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The Legend of Zelda: A Link Between Worlds by Nintendo of America

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  • Fantasy Violence
The Legend of Zelda: A Link Between Worlds is rated 4.4 out of 5 by 73.
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  • Platform: Nintendo 3DS
  • Publisher: Nintendo of America
  • Developer: Nintendo of America
  • Category: Action , Platform
  • Players:1 Player

Product Details:

The Legend of Zelda: A Link Between Worlds is a new game with a new storyline set in world of the Super NES classic The Legend of Zelda: A Link to the Past.

Game Informer Platinum
Hyrule's Epic History

Heroes of the Past

In a time of great turmoil, the seven sages of legend sealed away the evil Ganon and restored peace to Hyrule. Many generations later, the kingdom is at peace under the benevolent rule of Princess Zelda.

Dark Wizardry

On an errand to deliver a sword from the blacksmith's shop, Link stumbles upon a magical attack. The sorcerer Yuga transforms a young girl - the descendant of a legendary sage - into a living painting, defeats Link, and vanishes.

Mysterious Benefactor

An oddly dressed stranger returns Link to his home and gives him a mystical bracelet that will prove invaluable in the adventure to come.

A Stranger in Lorule

Granted the power of interdimensional travel and equipped with items rented from Ravio, Link must travel between Hyrule and the dark mirror world of Lorule. Its dungeons are treacherous, but they lead to an even more ominous confrontation

Wall Merging

Link's most powerful tool in this 3D adventure is the ability to go 2D at critical moments. It adds a new dimension to the tricky dungeon puzzles that have been the hallmark of the series. Nowhere to stand? Just jump into the wall as a living painting and scoot around the corner to a safe ledge. Careful though - you can't hang out on the wall as long as you'd like.

Merging with walls is handy trick for getting through dungeons and evading enemies, but its most important use might be inter-dimensional travel. Flatten yourself out to slip between the cracks that connect Hyrule and Lorule.

Weapons Rental

Any fan of the series knows that completing a dungeon often required specific items, and you needed to complete tasks in a certain order to get the items. Not anymore. All of the basic items you can equip are available at Ravio's Shop - you just have to pay for them. That gives you the freedom to explore the world and try out dungeons as you see fit.

When you rent items from Ravio, there's a catch: you'll lose them if you get defeated in a dungeon. You do have the option to buy them later in the game, if you have the Rupees to spare.

Features:

  • A daring adventure awaits Link in Hyrule, where he can use his new ability to become a "drawing" and move along walls of dungeons. This opens up ways to explore and puzzle elements that give Link access to locations he could not otherwise reach.
  • The game brings this top-down, 2D world to life with elevation and depth made possible by the Nintendo 3DS system's stunning 3D visuals that reinvent classic Zelda game play at a constant 60 frames per second.
  • Using the touch screen, touch and drag the item from the items window and switch the item assigned to the X and/or Y buttons.

Specifications:

Game Details

Connectivity
StreetPass Compatible
Number of Players
1 Player

Important Information:

Check out all the latest The Legend of Zelda: Breath of the Wild games and accessories available for Nintendo Wii U now.

Game Informer Rating:

Rated 10 out of 10 by Game Informer.

Rated 4 out of 5 by from Awesome Game This Game Is Full Of Challenging Puzzles And Reminds Me Of The Original Zelda Games, I Highly Recommend This Game To Anyone Who Is New To Zelda, Or Just A Fan Of The Original Games.
Date published: 2016-09-12
Rated 2 out of 5 by from Worst Zelda Game EVER!!! I have always loved zelda more than any other game and i was so excited to get this game. When I finally got it i discovered that it was completely targeted towards kids and the dungeons were way to easy. There were so many times I just wanted to smack Ravio with my sword that looked like plastic. Not to mention link's hair looks completely weird and nothing is nearly as good as I hoped it would be. If you are looking at buying this game don't, it will be a waste of your money
Date published: 2016-07-01
Rated 5 out of 5 by from The Best Zelda Since Twilight Princess! This is the best Zelda game made since 2006! I loved Twilight Princess, but this game blew me away. I instantly fell in love with this iteration of Hyrule and all its characters. The controls are very responsive and the music is incredible as always. Of course you have the regular guys like Link, Zelda and Ganon, but, this game introduces three new important characters: Hilda, Yuga and Ravio all three play important roles in the epic story. Also, this game is both a sequel and a remake of A Link To The Past. One of the major things that sets this Zelda apart from all the others is that items are not found in dungeons, You rent/ buy items from Ravio. The instant I beat this game, I made another file and played again. The Legend of Zelda: A Link Between Worlds is one of the best looking games on the 3DS and is a must buy for any 3DS owner.
Date published: 2016-04-05
Rated 5 out of 5 by from fantastic instantly reminded me of one of my favorites, a link to the past. for those already into l.o.z series, or just wanting to begin playing these, it is a great game! highly recommend :) give it a try, you won't regret it
Date published: 2016-03-29
Rated 4 out of 5 by from In my top five Zelda Games. So, I'm a massive Zelda fan. I've played all but three games, The first two (I don't have an NES) and Skyward Sword (I refuse to buy a Wii). A Link Between Worlds is only out ranked by Wind Waker, Ocarina of Time and maybe Minish Cap or Majora's Mask. I absolutely love the game. It is absolutely beautiful to look at, the sound track is amazing, the gameplay feels like the Minish Cap and I believe it will, or at least should, become a classic. However, it's not all good. There are two mechanics that I find interesting. First, is the 'wall merge' this is a cool little mechanic that allows you to merge into a wall for a short time. It's not that I don't like this mechanic, but it's integrated into a ton of puzzles and I have a tendency to forget about the more gimmicky mechanics like this which causes me to get stuck (even on my third play through). Second, is that you 'rent' most of you items. Now, this one really sucks. When you die you lose all of those items. But that is not the reason I hate this mechanic; the reason I hate this mechanic is that you never know just exactly what you're going to need in a dungeon. If it weren't for this mechanic Link Between Worlds would easily be my favorite game of all time; it is awful and should NEVER be put into another Zelda game.
Date published: 2016-03-08
Rated 4 out of 5 by from Fun to the max! In my opinion, his is one of the coolest games of the Legend of Zelda series. Considering how many games there are, that's saying something! It's not too easy, but it's not impossible. The effect of being able to merge into walls is incorporated immensely, which I think makes the game all the better. The duration of the game isn't too lengthy, however I can't really give you a good estimate on that since I binge-played for a couple of days... Anyway, I think this game is worth the buy!
Date published: 2015-12-30
Rated 5 out of 5 by from The Legend of Zelda in its purest form. The Legend of Zelda: A Link Between Worlds embodies everything that the Zelda franchise is, and should be, in its purest form. I would call this THE definitive Zelda game, and the one that any fan of the franchise absolutely MUST play, if they want to maintain any level of credibility. Zelda, before all else, is a game about exploration, and puzzles. Delving into caves and dungeons is the vision Miyamoto had when creating the first one, and has been the game's signature modus operandi for the last 27 years. ALBW is that, in its purest form. Unlike almost all previous Zelda games, this one offers you almost absolute freedom to you as far as your adventure's direction. Aside for the Sand Rod only being obtainable after you finish a certain dungeon, you are presented with all of Hyrule's dungeons at once, ready for your spirit of adventure to explore at any point in time. While the story does suffer slightly for this, with no smooth progression throughout, gamers that don't absolutely require a constant narrative won't be put off by this fact. The underlying plot remains, with you rescuing/retrieving several Artifacts of Plot Progression +1, true to Zelda Style, upon whose collection, the story progresses accordingly. There is, unfortunately, very, very little character development of any sort, perhaps the single notable case being Ravio. While I am a sucker for character-driven gameplay, this game doesn't style itself as a character-driven game, and as such, cannot be faulted for this. The second distinctive feature of Zelda gameplay is puzzles, and this is where ALBW bursts forth, outshining the rising sun and bestowing cinnamon tans upon gamers the world over. The puzzles in this game are easily the best that any Legend of Zelda game has seen. Ever. The game's core mechanic of turning into an image on a wall comes into use in every dungeon, and many places in the overworld. Sometimes it is used in obvious ways, and in others in such brilliant ways that, even though the game clearly requires the player to use them, one just can't help but pat themselves on the back, because it is just that satisfying. Make no mistake, A Link Between Worlds makes you feel smart. The ultimate puzzle master, the likes of which Professor Layton would bow to! The game's numerous puzzle-solving items come in handy in a wide variety of ways, and are of a rather wide variety themselves. The devs showed some real creativity with some of them, while others are simply iconic to the Legend of Zelda series, such as the Hookshot and Bombs. But this leads me to one of the game's few shortcomings: The Boomerang. Simply put, the thing is useless. EVERYTHING it can do, the hookshot can do better, and there is a grand total of ONE puzzle in the game (In an option mini-dungeon that leads to a stack of rupees, specifically) in which only the boomerang, and not the hookshot, will work. Truth be told, I think the Boomerang was only put into the game because of how iconic it is, and that irks me. Other lackluster items would be the Sand Rod and Gust Stick, or whatever it was called. The two are extremely situational, but both have positive traits to outweigh their obsolescence. The Sand Rod, for one, makes for some INCREDIBLE strategies. While utterly useless in combat, and basically anywhere outside of the desert, the Sand Rod's function, and its ability to work in tandem with Link's imaging power made the Desert temple, hands down, the most interesting, fun, and fulfilling dungeon in the game. Sadly, the rod is of no use whatsoever after that, aside for retrieving one Maiamai in the village. After the Boomerang, I say this should be the last item you upgrade. The Gust Stick, while bordering on useless as a puzzle item, is one of the best items in combat once upgraded. When empowered by the Mother Maiamai, it stuns anything within its (now greater) range, and I was surprised to find it probably the most useful weapon in the gauntlet on top of the Mountain. Others often cite Ravio's lending and selling items as one of the game's faults, but when you set aside the frustration, you have to admit the system is brilliant. It's a punishment for death so that it's not just a slap on the hand, gives you a reason to save and economize those rupees you save up. I can't emphasize enough just how fantastic a Zelda game this is. The only person I would not recommend this to would be one who only likes character and narrative-driven games .
Date published: 2015-10-27
Rated 4 out of 5 by from Not What I Expected, Nonetheless Great! Keep in mind I am just starting to get into gaming again, but I thought that this game would be different. I was expecting more of a fast-paced action game, not necessarily a puzzle game with a little bit of action. Nonetheless I love it! I understand the hype about the zelda games now. It was challenging at first since I am not used to the format of the zelda games, but the farther I get into it the better it becomes! Anyone of any age will love this game; seriously, go for it!
Date published: 2015-09-23
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