Guild Wars Trilogy
My Guild Wars: Trilogy Review!
Ok, I know what your thinking, Should I buy this? Do I really need all three? I say yes. This is one of the best deals out there and it is a great game! Each game makes the other better. Guild Wars : Prophecies is the one of the best. Factions is short but a lot of fun, and Nightfall is really fun and long just like Prophecies. The game's graphics and challenge is great. The quests are so much fun, and there are so many of them you will never have nothing to do. The storyline is really good and well thought and every campain is great! I have been playing Guild Wars for over three years now and I still LOVE IT! I have played both World Of Warcraft and Guild Wars, and both are fun, but the Spawn camping in WoW is really annoying and you have your own world when you go out of towns and playing with friends is great! It is free to play online, unlike World of Warcraft, and I love it. You should go out and buy this today! Its so worth it. I hoped this helped you with your decision!
MUST HAVE GAME!!!
I have had this game for 3 years and absolutely love it! It has great graphics and a good story line. There are 3 campaigns and 1 extension that can add on to any campaign that you have. Arena.net made this incredible game that has only a one time fee unlike World of Warcraft and in my opinion is much better than WoW. There are holiday things whenever a holiday is near. Every weekend there are different events that keep you playing all day. The people online can be nice or mean depending on if they decide to. In the game there are guilds also known as a clan/group of people. You can choose to do the campaign or you can do player vs player and get a good build of skills to dominate anyone. This game is to big and good to summarize up to in only a few words. So all I can say is buy it and whisper me as (Heavens Gladiators) and I will be glad to help you along in role playing/campaign mode or even player vs. player. See Ya on the game and Good Luck!!! :)(:
Best free MMO out to date
Been playing since it was released. Great game. Cant wait for Guild Wars 2 to come out.works good on low and high end computers.
Captivating, Simple, A Good Game for Any Gamer
Guild Wars is a wonderful game for a number of reasons, but perhaps one of its greatest features is its free to play style. For any person who regularly plays an MMO, the game can be played on the side without draining your money. Other than its pricing style, the game offers a large amount of content that is hardly ever limited to questing. The series follows a simple style of missions, then quests, the missions again. While the actual storyline is rather linear, a character can pick up a number of quests at outposts, and carry them out. As for the missions, they offer additional challenges by which to achieve bonuses, objectives which offer higher payoffs when completing the missions as well as credit towards a series of titles (one per campaign.) The questing system is rather unconventional, following suit with the rest of the game, as it does not take the standard style of running around killing 10 of an enemy and returning to receive rewards. While the quests do require killing enemies mainly, they revolve around killing specific groups of enemies, a large number of them ending with killing a boss or boss-like foe. Yet again however, quests are hardly the centerpiece. The centerpiece to this game is it's competitive gameplay, storyline, and overall simplicity. The game is rather competitive in a number of ways, and regardless of whether or not you play PvE or PvP the game will always have some way that you are competing for a common goal. In terms of PvE, titles, money, and items all become the high goal. At the same time however, none of these are essential as the game adopts a the idea that all items at maximum level should have the same stats, but different skins. This allows for one set to be (mostly) used under different skill setups. This means that a player with no money and a player with a higher amount of money can function on a similar level. While money does grant certain bonuses in the forms of upgrades, most of the upgrades can be bought for relatively cheap, and offer only a slight gain of unruned characters. Anyone who plays casually however should be able to gain all the bonuses, so long as they don't waste money in gold sinks. As for the PvP style of competition, its pretty obvious how it forms its competition. Players fight for higher faction ratings so that their guild controls areas in the Factions campaign, they can fight for a higher rating in GvG, or gain more titles. The part of PvP that works the best is that characters can be created specifically for PvP use. While these characters can not leave the PvP areas, they start at level 20 and can use any weapon upgrades or abilities that you have unlocked across all characters. Additional skills can be unlocked with the PvP income, Balthazar faction, used mainly for buying skills, upgrades, or any other PvP unlocks. For the storyline, the game is immersive in its style of storytelling. While quests do grant pieces to the storyline, key points are marked by cutscenes of the game. In these cutscenes, characters are directly involved in speaking. This surprisingly small detail adds a large compelling feeling to the game as if you truly were the hero of the game, rather than another player who simply runs around and kills things. To this effect, it seems better in the fact that it does have a compelling storyline, and therefore makes you feel like what you're doing has a purpose other than monetary gain. The last golden piece of this game is its simplicity. For any gamer who remembers the old days of gaming, video games such as Mario operated off of a simple two buttons and offered an easy way to sit back and enjoy the game rather than worrying about what skills should be linked to what buttons. Now, while Guild Wars does have a larger number of skill hotkeys than classic games, the number of skill you have on your skill bar is limited to 8. This is a twist from modern gaming as it allows a player to easily utilize all of their abilities, and truly makes them set up their abilities in a way that synchronizes. Due to this large restriction, players are given a number of different playstyles in each class, depending upon the situation they are in. While building can be frustrating for some players, it can be unintentional fun for people of strategic minds. For players who don't wish to make their own builds, there are websites (and players) which will offer you methods of obtaining builds from the current metagame. Finally, while I did not mention it above because casual players may not find this a fun part of the game, Hard Mode offers a large amount of replay value on a higher difficulty. Hard Mode allows for higher in-game payoffs, and challenges in the form of replaying missions at a higher difficulty. or vanquishes. Vanquishes allow players to enter Hard Mode, and clear out the entirety of an area in an attempt to rack up points for titles. While it sounds rather boring to do, the thrill of killing several hundred creatures can be rather exhilarating when it offers this much of a challenge. Once again, Hard Mode would be directed more towards a hardcore gamer as well, who is more likely to enjoy this feature. This sums up the wonderful features of Guild Wars, however for new players, I should mention the following: Guild Wars is entirely instanced and therefore you will never be kill-stolen. However, things will not simply respawn (most of the time) and therefore if specific enemies are being farmed, you must leave the area first. Also, you will almost always play in a party of either computers or players, NEVER play alone.
This is a great game. It has character customization, good selection of classes/professions, good skill system good attribute system, great storyline. The graphics and cinema sequences are good. Arenanet is always updating and adding to the game. This game features group or solo player versus environment, and solo or group player versus player. All three campaigns are interactive, in that a character from one campaign or continent can cross over into the others. Guilds are available. No monthly fee, ever. My wife even enjoys playing this game. Character classes include: warrior, monk, elementalist, necromancer, ranger, ritualist, assassin, dervish, and paragon, and mesmer. This has a unique dual class primary secondary class system. The missions and campaigns are long enough to play for years, literally.
Something for everyone
Thanks for taking the time to read this. First off, If your looking forward to Guild Wars 2, and you'd like to get an early taste of things, look no further. This game is rich in lore, adventure, and challenge. This game oozes lore. By completing quests driven by a powerful story, you will be sucked into a world of mayhem and hope as you face off against the ferocious Charr. Questing is a major part in the game. Some quest will help guide you towards story driven missions, while others reward you with new skills, weapons, and experience. The world of Guild Wars can be unforgiving. Having friends to help you along your journey can shift the tide of battle, and enhance your enjoyment. Though Guild Wars has been out for 5+ years now, it is clear to see that some of the graphics are dated, but do not let that fool you. Where it lacks in graphics, it makes up with many innovative and rewarding experiences. When you travel outside from the forts and cities, you will find yourself in your very own instanced part of the world. This is both unique and clever. There is no kill stealing, nor grief from other players, and if you want to adventure with your fiends, just have them in your party before you leave town, and they will accompany you in your own instanced area. The world in Guild Wars is gigantic. Quests will have you travel to the farthest reaches and back. Though the areas are expansive, it comes at a cost. Each area is laid out in a series of paths. Each path can branch off to different areas to explore, however, you will still be traveling on a set path. There is a problem with invisible walls, and the lack of a jump button. This is not to much of a problem due to the layout of the maps, so you probably wont even miss jumping. Many people still play this game, though most have been playing for a long time. The level cap is set at 20, but getting there is a long process. Overall, Guild Wars has a little something for everyone to enjoy. For those planning on playing Guild Wars 2, the addition of "Hall of Monuments", is a neat feature that seems both enticing and rewarding. At such a reasonable price, Guild Wars Trilogy is definitely worth the time and money.
more replay value than anything
guild wars is so addicting you will be hooked for years on end, you can do anything you want and go wherever you want. the game is better to do with friends who have experience makes it alot easier for you and the best part about the game is no subscription fee,if you don't know what that means then you don't have to pay a penny after buying it,also if you have internet with a certain amount of usage like me it doesn't use that much if you are wondering.
FREE version of WoW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This game is Beastly Amazing! It is perfect for people who want to play with friends and mess around! What like about this game the most is the festivals on the holiday weekends! Most people try to get tonics and transform into different creatures!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Guild Wars is a great trilogy each game having its own special storyline, loads of great quests and a lot of people to chat with, not to mention plenty of title's to work on.
The perfect game to play with friends
Great game, long lasting appeal, no subscription fee. Its perfect