Kingdoms of Amalur: Reckoning - The Legend of Dead Kel
I loved the pirate themed setting of Gallows End! Although, as much as I liked the story, I didn't feel like it properly painted a good picture of Dead Kel, nor did I feel like it was a strong enough pirate tale (I'm big on pirates). I was a little disappointed that there wasn't increase to the level cap as well. Having beat the main story and reaching the cap prior to Dead Kel, as plenty of others have, more levels would have motivated me to explore more, and stretch out the story a little. Ultimately, I felt like the building, expanding, and recruiting for Gravehall Keep was the real gem of the expansion. Final Thoughts: $10 for an additional 10-15 hours of game play = worth it.