It seems to be a new twist on Harvest Moon and Rune Factory. I am saying this because like Harvest Moon it sounds more like a game focused on selling and making a profit, but has no mention of fighting like Rune Factory does. However it now has a bonus of a cute dragon plushie which to me hints at a possible fantasy aspect like Rune Factory has just no fighting or farming instead you do good old fashion trading which requires talking to people and getting them to like you. It will no doubt have a love relationship aspect in it given the first line in the product details and it is probably giving the choice to choose gender of your character given the cover and lack of gender pronouns used in the product details. I am looking forward to the change from farming and/or fighting and have preordered and already paid for the game.
The game really depends on your taste.
I got this game because I thought it would be interesting to run a shop and it was from the creators of Harvest Moon. I have put in around 32 hours into the game since the day I got it on release. I will admit I was disappointed in the beginning. You start off the game with a small store and a few items to sell. You're also just thrown into the game. The little flying rat tells you that your grandma died and you're here to run the store. The game literally starts from there. The game said you can wander around town to find materials but I rarely find anything. The most i find are a few mushrooms and fruit but they spawn every other day. This game is really for people who like putting in a lot of time into games that require merchanting as a main source of income. A majority of the income i make in the game comes from me buying goods from other vendors to sell at a higher price at my store. You have to understand what the people want and have a balance of cheap and expensive items. Although this sounds like a slow pace to make money, there is a odd way to make extra money in your store. To make extra money, you would need to sell a lot of items in a chain of customers. Each customer buys one item so you make them wait in line for seriously long times that a normal person would have complained to the manager of the whole store. Sucks to be them when they find out that YOU are the manager. Now the really bad factors I disliked about this game. 1.) The game lack instructions. Seriously, did they even consider the fact that people want to know how to expand their store? I had to find out myself by talking to the twins at their store. 2.) The stores. They don't have open hours for you to see. You just walk out and HOPE they are open. But remember you have customers lining up at your store because you can't close the thing. 3.) I want to close my store once in a while! You aren't even allowed to close your store. Never. You open at 6am and leave it open until 12am. People will always visit your store even when you are out looking for goods for talking to people. 4.) The camera sucks. You can't control the camera and it changes so suddenly that I run face first into countless walls. 5.) My last issue is the inventory. You can't access your inventory outside of your store. Without this you can't gift items to your friends or would be wife or husband. They completely took out gifting unless you sell the item to them in the store.
Enjoyable, addictive, confusing
I had big hopes for this as I enjoy the Harvest Moon games. It is just as addictive. It is very fun running and customizing your shop. The core gameplay is solid and a blast. The problem arises from absolutely no hand holding. Like detailed tutorials and a solid lead to advancing plot? Well, this game doesn't. If you are OK with figuring things out for yourself then it's not so bad. Its fun and keeps you playing, thinking just one more item. Gotta sell just one more thing.
Seeing as this game is created by the same creator of harvest moon, I'm probably going to get it. I love those games.
Great idea but missed the mark
The game had great potential but it missed the mark. The bare bones of it is you're put in charge of a store Harvest Moon style and gotta run it. Ok I like the sound of that. Each game ends out differently? This sounds kinda like other titles that promised this but didn't reach it but I like where your head's at. BUT the gameplay doesn't quite get to where it needs to be. There is very little in the way of the game telling you what you are supposed to do. Such as where can I get more stuff, apparently from some random guy that sells stuff to you; what stuff can be sold in my shop, no way of telling before you buy it; Where do people live, get out there and look and make a mental note because that map is useless unless you have already met the person in which case you can stalk them. One thing that bugs me is that you cannot not open the shop! You literally cannot leave your house without opening the store first. And when you leave the shop it doesn't close for a bit, you still have people coming in and wanting to buy stuff. Who leaves there store open with no one minding it! Other than that its relatively to fun to play in short bursts. I couldn't recommend it for extended play. If you do you better mute it or the repetitive music, while good, may cause loss of sanity.
High Hopes, Low playability
I was excited when I heard that Yasuhiro Wada, the creator of harvest moon, was making a shop management game. However after limited previews and not a lot of press about the game I started to get a bit nervous about the game, however I decided to go ahead and purchase it (with the little dragon preorder bonus XD ). After plugging the game in to my 3DS I started to get excited as there was quite a few customization options for the character creation which boded well for the rest of the game, or so I thought. The intro is a short clip of overlay text explaining you've inherited your nana's shop. A small cute floating rat explains how to do the basics of the shop layout and pricing and how to open the doors to the public. That's it. From then on out you're on your own, no explaining if you can leave the shop, how to close the shop, nothing. after the first day ( I apparently don't close my shop till after 10PM I went to bed and decided to explore the town the next day. Leaving the shop in the morning I wandered along a path (terrible camera work here as it stays way to close or at weird angles(you have no control over the camera, it's all fixed locations) The mini map provided was very weak and the locations you go to are by in large very similar looking. I ended up getting lost and it took me 20 minutes to find my show again. the world is wide open, empty fields with trees around them, and while I know that people move into town and start filling the fields outside of your shop the game is ugly, very ugly. Fighting controls and a difficult camera make this game nearly unplayable. I was bored with it in about an hour, I put it down to play something else, I came back and played for another two hours but it really didn't improve. I would say avoid this game as it does not have the high level of polish and playability that you get with a harvest moon game. TL:DR It's definitely not harvest moon, bad camera, bad controls, ugly and no fun, give it a pass.
Don't waste your time or your money...
Let me start by saying that I love every Harvest Moon game and Rune Factory. I received this game today and I've been playing it for about 8 hours now. It is absolutely terrible. It's NOTHING like Harvest Moon. The graphics are bubbly and boring, the camera angles make me run into walls constantly, the music is making my ears bleed. Seriously, there is no soundtrack. The same song plays non-stop as you have people shopping in your store. And your store is open from 6am-12am with no way to close it during the day, so if you run out to talk to people or collect items, your customers are sitting there waiting for you to cash them out. There's also no way to give gifts or even hold an item outside of your store unless you run out of your store while holding it. I've also been playing for, like I said, 7 hours nonstop and still haven't even been able to increase my store size once. AND there is nothing to do other than sell items and talk to people...you can't farm, you have no animals, you can't mine or chop down trees or fish or anything. There is also about a 2 minute tutorial in the beginning and then they throw you to the wolves. They don't even tell you what some symbols mean in your daily ledger. It's a complete disaster, and seriously, shame on Natsume for shipping it like this. Horrible game. The only reason I've played it for so long was because I was waiting for it to get better, which it never did. I feel completely ripped off for having spent $40 on this.
I set my expectations too high...
I had been waiting for this game to come out for almost a year after it was announced. I begged my bro to get it for me for Christmas and he did! (along with Rune Factory 4). I was so excited! I mean come on! With a large predecessor like Harvest Moon, how could I resist?? well in a nutshell, I should've... Game starts out nice, good customization options for sure! but then, when it starts that's when it decided to go downhill. After the little sprite thing tells you how to sell stuff, ur on ur own for the REST OF THE GAME. When I was able to go outside, I was surprised and ticked off on how the shop stays open when you leave it... IT STAYS FLIPPIN OPEN!!! WHY!? It made no sense. After meeting only 3 people in the town (because its hard to find barely anyone wandering about and the map is complete horse p00p), I went back to my shop at night to find a long line full of angry customers! After about a month of in-game play, I've made absolutely no progress with anything, still have only met the same 3 villagers and only 1,000g to my name. Don't have hopes for it like I did. you'll only be crushed. I've had it for 8 months now and was mentally done with it in about a week =-=
Awesome but some things that may bug.
To start off the game has the same graphics as Harvest Moon A New Beginning. At first when you start off it is as confusing as being a second grader learning Algebra. There are no clear instructions in the game as you play. But, I like a challenge so I was fine with it. I feel like the game has a great story line that,unlike all the Harvest Moon games, is very unpredictable. That keeps me very interested in the game. The music in the shop, at first, was pretty awesome. Now I wish there wasn't that chorus of nothing but "lalalalalalala" wasn't in it. One thing that really bugs me is the fact that you can't leave the shop without opening it to customers. It has to be open or you're stuck in the house forever. And when you leave to go do stuff like adventure the complexly huge town you live in, it stays open. Which opens into my next petpeeve about the game. The camera angles. It took forever to get used to them and well, it still get's me. The camera angle changes suddenly and confuses you to death. I like the fact that the game doesn't shove marriage as the top priority too. It would had been nice if there were changing seasons and if after say something really really depressing happens, they don't use the dialog from before it happened. a Character was just crying to death in an event then after it you go to talk to them and it's like "What a wonderful day it is. You should eat some of my crops" . Sadly I would not recomend this game to somebody who can't handle a sudden, out of the blue, tragedy. Personally I love the game to death and will keep it forever. I hope my review helps.
The concept was wonderful but the execution sucked big time. The camera changes are sudden and cause problems when moving and the shop is small and I see no expansion in site. Overall compared to the Harvest Moon series and Rune Factory series that this company also does it fell very far away.
I would not suggest this game to anyone as there is no manual and you are thrown to the wolves like other reviews have said. I did like the cute graphics though but Rune Factory 4 had better, as did Harvest Moon: A New Beginning.