Star Wars: The Old Republic Online Collector's Edition
Collector's Edition="VIP" Zone When Game Starts
if you pre order the Collector's Edition of swtor and submit your pre order code, when the game gos live you will be able to enter the "VIP" zone.
if you did not pre order the Collector's Edition you will not be able to enter the "VIP" zone and you never will!
atm all we know about the "VIP" zone is that the Collector's Edition vendor will be there (it is not a item you can call out) the vendor is in the "VIP" zone.
The game is awesome, but the statue was a letdown.
First off, I want to say that the game itself is amazing. I played in the beta and early access, and I'm still having a blast with it. So far I love most of the goodies that come with the collector's edition, but I was very disappointed with the Darth Malgus statue. When I first opened it, it fell a couple of inches out of the styrofoam and Malgus's lightsaber arm broke off. That's understandable, it fell. But then I tried to put the lightsaber blade on the lightsaber, and the top half of the lightsaber and his thumb practically slid off into to two separate pieces. Most of the damage should be fixable with glue, but it felt like the statue (or at least it's arm) was made of foam. I really expected more solid construction. Anyway, on to the rest of the stuff. The galaxy map is pretty cool, and is made out of the same paper as posters, which is nice if you want to use it as such. The soundtrack is good (I'm actually listening to it right now.). I love the Star Wars lore and history, especially the Old Republic era, so the Journal of Gnost-Dural is awesome. I also like having the game on disc, because it takes forever to download the whole thing on a new computer. The box itself is also a nice cube shape, so storage - aka, stacking it in my closet - is easy. The in-game mouse droid is kinda cool, but it sorta looks like one of those robotic vacuums. I haven't actually gotten to use the STAP speeder yet (not high enough level), but I've seen screenshots, and it looks awesome. The rest of the stuff from the Digital Deluxe edition (Holodancer, training droid, flare gun, and I think there was something else) are pretty much in-game toys, but are fun to mess around with if you're bored or wanna show off that you have the Collector's Edition. The Collector's edition vendor sells (for Republic characters) the Republic Officer gearset (orange quality, lots of mod slots), a Hutt tracking probe, and extra customizations for Corso Riggs (smuggler companion) and T7 (Jedi Knight companion). Customizations are kinda useless for me though, because I play a Jedi Sage (Consular, for you people who haven't played yet.). The game itself is easy to get into, and is easy to learn, especially if you've played World of Warcraft (I have for two years). Questing as a group is fun, particularly because then you can do all of the heroic quests scattered around. I can't say what Flashpoints (Dungeons, for you WoW players) or Operations (Raids) are like, as I haven't done any high level PVE stuff yet. I also don't do PVP, so I can't comment on what that's like in SWTOR either. But from what I hear, both are very good, so don't let that the last couple sentences stop you. In fact, everything I've seen so far is excellent, and I would highly recommend this game to anyone who likes MMOs, Star Wars, or Knights of the Old Republic.
amazing and completely in its own standing against
this game is by far the most amazing mmo i have played, i played just about every mmo out there and they don't touch this one at all, i quit wow 3 months ago because that game has lost the challenge it had, and anyone can do what us hard core raiders and pvp players tried hard to do. and now wow is getting pandas...ill spend money on SWTOR instead. the graphics are amazing, the voice acting amazing, visuals and everything this game offers is amazing. if you beta tested it YOU KNOW ITS AWESOME! if you go by what some wow player or other mmo player says about this game, your being fooled, i played those games, they dont compare. this is fun for anyone, hard core player, to the casual player, i would NEVER recommend this game to kids at least kids under 13-14, because there are cantinas [or restaurant bars] with dancers and such that are not really appropriate for someone under the at least 13, its not really bad but its something to keep in mind. overall this game blew my mind. i cannot wait for it to come out
Yeah, basically gonna be the best game ever....
From the studio that developed Baldurs Gate II, Jade Empire, Knights of the Old Republic, Dragon Age: Origins and Mass Effect 2, Star Wars: The Old Republic has a huge legacy to live up to. The game looks amazing so far, 8 playable classes each with their own set of story quests. 18 planets to explore, what must be 40+ companion characters to recruit and explore their story quests, the entire thing is voice acted, gorgeous stylized graphics, the most expensive game ever developed! This is easily my most anticipated game ever, I have always wanted an open world Star Wars game and this package hits all the points on my checklist. Your own personal starship, droid companions doing my crafting for me, set in a time period where the writers can explore the universe without worrying too much about breaking canon, Gah! More excited for this then I was about Wolrd of Warcraft, FInal Fantasy VII, or Diablo II.
Starwars vs. WoW
I am a major Starwars fan and have been watching all my life and playing every single one of their games and they don't disappoint but I disagree with previous statements about WoW being destroyed and the fact that people failed to mention that when WoW is getting sucker punched and kicked in the ribs its taking it's ridiculously over-sized battle ax of DOOM and severing limbs. But what is more important is that sci-fi can't properly be compared against fantasy because they live in different worlds so don't let anyone tell you that one is better then the other because some prefer to ride through space for that chance to see a world explode and some people just cant wait to be the first in their guild to reach completely evil status by killing a unicorn that's trying to save a baby kitten from being eaten by an ogre . Now that ive gotten the ranting out of my system i'm going to recommend that you play both World of Warcraft and Knights of the Old Republic because neither will disappoint.
After finishing KOTOR at age 15, I was always left with an empty feeling after every play through when I could not explore the intricate world that Bioware created after playing through the campaign. They put so much attention, blood and sweat into the universe that I thought it was a shame I could not revisit it after to fully appreciate everything the developers did. No more. At the age of 24 I am now seeing what I've always wanted from this franchise, to be able to play through the single player game with the entire universe open to you in a multiplayer atmosphere. I know the die hards were hoping for a KOTOR 3, but considering that Obsidian basically ended Revans storyline when they introduced the Exile in KOTOR 2, I think it's only fitting that Bioware leave the Exile behind and in a sense start from scratch for this game. It is what it is people, just learn to accept it for (hopefully) the amazing game it will be.
This game is amazing!
Having played the BETA I can assure anyone on the fence about this game that if you like Star Wars, and specificly KOTOR, you will love this game.
I've read other reviews that complain about the graphics or connection speed, but I just played the last BETA weekend on a single-core very low-end p.c. and it ran perfectly, so I have to believe the issues they had were with the settings of their pc and not the game itself.
(Side Note: my p.c. specs were well below the minimum system requirments)
I absolutely can not wait until this game's early release for preorders and hope all of you w.o.w. gamers interested in some non-panda bear related fun can check your prejudices and give SW: TOR a chance.(Side Note: I have nothing personal against adorable Panda Bears nor their Panda Society.) That said, this game is not going to kill w.o.w. it's not intended to as it is really a different style of mmorpg focusing on the fully-voiced story and far less on grinding which immediatly sets it apart from the rest in the genre and has the ability to engage you like nothing else...again, if you give it a chance to do so.
Star Wars + Fully-Voiced Story = Awesomely Endless Entertainment!
Shaping up to be an epic story
I have been following the development of the game since the forums opened up in October of 2008. It has come very far from early video presentations that were put out. When you watch presentations from the devs they look like they are supremely invested in this game. Of course most of the people who develop games for a living do the same, but these guys have a love that you can see. The fact they are adding an epic story to the MMO stew is going to make this a game that can have a long lifespan just due to the variety of the different stories available to you. Nobody knows for sure what it is going to be like when it launches but I feel its a safe bet for myself and that is why I dropped the 150 for the CE. I am a huge Star Wars fan and will be swinging my saber around with everyone else come release. Jedi Guardians FTW =)
Preview From a Beta Tester
I'm currently in the Beta test for SWTOR, so I thought I would share my thoughts on the game. I can't go into too much detail however, due to the NDA. So with that in mind, I'll try to share my experiences as best I can. Also, remember that this preview is based on the beta and some of these aspects are likely to change by the final release.
*General Overall Feel*
SWTOR is a massive and immersive gaming world. You know the game world has to be big when the starter area is its own planet. With the graphic settings turned all the way up, the game is crisp, environments are impressive and imposing, and reminiscent of what one might imagine it would look and feel like if that particular planet were real.
Most of this section, people already know, but I put it here in case some people haven't been keeping up-to-date with SWTOR. Right off the bat, you are slammed with decisions expected from a Bioware game. You first choose either the Empire or the Republic. From there, you choose your class. Both the Empire and the Republic have the same classes, they're simply named different. This is a nice feature, however, as most games have the exact same classes with no differences for various factions. Each class has a small description when you select them. Here are the four classes with both the Empire and Republic names:
-Sith Warrior/Jedi Knight
-Sith Inquisitor/Jedi Consular
After you choose your class, you choose your race. Each class has set races that they can be. Not all races can be all classes, and not all classes can have all races. There aren’t any racials as of now, so there’s no difference between them other than aesthetics. From there, you choose your gender and then customize your character’s appearance. Some races will have options in customization that others do not. For example, you can customize the style of horns if you were to choose a Zabrak, where as a Human, you obviously cannot. Each race sports a satisfying amount of options to ensure there will not be too many look alikes on a server, though there will undoubtedly be some. As far as I’ve seen, there aren’t any ways to change your appearance after choosing and getting into the game (like the Barber Shops in WoW) so make sure you are happy with your appearance before moving on..
After you’re done with your character customization, you view a cutsceen (ones that you’ve already seen from the previews) and get right into the game. Right at the beginning you get to choose some dialog options so you get to experience that mechanic.
SWTOR sports several mechanics rarely seen, if at all, in other MMOs.
-Dialog Options: One of the star features in SWTOR. Getting to pick what you say has a major influence in the immersion of the game. There will sometimes be karma options in dialog. You will know this by hovering over that chat option. If it’s a Light side option, there will be a white star in the center of the chat wheel. For Dark side option, a red one. Depending on what you choose in some instances, it can drastically change the outcome of the events.
-Companions: Early on (level 6-8), you get your fist companion. Your first companion is very useful. They aren’t just some non-combat vanity pet, they assist you in combat. They have their own inventory and gear loadout. You can even customize their appearance to some degree with a particular item that goes into their gear window. Later you get a non-combat companion that is there to work on your professions (though you can send any companion to level your professions). You yourself do not level professions. Instead, you send your companions to go do them for you. If you send the companion you have with you, they disappear for the time it takes to craft whatever item you’re trying to craft. You can also send them to sell all of your gray items. This is very useful as you initially get 30 bag slots and you can pay within the inventory window to expand your storage (the first upgrade costing 5,000 credits).
-Crew Skills (a.k.a. crafting): Almost all MMOs have crafting, but SWTOR goes about it in a rather unique way. You can choose 1 crafting profession and 2 gathering professions. As mentioned, you send your companions to do your Crafting for you. You yourself, gather the materials. Depending on what crew skills you have, you can break down items you collect (like a green-quality rifle) and collect the raw materials that you can use to put right back into your crafting profession. Crafting items takes some time though, which is what your companions are for. The quality of the item will change how long it takes to craft (most items take 30+ seconds to make each, sometimes going into multiple minutes for high quality items). You can send more than once companion if you would like to craft items. You can queue up to 5 items per companion. While your companion is crafting, they have a chance to proc an exceptional version of the item you were trying to make. The exceptional version will have better stats than the one you were initially trying to make. They also have a chance to discover a new recipe. Each companion will be particularly skilled at certain skills and have a better chance at proc’ing an exceptional version or discovering a new recipe.
-Quests: The quests in SWTOR are generally generic ‘go collect these, go kill X of these’. However, most quests have an optional bonus part that will score you extra XP. There’s also Main quests through the game. These will give you good gear and pretty much direct you where to go so you can’t get lost. It also feels like you’re questing for a greater purpose, so you’re not just doing random unrelated quests all the time just to hit level cap. The fully voiced game also makes you *care* about your quests. Rather than going to a quest giver and accepting the quest without even reading what you have to do, you find out what’s going on, why you’re doing it, and why you should care. Often, quests (especially Main quests) will have various ways that you can do things (it’s that reoccurring ‘choice’ option that Bioware is so good at).
-Spaceship: Your spaceship is your own personal base; somewhere only you can go. You get your spaceship fairly early on, a little after level 10. On your spaceship, you can work on professions, travel to other systems and planets, and more. You feel pretty achieved when you get your own spaceship, so it’s a rather enjoyable addition to the game.
-Quest Item Inventory: A small addition, but very useful. In your inventory, you have a tab that will switch you to your Quest Item Inventory. Here, all the items you need for you quests will be held. This frees up a lot of bag space.
Advance Classes (AC) really change how you play your character. ACs are almost like selecting another class. Each class has two ACs to pick from. Each AC has 3 talent trees. Bioware noted that you will be able to change your AC, which is a good thing. The last build of beta, you couldn’t change your AC so when it came down to choosing your AC, it was a very big decision that you could not go back on. If you messed up, you would have to start all over again. Even within the ACs, which talent tree you go down can have a huge influence on how you play your character. For example, the Sith Inquisitor has the Assassin AC and the Sorcerer AC. If you choose the Sorcerer AC, you can be a Healer or a Ranged “magic” DPS. Down the Assassin AC, you can be a melee rogue-like DPS (complete with stealth and everything) or a tank. That’s right, a cloth-wearing class can tank. The third talent tree is a “shared” tree for both ACs. This goes to show the variety each class can have.
PvP is a major part of any MMO. MMOs general y have two specialized crowds; PvE and PvP. If the PvP gameplay is lackluster, then you may turn away half your crowd. Thankfully, SWTOR excels in PvP. While fighting in PvP, it actually takes effort, skill, and time to bring down an opponent. It’s not just using 4 skills and the enemy is dead. It’s rewarding to take down an opponent, rather than just another notch on my kill score. Huttball is an amazing PvP ‘battleground’. It sort of like CTF, but the flag is neutral, it’s in the middle of the map, you can throw the flag to other teammates, and you have to take the flag to the opposing team’s side to score. Not to mention the environmental hazards like acid pits, fire jets, and grav lifts. It’s a dynamic and fast-paced game that is very unique.
Bioware promised there wouldn’t be any “clown” gear and they held up to that promise. The gear you get for completing groups of quests in areas matches and often look pretty good. The game also sports workbenches in which you can modify your item’s stats with things like Overlays in gear and handles, color gems, and power crystals in lightsabers.
I have skipped a lot of content because SWTOR is simply too big to put info about all of the different content in. There are several other things like space combat, group quests, various UI components, etc that you will just have to find out about when you pick up the game :)
I know this is very long, but I hope if you’ve stuck through this far, you have got a better understanding about SWTOR. I did this entire preview off the top of my head so a few terms may be incorrect. If there are any other beta testers out there that notice something is incorrect in this preview, please correct it via the comments. Feel free to ask other things in the comments as well.
I’ve had the Collector’s Edition preordered for some time now and I can’t wait until it’s finally released 12/20/11!
Biowares work of Perfection
In game companions, PvP, raiding, and the game is 100 percent fully voiced. You get to have your own starship, as well as dozens of personal speeders to choose from. They are designing the game so that there will be almost no "grinding" your way to 50. To top it all off every class has their own story with consequences for choosing the light or dark side. Bioware does not know how to deliver garbage, and they have even admitted that they do not plan on starting now. I have been playing MMO's for years and this is the first one I am addicted to before it is even out. Oh I forgot to mention one last thing. If you combine every piece of work that Bioware has ever done, then you still don't match the total size of this game. It has had the most expensive development in gaming history.