Arcania: Gothic 4
Play the Demo
Play the demo and decide yourself and, most importantly, if the game will run on your computer. The demo is pretty interesting and gives you an idea of most of the gameplay mechanics, though crafting was left out of the demo (pretty sure it will still be a part of the game?). The story seemed kind of muddled and a familiar character shows up in the beginning with no real explanation. Hopefully it all fleshes out in the full version after you leave the tutorial island that is the demo. The new level up mechanic seems kind of interesting, instead of using trainers it seems like you just apply points to certain skills and recieve bonuses. As for fights, the seemed kind of easy, though one should remember that this was on the tutorial island. All-in-all it looks like it is shaping up to be another good game (I've played all of the Gothic titles and enjoyed every one of them).
The demo was good...
... so this should turn out to be a very decent game.
Like the reviewer said below me, you do not learn skills like you do in the previous Gothics. Pay this guy "x" amount of gold and 10 skill points. No... instead you get something like a "skill graph", thats the best way to describe it. I would not really call it a skill tree. This takes the "grinding" out of the previous games and to me at least makes it more enjoyable. Somehow in the game I was able to make a recipe without cooking, but I dont remember how I did it. I dont think that was crafting but I am not really sure. I did see a hammer on screen and it did say "craft." But I do not know why I would consider that actual crafting. Combat is simplified as well as the magic system. Beautiful graphics and sound are a plus. Voice acting is a LOT better.
Story seems better too.. similar to a movie. Unlike Gothic III your path is clear, you do not have to "go to this camp first, help these guys and find your own path" type scenario. No.. it is clear where you need to go and what you need to do at all times. There really is no confusion about what to do.
All in all I think this will be an excellent RPG to add to your collection.
I am a huge fan of the Gothic series. In fact I was even singing Gothic 3's praises once all of the bugs were patched. What was a nightmare was "Gothic 3, Forsaken God's" which was literally unplayable. Had to be one of the most disappointing and horrible add-ons I've ever seen in my over 20 years of PC gaming. That being said I will be purchasing Gothic 4... without a doubt. I won't read any reviews first I will just buy it. JoWood studios has put out some of the most intriguing RPG's ever and I will forgive a few bad releases. I hope they will redeem themselves with Gothic 4. (Even though I realize they are not the ones actually producing the game... the name is still there) I can't wait to see Gothic 4 will completely take me to another time and place and provide the same fun as Gothic 1 through 3 did.
DL the demo its FREE
Now many of you remember the gothic series and also remember the many bugs that seemed to plague the second and third title and the horrific output of the standalone expansion to the 3rd title. Despite that this game has recieved a cult following and the first 3 titles were some of the most enjoyable rpgs I've ever played. The nameless hero never voiced an opinion and you were often able to solve quests in more than one outcome. Npcs had scheduals and gave the game world a sense of realism. There was always many rewarding side quest to do and lots of hidden treasures that rewarded the curious explorer. This new installment has been developed by a NEW studio keep that in mind. Jo Wood may have done this in hopes to escape the many bugs that this title series usually releases with (fans can only hope). Alot of the series previous elements sofar in the demo seem intact but the voice acting and visual character movements during in game dialog scenes made me cringe alittle out of dislike, but the combat seems smoother and the bow mechanic is very pleasing. The crossbow in this version is much more efficient than in the past titles and the combat in general seems improved to be more progression friendly(easier).The visuals were very nice but npcs didnt seem bothered by me tresspassing and stealing their stuff which in past titles they were very protective of their property making stealing more fun and trickier. I liked the element of finding trainers to learn certain abilities, but seems that will no longer will be present. All in all new comers will find a pleasurable rpg experience, but the new release will be met with mixed feelings by returnees as they approve or disapprove of the different elements changed, improved, or removed from this title by the new studio.
It is good for us that have followed the series.
Motion seems stiff. When you jump you look like a pogo stick in armor. Walking or running (Not sure which it is in the game because you cannot change. And if it follows 'reality' which that part seems to, then the whole of physics should be also) is slow. Painfully so the "Hours and hours of gameplay" has to be from how slow you walk going to mission areas. I have found no way to speed it up like L-shift for run or some such command. It is annoying. What?...no 3rd, 4th and 5th mouse button usage without macros? I have games that are 8 years old that accept input from these buttons in the controls menu. Inexcusable. And who doesn't incorporate the scroll wheel into their game? Seriously. I WILL admit that the simplicity of it is a refreshing change but some complexity is needed to make controlling the game really worth the time to play. Combat is a bit 'clunky' as far as foot and torso movement; but the slight pauses and swings add some reality to it. No way to highlight items you can interact with; another RP no-no. Items are standardized. As in: A large wooden shield that gives a + to stamina...all seem to be +8 in an area. There doesn't seem to be any "roll" or calculation for odds of getting something better or something worse as in the additional buffs in area items.
Choices in dialogue: There are NONE. You can only go one direction, even if there are 3 choices they all lead to the same place. Not really any reason to have them there if they all will continually be the same, just sayin'. All the NPCs...there are only perhaps 3 maybe 4 models for them. All the same faces etc. That made me sad. I was standing in a field and I could see 5 repeating texture blocks RIGHT where I was standing. If it was reality and I was in a yard it would have been a 10 square foot area. Another moment of sadness.
A very small handful of crafting recipes for equipment or weapons. Very, very small. Item variance is almost non-existant. Would have been GREAT fun if there would have been a "roll" for equipment recipes so there'd be a reason to play the game other than just the final ending. Leaves it with no replay value.
Play the whole game not knowing the specifics of the attack on Feshyr (Your home island/town) and all of a sudden when you get to the castle it is announced; but you act as if and ask questions as if you already knew the answers.
The teleport system is really, hmm, lame. Can't even teleport town to town. Considering how 'slowly' you walk, that would have been nice at LEAST after the main quests were done in the area so you'd still explore.
The dialogue...oh my. Some is OK. Most the emotions are all wrong. The nameless hero sounds angry when he shouldn't, yells a lot for a peasant. It is really off. People ask questions but they are verbalized as statements. Which is silly. Don't care if it is translated. That is what human translation is for. Adding in to that many of the female voices are...falsetto; for those of you who do not know what that is it is when a male speaks in a pseudo-female voice. Go you guys trying to emulate Monty Python but not being funny with it; failing miserably. Random vulgarities that were somewhat misplaced and/or unneded. I think the dialogue person just had to have so many words by "July" that they added some dialogue in with a dart and dartboard.
Pretty. But almost "kiddy" in look and feel. Reminds me of Fable: The Lost Chapters and its almost cartoony way.
The combat though fun as all hack 'n slash combat is! Its just too much like a console scroller for my tastes, overly obvious sword swipes that are more for showing the "SWOOSHING" than for anything sensible. At least it didn't have ridiculous and 'special' swords that were 9ft long and 1ft wide. Thank goodness!
The fact you can run around with a shephard's hook and whack sheep made my day! I laughed and had a good time. Turning on/off "Roleplaying" elements, like being able to interact with beds and such is a great idea also, and VERY forward thinking as far as the on/off element of it. I'm impressed. The automatic zoom to OTS view when you sheath your weapon is an outstanding idea and works well!
All in all? Fun to play. If I'd have known about the lack of button assignment and usage for mouse and how pathetic the selection of crafting weapons and equipment was I'd have waited until I could have done a Digital Download for 10 bucks in a year or so. As a HUGE fan of Gothic 2 and 3 I have to be blunt and say even with their buggy ways they were much better. But this is STILL a good game. I did enjoy it; even if I finished it in 16 total hours of game play.
Probably another trainwreck
Gothic 3 was a nightmare. I've never seen a game with so many issues, bugs, glitches, etc. I cant believe a studio would release such a game, what a joke. Even the patches that was suppose to fix the bugs didn't even work right lol, and they weren't even made by the game company, they where from the community... I think they have good ideas, but absolutely fail at executing. Lets hope they learn from their mistakes and make something worth putting some money down on. So far this game looks promising, the graphics look amazing. We'll see..
previous poster is wrong
This isn't a prequel. It's set 10 years after the events of Gothic 3, where the nameless hero from the first 3 games is not ruler of the land, and is your opposition, at least for the beginning of the game. There were new videos showing off the weather, combat and spell effects, as well as the land itself in some bit of detail..look on youtube for more and the correct information. I've followed the Gothic series from its inception, and prefer it or Risen's style to the Elder Scrolls series, when it comes to in depth action rpg genre, and for the amount of things you can do in the Gothic world, from parry, to change stances of combat, to zoom in when drawing your bow for a focused shot, I hope that Pirannabytes this time around retain what made Gothic a great game series, and it translates to more than a typical hack/slack on the consoles. BTW if you had downloaded the 1.72 community patch for gothic 3 that came with the enhanced edition, then you would have had far less problems. For a game that came out nearly 5 years ago, Gothic 3 can still push new and modern hardware and video cards for the way it implemented the OpenGL, and OpenCL along with the in game physics. I for one, hope they give this a proper collector's edition with tin case, map, book of lore of the world and ancient's message, just like I would hope that the German release will get. Keep your Final Fantasy's give me involving gameplay opposed to turn based modernized(but still turn based combat with pretty cinematics) gameplay any day.
I think its a great game!
I think this game is great. the graphics are very good and the voice acting, i've seen a lot worse. the controls are pretty easy and player friendly. i defenatly dont think it deserved a 6 in gameinformer.
Even though the original release of Gothic 3 was completely riddled with bugs, like so many are saying, after the following patches, it ran very well and I enjoyed it very much! There was a number of things that could've been improved but overall, it was still a very fun game. The screenshots for Arcania (Gothic 4) look amazing, let's hope the gameplay matches, especially the combat. This one is actually NOT a prequel...the official website states that this game takes place 10 years AFTER Gothic 3, I'm hopeful that this will be done well. They did get a ton of "new blood" by switching companies so, I'm very eager to buy and play!
..hopefully it will not be like Gothic 3. In case one doesn't know it's basically Gothic 4, but a prequel. Looks good so far, and hopefully it will not disappoint.