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Sorcerer King is a new kind of 4X from Stardock, an independent studio with over 20 years of experience making strategy games.
A New Kind of 4XSorcerer King is a new direction for 4X game design, pitting the player against a single overwhelmingly powerful enemy instead of a set of evenly matched factions racing for abstract victory conditions.
Think of the Sorcerer King as the evil mage who won the last traditional 4X game. He has already conquered the world. His enemies (including you) are scattered, their armies broken and cities torn down. His dark minions have free reign to terrorize the survivors everywhere except a few tiny outposts of civilization (like the one you start in) too insignificant to crush.
Asymmetrical GameplaySorcerer King is built around the concept of asymmetry. Your goals (kill the Sorcerer King) are wholly different than the Sorcerer King's goals (destroy the shards and therefore the world). The rest of the game revolves around this central concept.
The Sorcerer King doesn't play by the same rules - he operates on a completely different level than your scarce resources allow you to. A sophisticated "Game Master" AI controls his forces and other events in the world, managing pacing and generating threats to ensure an engaging game from start to finish.
What's In, What's ComingSorcerer King is in Early Access. That means it's functional but incomplete as we march toward its early 2015 release date. The main things you'll see improve during Early Access are polish, balance, and content.
The one major feature that is still being worked on is the minor faction system. The remnants of other civilizations will each have involved questlines and dialogues, and you'll have to win their allegiances before the Sorcerer King overwhelms the last shreds of hope they cling to. Letting them slip into the Sorcerer King's grasp will be a huge blow to your chances of stopping him.
Why Early Access? "We believe that a well-defined Early Access period helps our games be the best they can be. When Sorcerer King comes out in mid-2015, it will be a much better game than it would have been if we had skipped this beta period."
Approximately how long will this game be in Early Access?"Sorcerer King will release in the summer of 2015."
How is the full version planned to differ from the Early Access version?"The endgame will be more varied, with unique Sorcerer King encounters and events based on your actions during the course of the game. The story-based campaign will be available. Also, we'll have hunted down that rare beast the elders call "balance.""
What is the current state of the Early Access version?"All the systems are in and functional, but polish, balance, and content are all being worked on throughout the beta. Balance in particular - since Beta 4 release we've had everything working and are now focusing on getting the numbers and the pacing right."
Will the game be priced differently during and after Early Access?"No. Sales/promotions excepted, of course."
How are you planning on involving the Community in your development process?"We avidly read feedback and bug reports on the Steam forums and on the official Sorcerer King forums at http://forums.sorcererking.com. In addition, we host a livestream with the dev team every Wednesday at 3pm Eastern, where we show the latest build (when available) and answer community questions about the game at http://twitch.tv/stardock."
Requires the Steam client to install and play
Copyright © Stardock Entertainment. Sorcerer King is a trademark of Stardock Entertainment. All rights reserved.
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