Wish I didn't buy it
I really liked Dungeon Siege, and figured I'd try the space version, hey.. why not. Overall I've liked most of what GPG put out.This is pretty much "just a" shooter with minimal role playing, and pre-designed character interaction just sending you from one maze with monsters to the next. No real choices or roles to play, just keep hitting the right mouse button as fast as you can. Yah, exciting. The overall story line and design was a good concept, and could have worked out as a really interesting combination of RPG/Shooter if you had choices to make - and if those choices really made any difference at all. The game was way too short though, especially for the price of a brand-new game. For me, the mouse control was god-awful terrible and cumbersome with counter-intuitive controls. Music was nice, but rapidly annoying. Graphics were decent but clunky on my system (which has been upgraded all to heck), movies were overall pretty good.If you like shooters, hey... try it. In about a year when it's less than half the price. The short play time on it _might_ be worth it then.
Outstanding for a PC rpg.
I was glad to see the Dungeon Siege concept carried over to a Sci-Fi theme. One thing that I didn't like about Dungeon Siege 2 was the enormous amount of time required for inventory management. I was glad to see that issue is not present with Space Siege. Inventory management and upgrades are quick and easy. I would have liked there to be an option to add a Joystick controller, e.g., XBOX 360 controller, as a user interface. However, the mouse and keyboard interface for this game is really good and quick to get use to. The graphics and animations are fantastic as long as you have a decent graphics card. NVidia 7600 is passable, but an 8800 is great. One particularly redeeming quality it the ability to play multiplayer, and GPG has set up their own gaming net for this. I love the game and am hoping there will be expansion sets forthcoming. It is good to see that PC gaming is alive and well.
Waste of money
I bought this game expecting it to be something similar to Dungeon Siege or Dungeon Siege 2. The only similarity it has to DS and DS2 is the control scheme. Hold right click to attack, mow things down. This game has NO challenge, HORRID story line, and took all of about 6 hours to beat the first path through. The game is simplistic, rudimentary, and a complete and total waste of money. Do NOT waste your time or cash on this game until it hits the bargain bin, and then only bother if you can get it for *edit* or less. NOT worth the initial *edit* price tag. Even the graphics are dated and pathetic, and the game system needs a major overhaul. It had major stuttering even on a system that can nearly run Crysis at full at 30+ FPS. Honestly, this is probably the single worst game I've played in years. Chris Taylor better get his act together or his days of designing RPGs are over.
I have been playing games since comodore 64 and this is one of the best I played. It is a great game, worth every penny! From begining to end is full of surprises, not repetitive at all. Great levels and great story. With a dungeon siege interface but in a space ship. Great graphics, and having the robot buddy watching your back with upgradable options for the robot, weapons and your character without micromanaging adds great depth. You also get to choose which bionic upgrade to use, or you may fight it through without any upgrades, giving you other choices of special talents to use. The only problem is that it is verry addictive. In it's type of game, third person perspective shooter it is the best I have played. It reminds me of an old came called Crusader, if anyone remembers. Get it, it will not dissapoint you if you like this type of game.
not all critics are created equal; some just expect too much
Be very suspect of a rating of '3' for graphics on a game , because it may not be sincere, and that is my opinion of having played this game and seeing stunning visuals, along with my friend who is a massive RPG fan and very picky about what passes for great and humdrum, so keep an open mind when seeing some commments on some boards on the internet, as they may not be what they seem! Having said that, It is obvious yes, that SS is no DS1/2, but if you had taken the time to read the box you would have know that, and also the 'feature' list at GPG website for SS is very accurate, so again take that into account when deciding whether or not to try this well deserved game and enoy it accordingly. Yes, the game doesn't have the depth of DS1/2, but it does have its OWN depth, if your not so jaded from the beginning to see it, ie: expecting DS2 and nothing inbetween will suffice for you. Its online play yes is alot different, but then you have lan based MP which ads even more replay goodness , so your getting alot for your money here. And about characters to control : you control just yourself yes but later you get a bot so its all good; there are tons of skills and a tree of human vs cyborg to entertain you along the way, and the games challenge and amazing visuals ,given the genre , and its sweet tactical physics gameplay should be enough to please you for a serious great many hours of gameplay. We found it challening in many areas and we know you might too so give it a chance, and while we loved everything except a few MP hicups we had ( my missions weren't saving between games meaning I could not host , but my friend could so it might have been my end I dont know ) I recommend it highly. You can check many other sites with users who enjoyed the game alot, so comments here ( and mine) are a TINY subset of all such comments, which is something else very important to keep in mind. How many times have we seen commercial review sites give odd takes on games that users loved, so just keep an open mind and grade all comments accordingly to be fair to the hard work done by game developers trying to please everyone. Yes dear viewers, I've payed diablo2, sacred2, dungeon siege 2, and yes spacesiege is a lot of fun, IF you know what you are doing, and accept that the game goal was to be 'different' instead of same old. If you can't get past that, you might be disappointed, but it may not be the games fault, and your overreaching expectations of previous games with different objectives. The one thing that would have rocked on this title and given it legs and alot of longevity and deservedly so, is if the devs had released the editor they used to create levels etc. with. Other games have done so, like bioware, gpg ( DS1/2 etc.), and its worth it to see the community makes kewl mods and keep things alive and have alot of FUN, until the next game comes out. It's obviously a well tested market ;) Like anything in life an open mind is usually a prerequisite, and Spacesiege is no different, and extremely well worth the effort for many many reasons in this RPG players eyes.
Just don't buy it
Horrible. I could kick myself for not checking out a demo of this first. The game play is a total let down, there is seemly no point to some of the objectives. The story line is a fragamented joke. This is not a game the I would have expected to come from GPG, there are many other games out there that you could play that would cost half the price. The graphics are not bad, the sound isn't even bad, but you can put a pig in a dress and teach it sing but it is still a pig. And this is a pig. If you are really curious about this, get a demo from somewhere like Fileplanet or Steam and try it out. The gaming mag came to my home a day too late, if I would have seen it before I handed over my money I would have saved it for something worth while. Because baby, this isn't worth the hard drive space.
Game is a rip-off at $***** - there's only 10 hours of gameplay.
Summary says it all: The game is 10 hours of great graphics, decent story and awesome sound. I really expected there to be several acts, but there weren't. You're given a choice of who's side to join towards the end (and for the record, no matter what choice you make; same fight - go figure) and the game ends. That's it; no other acts, nothing. I'm completely disappointed in this game; GPG and Sega should be absolutely ashamed of themselves for release what accounts to a mini-expansion. IF the game had been $*****, I wouldn't have had a problem with it. But at $*****; you've been screwed if you already purchased it. No, the game itself is fun - the graphics and story are great; but the game is just WAY too short. Don't buy this unless you got money to burn, or you'll be sorry!
was looking forward to this game because i was a big fan of the dungeon siege series.. anyhow the gameplay and graphics seemed to play well in the demo, but my big problem was with the way the items, skills, and stats were handled, there is no item equip screen or inventory, everything is micromanaged, and the stats and skills seem like they were rather limiting also try the demo you will see what i mean. if they would of made this game with this engine, and through in the effort to make thousands of random items and expanded the skills it would of been great.
I was going to buy this game until I played the Demo
Being a big Dungeon Siege fan, I was really excited for a chance to try this game. The original Dungeon Siege demo hooked me in and made me a fan of the game right away. So I was eagerly awaiting Gas Powered Games newest version. With a new Sci-fi setting this could of been a truly remarkable and unique experience. However from the very brief demo I am totally turned off from this game. I found the controls rather obtrusive, combined with a poor UI which just totally ruined any enjoyment from this game. We're well past the days of click to move games, so why they'd decide to not even include and WSAD controls is really aggravating. Considering you have to click on an enemy to fire, as well as to move there are lots of times when you're faced with an oncoming wave on enemies and instead of firing you end up moving headlong into them. Especially when trying to target the smaller bugs on screen. The whole humanity concept sounded interesting, however it's remarkably shallow. You seem to need to replace your limbs with cybernetics to be able to use the stronger weapons in the game, as well as providing stats increase , so who would really choose not to? Overall this demo had the reverse effect that I expected it to. I downloaded it expecting it to only make me want to buy the full version even more then I already did. However now I'm thankful I tried the demo and was able to experience what a disaster this game turned out to be.
Please try the demo before you buy! This probably goes without saying but what you see in the demo is EXACTLY what you should expect from the game - nothing less and most definitely nothing more. I also thought this game would be like Dungeon Siege, but man was I wrong! I used to think of Gas Powered games as the software equivalent of movie guru George Lucas. Gas Powered Games produced games that were ambitious, exciting, creative, and worth the money. For all of you who don’t understand the frustration of fans of DS1 and DS2 … let me put it to you this way - are you old enough to have considered yourself a fan of the original Star Wars trilogy only to have been disappointed or even heartbroken by the introduction of Star Wars: The Phantom Menace? Have you ever been a Green Bay Packers fan only to watch Brett Favre don a New York Jets jersey? The point I’m trying to make is that just as you don’t ever expect to be disappointed by “Star Wars,” you don’t expect to be let down by Gas Powered Games - you just don’t see it coming. Make no mistake that fans did expect Space Siege to somehow and in some way resemble Dungeon Siege.Dungeon Siege had a way of rewarding you for exploring the world around you with magical loot, side quests, and interesting characters eagerly awaiting to join your party. First, it’s much more exciting to find a magical sword that either your melee person can use now or maybe in some level in the not-so-distant future. And hey, if I don’t like the sword or if I don’t have a melee character in my party … then I can sell the equipment for some cold hard cash - or should I hope for tools, I guess. Dungeon Siege is more of a role-playing game than Space Siege because you could actually “choose” to accept a side quest or continue down the “main road.” After playing the game for 3 hours, I can honestly say that I don’t care about Seth Walker or his robot side-kick, for that matter. And finally, believe it or not GPG, I like managing an entire party like in DS2. That way I can more readily enjoy a role-playing adventure by customizing each member of my party to serve a specific purpose. Why can’t I have a “bravado-melee-space cowboy ,” a “gun-slinging space pirate”, an “evil or McCoy-like” ship doctor for healing purposes, or a droid with some personality whose primary purpose is “pack-mule” in nature but can be upgraded with special abilities that aid the entire party? That way when I find that magical weapon for completing some quest or finding a rare treasure, I might actually have a character that can use it. This is the formula that was used successfully for Dungeon Siege I and II, I’m just not sure why they decided to “fix” something that wasn’t broken. For all the Dungeon Siege fans out there, I feel your pain! But don’t remain silent! Please let your feelings be known by posting your reviews, voting with your money, or even simply “approving” of this review. As for me I will use much greater discretion before I purchase another title by Gas Powered Games. GPG - fool me once shame on you … fool me twice then shame on me!