The Elder Scrolls Online Imperial Edition
Superlative questing, combat, crafting and RvR.
I have been playing Elder Scrolls games since Daggerfall 18 years ago and mmos since Asheron's Call 16 years ago. This game sates both the desire for immersive dynamic questing and the want to be engaged in a vibrant community. I have wandered aimlessly and found no end in wandering mazes lost. Compelling quests are ubiquitous and worthwhile. Every NPC is voiced by professionals and in many cases by renowned actors. The combat is rapid, variable and enjoyable. RvR or PvP is an improved version of the system from Dark Age of Camelot, which until Elder Scrolls Online was the standard. The ability to don any armor/weapon with any class negates the need to reroll or for alts and makes an for an impressive permutation of character design possibilities. The support staff responded to a request of mine with alacrity and humor in regards to an error when I made my Userid. One item to be aware of is that your Userid will be associated with all of your characters(i.e. Guild Chat, contact lists), make sure you pick one you like.
This is a great game for anyone who loves the TES series or MMORPG's This is a must buy!!!!!!!!!!!!!!!!
Best MMO since FF11 and EQ2 in its Prime.
I been a fan of Skyrim and Oblivion since my early days in Iraq and Afghanistan. The MMO holds true to the ESO games and is not a game for the casual wow player we do NOT hand out epix in this game. There is a few things to tweak but even with them the game blows away the market. The Crafting is complex and fun the battle is great and there is no STANDARD CLASS system you play the way you want how you want. You merely chose a base format of what you want from it.
Fun, immersive, Elder Scrolls game.
As a Beta Tester I have played content up to level 20 and ranked as 3rd in the Aldmeri Alliance to be Emperor. I have played ES games for years and feel the developers have captured the ES feel in this new game. It is the ES Dream Game in which the entire continent of Tamriel is finally opened up in a single game space. It is loaded with lore and interesting NPCs. The voice actors are superb ... and often funny. PvP in Cyrodil is a blast. I fully trust the Developers to solve all the major bugs and release a beautiful ES game. You can reach level 10 and begin PvP in about 15 hours of play. Exploring the full content will take hundreds of hours and should expand constantly. This may be one game no one ever finishes... LOL
Loved it in Beta
Very good game if you like to be immersed in a game to the hilt, great for all ages 10 and up imho. Just Love it!
Awesome RPG MMO
Pros: Graphics, Sound, Voiceacting, Story, Quests, Immersion, Character Building, Server Stability, Crafting and Siege & Epic PVP.
Cons: Combat, Missing "depth" features
Buy this if you are at least 2 of these: 1) MMO RPG Fan 2) Elder Scrolls Fan 3) Siege-style PvP fan (e.g. DAOC) 4) Game Lore Fan
First off this isn't a single player RPG; it's a sub-based MMO. If you don't like that, don't whine about it, just move on. What ESO is though is an awesomely beautiful and immersive RPG style world. All of the stories have meaning and you end up loving the NPCs. The ability ESO gives you to build the character you want is also unprecedented--the devs said that over 98% of all characters rolled were unique.
On the downside, combat is a little bland--but still more engaging that Skyrim or Oblivion. I think the biggest regret is that they didn't work in features like the Theives or Assassin's guild, housing or a "moral choice" tracker/system for launch (its supposed to come after).
A great new direction for MMO gaming
Having played multiple rounds of beta testing, I am thoroughly pleased with the polish and flow of this title. With only weeks before final launch, the development team was implementing player desires into the title which is often times unheard of for a game so close to launch. With a team willing to listen to gamers, I am thoroughly excited to see the success of this title.
Not ready for Prime time.
As the title says, this game has a few months before it has enough of the main quests working properly to allow advancement. These troublesome bugs are hit or miss. Some suffer with them others [less than 1/2 the testers] seem to miss them altogether.
The interface is designed for a game console controller, with excessive limitations for the PC user , and all players in general. Level cap 50 with 1 skill point per level you will be forced to choose 1 Class Style, and 1 craft , or not be able to maximize either should you try to diversify.
They do have [currently] 8 character slots, 1 shared bank between all characters [70 items to start max]. Each character's inventory can be expanded at an in game cost [not real cash].
The Imperial addition doesn't justify the $20.00 increase. Add to that the fact that the Hard copy version with a 12" figure is the same price as the Digital download. Makes the Digital version less appealing.
As is typical with setting a release date way in advance of production , then sticking to that date the product is never working properly.
The excessive Quest Failures make this game "Not ready for Prime Time".
Beta tested and approved
I was one of the many to beta test this game prior to release and I loved it i have been a elder scrolls fan since morrowind and i was a lil nervous about this release but it is amazing.
I have seen an abundance of YouTube videos pertaining Elder Scrolls Online, and it looks amazing. I know a lot of people are complaining about the graphics as an Elder Scrolls fan, but keep in mind that it is also an MMO, and for MMOs, the graphic cannot be extremely attractive because it would take up too much processing space for a computer. The best solution for making a RPGMMO is to tone down the graphics, and in saying that, the graphics in this amazing for a MMORPG.