched the surface. Bottom line: Get it! .. but be forewarned you will probably forfeit any resemblance of a life you may have once you start.
Nofan-boy, first scroll, Skyrim Rules, mesmerizing
I have not played the previous four titles, was recommended this game by multiple friends online and they were all anxiously awaiting its release,regardless of bot scenarios: if they did or did not already own and play Battlefield 3, so I decided to take a look. I have been disappointed so much, so many times, by other games. I decided to skip buying MW3 for instance, even though it is for sale everywhere, including the local grocery store movie kiosk and boasts to have set a new record in sales!!!! Skyrim is very well programmed in the sense that it doesn't take ages to load and runs very well and smoothly without any wait times; the graphics are very good, not the best I have ever seen, but are very good, and it provides you with a world to explore and take on quests, I have been immersed into the game since the start and you have a danger of not being able to stop; the music is also fantastic; and mesmerizing is the best description I can give this game.
What a True Gaming Experience
Im not going to write a lengthy review here. I'll have anyone who reads this know that this is by far and still is one of the best games i have ever played. No this is not hype or some fanboy. Did i love Oblivion? Yes. That was in 2005. Oblivion in 2005 was revolutionary and now it is well dated. With Skyrim you get the same feeling you had when Oblivion first released. The enviornments feel real, the dialogue is superb and the graphics are jaw dropping. The gameplay has been enhanced and feels original yet dynamic. Dual wielding spells, bows or swords. Any kind of combo you can think of is possible. Also the no class system which is great. All skills gained such as, Archery, One-Handed, Light Armor or Destruction all go towards your level. So how ever you play your character will level you up. If you are having doubts about buying this game, dont! This has been hands down one of the best games ive played in a long time. Did i mention endless quests? Thats why Lasting Appeal got a 10.
Disappointing to Panda
This game is very addictive, totally entertaining and a blast to play. You feel as though your in an actual story, playing a part in it and making a difference. There are so many surprises with in the questing system. I fell for one and got turned into a Vampire, not that I'm complaining. I got suckered and now I am one.
The time and talent that went into making this game is staggering.
The new interface is awesome, so much quicker than before, everything is at your fingertips. No more click and search, with the ability to classify a spell or weapon as a favorite. Accessing your favorite, spell, weapons, all at a click menue selection.
I will say this, if your like a panda, slow and not patient, you won't like this game. Heck if your going to complain about an install, you should most likely stopping playing altogether.
So don't be a panda and go out and buy this game. You won't be disappointed, its the best of the Elder Scrolls yet.
A Truly Epic Adventure
TES V: Skyrim is arguably one of the greatest RPGs of all time. Where to begin? The graphics are simply stunning. Rich, vibrant landscapes make up a game world that is thoroughly entertaining and fun to explore. The sound is exceptionally good, especially when you compare sounds of certain actions, like archery or magic, to Oblivion or Morrowind. The gameplay is truly amazing. The main quest is epic, and the myriad side quests are just as entertaining. The greatest part of Skyrim is the improved combat and leveling system. Combat is significantly less choppy (no pun intended) than it was in Oblivion. The skill system is ingenious...you can do whatever you want! Pick up a sword, swing a hammer, shoot a bow, or sling a spell, all with the same character! It's endless fun. Try it...you'll like it.
Abosolutely the best game out in years.
Over the past few years I've been repeatedly disappointed with most all games released for one reason or another. That is completely not the case with Skyrim.
The entire game is very well done, and has a high-end polish with outstanding attention to detail.
I have quite a nice PC to play on, so naturally that helps, but let me tell you..... the graphics are gorgeous. I mean its like you're playing in an artists drawing the entire time. Every scene is like an artistic rendering of a story.
I'll be exploring the world or bashing heads down in a dungeon and just stop and spin the 3rd person view around to take it all in.
The gameplay is solid and no serious bugs that Ive run across at all. Every element of gameplay seems to be worth checking into, if not mastering as you're able.
Truly amazing and a must have. Well worth upgrading a system to play it even...
God where do I even begin. As always I’m going to write a very detailed review, try to resist spoilers as much as possible, but for Skyrim a decent review would be hundreds of pages in length.
TES is always a giant sim world. By sim I mean it’s one player, but the world is so realistic, so detailed that it’s more of a simulation then a game. When you talk to NPC’s, even simple merchants, it’s not a simple press button and trade with them. You can do that, but you can also say “hows buisiness” “how do you get your supplies” “what’s new around town” etc. A lot of times they will have a misc quest you can do for them. You interact with them just like you would a real world vendor. This is how it is with every friendly NPC, and there are thousands, maybe tens of thousands of them in this game.
The in game world itself is probably like 50-200 square miles. And that’s just the outdoors. There’s a couple hundred dungeons, shops, buildings, etc that you can go into, that total into millions of indoor square feet. One dungeon I did last night took me almost 3 hours to complete, and I explored less then half of it. You can spend weeks in this game exploring alone. See that mountain in the distance? In the real world if you really wanted to you could get to the top of it right? Same goes for Skyrim. This isn’t Fable, or some other RPG that has set paths. You can run over rocks, jump EVERY fence (not just select fences like fable) jump off a cliff (unhealthy choice) etc etc. If you could run through it, over it, or around it in the real world, you can in this world. In general you can’t grasp cliff sides to rock climb, but you can find a way around.
TES as always has so much to offer. Most games have one main story quest that takes a few hours, to complete, and a handful of very short side quests. This game, the main story alone takes days. There are four big factions who offer so much content, you might as well consider them 4 more “main stories”. So technically this game has 4 main story lines, all of them are gigantic. It’s intimidating to say the least, you could have 100 out of thousands, maybe tens of thousands of quests, and it’s hard to decide what one u want to do. The main quest rewards you with dragon shouts, which are very useful. Anywhere from spewing fire, freezing an opponent in place, and special ones like making a quick sprint, and later the ability to summon a dragon. As well as unique weapons, gear, companions, etc. Then again there are side quests that award you with the ability to become a warewolf (won’t say who, keep spoilers minimal), the dark brotherhood returns, and as always is a ton of fun. Etc. As is the case with most Bethesda RPG’s it so overwhelming at first, that it’s not very fun, but it grows on you. The more you get into the game, the more you find it impossible to put down the controller.
Now the big selling point, dragons. The story this time around is that Alduin the world eater (big bad dragon) has returned to Skyrim. He has the strength to destroy entire towns without breaking a sweat, and to resurrect fallen dragons. Hence why they say dragons are “returning”. Alduin is the evil of the world. With his return, comes his opposite but equal opponent, the dragonborn. You are the dragonborn. You must master your skills, investigate the plot, and find out how to destroy him before it’s too late. Most games simply B-line to the end. The campaign or main story can take maybe 10 hours tops, even on the hardest of modes. This game takes days (as I said) and has plenty of interesting twists and turns. Also to the TES fans, there are plenty of references to previous TES games, and areas of tamriel. The dragons look amazing. They fly around majestically, bombarding the insects below (the hero included), sometimes hovering to get a precise shot, etc. Then they land. Very few games have detailed dragons, and none that I can recall have them land with such precise detail. As a modder I know all too well how hard it is to have such a large creature go from the air animation to the land animation. The way they walk is very realistic, it looks like an amazing CGI movie that avatar would rival. The detail doesn’t stop their. They attack you with flames (ice, screams, etc depending on the dragon type) they also bite at you. The thing that I find amazing and has always been nearly impossible, is the CGI connection. What I mean is that if a dragon attacks an NPC on the ground, it won’t just bite at the npc and it falls over. It’ll put it’s entire mouth around the npc, clamp down, thrash it about, then release it sending him flying dozens of feet. They also use this on the hero when the hero is low health, as a “finishing blow.” It doesn’t stop their. When they are low health you can use a finishing blow on it. One blow includes knocking the dragons head to the side with your weapon, climbing up onto it’s head, riding it like a wild bull, then when it rears back, you let go sending you flying above it, and you come down with a downward chop deep into it’s skull. Their deaths are amazing as well. You collect the dragons soul, which is a way of leveling up your shouts, but the skeleton stays their. You can come back several hours and quests later, and it’s usually still their.
Now some info about the character. This game has a very customizable character menu. If you played TES oblivion, then you should have the general idea of what it’s like. On many points it has more detail on facial creation then oblivion, on other points it has considerably less. In the end I prefer the face creator on Skyrim much more then Oblivion. It’s a lot better looking, and it’s more user friendly. Rather then shaping the nose, it has like 50 presets for the nose, which you can then decide to shape how you want. I like this a lot more. As always there’s plenty of hair customization, eyes, lips, cheeks, jaw bones, eye brows, fore head, ears, horns (argonians), skin color, skin complexion, etc. Aside from the fact that theirs “more options” some new features include war paint, battle scars, and body type. For males you get 3 body types, slim, medium, and buff. Of coarse as a medieval hero I went with buff. As for the females I didn’t check if it’s a anorexic chick vs Helga, or if it’s maybe “bust” customization. This system applies to NPC’s as well. It’s not always the same exact body, just slightly different skin color, and a different head/face. There’s plenty of body variety. The kids look a lot better two. They actually look like children, rather then shrunken down adults. There’s no one fat or “fluffy”, kinda hurts on the realism, but the increase in variety is a nice new detail.
If you have played Fallout, then note this is from the creators of fallout. I think they say that since Fallout is a big GOTY, and much more recent the oblivion. Oblivion also got tons of awards, but it’s so old that if they said “from the creators of oblivions” all but true fans would be like “what’s oblivion?” So trust me this is EVERYTHING TES, and some good stuff from fall out. If you remember in fallout, there are finishing moves that would be in slow motion. If you got a headshot, it would be in slow motion. In this one there are finishing moves. They don’t always happen, but when they do they are cool. The variety of them is relatively low, I think I’ve seen maybe 8 different finishing moves, but they always make you feel like a bad*** killing machine. There is no “VATS” system like in fallout, which I’m thankful for. The VATS system was way overpowered, was basically letting the game fight the fights for you.
Leveling up is also similar to oblivion, yet considerably different. For one when you leveled in Oblivion, you would choose a few attributes to level up. Strength let you carry more gear at a time, stamina for health, etc. Now it’s just three stats which are your three HUD bars. One is for health, one is for fatigue (used to sprint and do power attacks) and one is for magic. Much simpler, but at the same time kinda disappointing. In Oblivion you could have your guy carry an additional 100 pounds of gear by level 10. In skyrim, you can’t select strength, it automatically goes up with your level, so my level 18 only has an additional 20 pounds to carry. Also magica, you can increase the amount you have, but not the speed it recharges at. This is also included with each level, not nearly as potent. Ultimately in oblivion by level 50 you’ve seen most of the game. I think they made the stats go up slower cause we will probably be level 50 by the time we see less then half of the game. Skyrims level 100 is Oblivions level 50. Perks are a new addition, and similar to fallout. They include base attribute increases. The one handed blade skill tree, you can end up getting 100% more damage when using one handed blades. Very useful. You can also get the perk that increases damage when dual wielding, makes power attacks take less fatigue, chance to decapitate, etc. For marksman you also start with increasing the base damage, but then you get into things like the ability to zoom in on your target. After that you get a perk that slows time by 40% when zooming, as if your adrenaline is pumping, allowing you to make much easier shots, although they are still a challenge. Smithing you learn how to make armor/weapons for yourself, how to improve them a little vs improving them a lot, how to improve enchanted items, etc.
Skyrim is a hit.
Gotta say, I was really pleased with this one. The world to explore is HUGEMUNGONORMOUS, with plenty of interesting things to find throughout the world. You earn plenty of weapons with many unique personalities, and the story throughout the game is pretty good, as well. The only issue I had with this game was that the combat was kinda simple or unfair at bits, but those faults alone are easily ignored when you see what the rest of this game has to offer. If you haven't played an RPG, or any Elder Scrolls game for that matter, you should definitely check this game out. Any gamer could find excitement in the region of Skyrim.
If only once!
Ok so the game is good game which i recommend to play at least once. Con's: 1 NPC's dont have a lot of different voices so most of them all sound the same. 2 The game glitches sometimes and i can walk through objects or even get stuck. 3 it is just so easy to get bored. Sometimes the graphics are horrible or freezes. ( its not my computer) It is just the game is old. Pros: 1 i really love the story line most quest's will feel like its real even reading journals gives you the thought how long they took to make this game. 2 i love how you can customize and the leveling up, i like how you have to use the certain weapon or ability and level that up along with your level. 3 Its just a overall good game which i recommend even though there are cons to the game you can look past or forget about them because of pro's ( there are a lot of which i didn't list)
Game of the year- A fully deserved award.
The Elder Scrolls V: Skyrim is a great game that has kept my attention since I first went to the midnight launch and got the game. I have spent at least 300 hours since that cold night in November in the (Probably more harshly cold) land of Skyrim. So let us begin in the area of graphics; TES V has the same engine as its predescessor, Oblivion, but it has been updated QUITE a bit. The races no longer look cartoonish and horrible, they look more realistic; and quite frankly, beautiful. The lushness of the folliage that can be encountered is astounding and it really makes Oblivion look horrible in contrast. I can truthfully say that the game is addicting, and the choices that the player makes will have a effect of the story-line. The game itself, obviously, is set in the Province of Skyrim, which is beset by civil war between the Empire and the Stormcloaks, each of them have been waging war against eachother for a non-descript time, but I assume (from ingame texts and conversations) that it has been going on for a few decades at the very least. One of the more pleasing aspects of TES V, is that it is open world-like Fallout 3, New Vegas, And Oblivion-You dont actually have to do the Storyline immediately, you can just roam about and kill bandits and such. One of the best features of this game is that the Dwemer ruins that were encountered in TES III Morrowind, return in Skyrim! I wont reveal some of the spoilers, but some of them are directly corelated to guild quests! For any Dwemer fan, or just a tourest of the series, the Ruins of the Dwemer are an interesting sight-but they arent safe. Far from it, in fact. I wont go into detail about the enemies, or the dangers, but the ruins are dangerous. Another feature of the game, which should be fairly obvious, is the presence of Dragons in the game, which are the primary antagonists of the people of Skyrim. Included with the dragons, are the presence of Nordic Ruins, which contain many undead creatures that are known as Draugr. They differ in difficulty, depending on the level of the character, but sometimes there are also Dragon priests, which are incredibly powerful in themselves. Skyrim is a interesting place, and a wonderful game. I reccomend it to any gamer who fancies an adventure with elements of RPG in it.