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Fire Emblem Fates: Conquest by Nintendo






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  • Animated Blood
  • Fantasy Violence
  • Suggestive Themes
Fire Emblem Fates: Conquest is rated 4.0 out of 5 by 9.
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  • Platform: Nintendo 3DS
  • Publisher: Nintendo
  • Developer: Nintendo
  • Category: Strategy

Product Details:

Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you're an heir of Hoshido, raised by Nohrian royals. If you walk the path of Conquest, you must fight to change your misguided kingdom from within. Command warriors with expert precision and forge deep relationships to master this turn-based strategy game.


Fire Emblem Fates: Conquest

Changing The System From Within
by Javy Gwaltney

Wage war while trying to cure your own kingdom of corruption


Amazing cutscenes and environments make the fuzzy character models easy to look past


The orchestral soundtrack is incredible though the voice acting leaves a bit to be desired


The systems are satisfying even if they require players to take the initiative to learn how they work


Conquest is a challenging game that richly rewards players willing to undergo its trial by fire



Fire Emblem Fates: Conquest is not a kind game. It's not cruel for the sake of being cruel; it expects greatness from its players. The trick is earning that greatness. It thrives most when it's putting players in difficult positions, forcing them to fight off a seemingly insurmountable force with only a ragtag group of soldiers. Fire Emblem makes these moments hit even harder because the soldiers you command are not just nameless units marching across a field but are instead people with well-rounded personalities, capable of falling in love with one another, becoming your best friend, or dying a horrible death because you made the wrong play.

Conquest tells an alternate version of the story seen in Fire Emblem Fates' other installment, Birthright. Instead of your hero siding with the noble nation of Hoshido, you fight alongside the warriors of Nohr. It's a dark fantasy epic filled with political intrigue that had me questioning who, and what, I was fighting for all the way through the campaign. Where Birthright forces players to answer tough questions while making tragic sacrifices for the good of a nation, Conquest is not merely content with philosophical complications. It twists the knife by making its campaign more difficult (and more complex) than Birthright's straightforward quest.

Both Conquest and Birthright make it fun to tell your own story through your decisions in battle, but the games are rewarding in different ways (for more specifics about how the basic mechanics function, read our review of Birthright). Where Birthright offers a challenging experience that can be overcome by anyone with patience, Conquest is more vicious. It isn't necessarily better than the combat in its companion title, but it provides a different flavor of challenge, forcing you into corners and expecting you to strategize your way out. It's a nerve-wracking experience (especially when you lose characters), but surviving each map is its own kind of thrill and made me feel like a battle-hardened genius.

While the essential systems are the same in both games - the castle, battles, marriage - decisions bear more weight in Conquest, since you can't grind experience points. In other words, you can't build up an unstoppable force of heavy hitters through scouting out battles on the map like you can in Birthright. Instead, you're limited to doing the campaign missions, castle invasions, and the occasional challenge battle or sidequest. This makes brute-forcing your way through the campaign difficult, adding more tension and placing more importance on strategy.

See The Full Review at Game Informer

A brand new Fire Emblem experience is on its way for the Nintendo 3DS family of systems. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history. Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key - the closer your allies become, the better they'll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.

  • For the first time in the Fire Emblem series, your customized avatar is the main character.
  • Epic storyline centered on your avatar, forced to choose between bloodline and family who raised you.
  • New "My Castle" area to interact with your allies and build stronger relationships
  • Have StreetPass encounters with other players to visit their My Castle
  • Tap in corresponding Fire Emblem amiibo figures and Marth, Ike, Lucina, and Robin will appear in your game, ready for you to battle and recruit

Important Information:

Check out all the latest Fire Emblem Fates games and accessories available for Nintendo 3DS.

Rated 5 out of 5 by from A Journey In the Dark Fire Emblem Fates: Conquest is an installment of the Fire Emblem series that has a more "classic" Fire Emblem feel, with limited access to experience and gold, but also involves newer elements of the more recent Fire Emblem games. It was a pleasure to delve into the story of the Kingdom of Nohr, as well as the quirky cast that lives within. With a well written story, I found myself getting sucked into the story as if I were there myself, and heartstrings were tugged in the story's moments of grief. As for gameplay, it is just as enjoyable as the story. With major changes to the battle systems, such as weapons gaining unlimited durability and pairing up made much less confusing (at least for me), it made the game feel new, but still keeping touch with the standard mechanics of the games. In conclusion, Fire Emblem: Fates Conquest is a more challenging alternative to Fire Emblem Fates: Birthright, and can appeal to seasoned fans, as well as newcomers to the series.
Date published: 2016-06-01
Rated 3 out of 5 by from The Difference between Challenging and Frustrating Let me preface by saying I have been a fan of Fire Emblem since the first English game release, and have played through every English released Fire Emblem (Except this new trio). From my personal opinion this game is inferior to it's sister games Birthright and Revelation. This game is marketed as the harder version, and with good reason. The game scales difficulty exceptionally quickly, so if you are only using a few of your units, you will not make it very far in this game. The game offers absolutely no way to grind EXP to deal with the scaling unless you pay for the DLC (of which only the specific EXP grinding DLC will actually give you any). I personally also don't particularly enjoy the new Dragon Vein's feature, (which is in all 3 titles I know), and it sometimes feels like a complete gimmick. It is implemented simply to make some chapters harder, and others it's practically useless. This game can allow you to be challenged, but most of the time it just feels downright cheap, and when I have to rely on LUCK over half the time in a STRATEGY game, I would call poor design. I love the Fire Emblem series, but this game is frustrating, not challenging. I would wholeheartedly recommend Birthright or Revelation over this game.
Date published: 2016-04-14
Rated 4 out of 5 by from Worth it. I discovered the FE series with Awakening, which remains my favorite. Conquest is tough, tougher than awakening, waaaay tougher than Birthright. The grind is limited to the chapter and paralogue content. (With the map pack, you have limited grinding options that only helps minimally). Conquest forces you to strategize about all of your choices: what to level, who to level, when to level. Working on unit supports ASAP is necessary to even survive some battles. The objectives on maps are more varied and intricate than Awakening or Birthright. Reminiscent of Radiant Dawn etc, it's not enough to just clear maps. The animation is pretty nice and the soundtrack is phenomenal (for both Conquest and Birthright). I definitely recommend the Fates trilogy to fans of the FE series.
Date published: 2016-03-21
Rated 4 out of 5 by from A Return to Form for the Fire Emblem Franchise It seems it's been a while since a truly challenging Fire Emblem game released. One that tested a players skill and tactical ability, and flung many varying yet tough challenges the players way. Well Fire Emblem Fates Conquest I can proudly say does so very well. There's many different challenges to be had in this game, there is sieze the castle which is a series staple returning after absence in Awakening, theres one you have to identify and defeat a pirate before he steals your gold, one where you're surrounded by poison and medicine and have to maneuver your units around them so they don't get poisoned or disabled and have to escape or beat the boss in a certain amount of turns or Elise will die. Conquest definitely has not short of strategic challenges. Even on Normal the difficulty and challenges are great, and it'll take only a true Emblemier to overcome them. Aside from that the online is pretty great, as you can now build up your own castle and defenses and invade others in a quest for glory. Also if you need to buy something like a Master Seal but your shop doesn't have it you can now visit other peoples castles and buy it there which is really convenient. Overall Conquest is the best of the new games and won't disappoint Hardcore Gamers looking for a good challenge or Long time fans of the Fire Emblem Franchise.
Date published: 2016-03-19
Rated 4 out of 5 by from Way tougher than the others Conquest was not an easy conquest. Unlike birthright, conquest limits your chances to battle outside of the main story, so where I easily had over 50 hours in birthright, I zoomed straight through conquest and didn't have any kids with any of my teammates. And when I say zoom, it wasn't cause it was easy, mostly through dumb luck. If your wanting a challenge with your fire emblem pick up conquest.
Date published: 2016-03-18
Rated 5 out of 5 by from An impeccable and unblemished game(s) for the ages Fire Emblem: fates- Conquest &/or Birthright serves as a collective blueprint for what makes a game both wonderful and stunning. If you've played any of the previous fire emblem games, you understand on a conceptual level how the game operates and why it has such a big cult following. Easily the best Fire Emblem title to date. All the key variables that made awakening great are improved on in Fates: Gameplay, story/character development, cut scenes, overall content. One of the bigger differences, is now instead of finding various shops throughout the world map as you progress through the game. You now have a main hub( castle/home) where you'll start out at before each mission and with this, you'll be given certain abilities to build and upgrade shops, statues, cosmetic items( trees, fence, etc), a structure that houses prisoners that you can in-time train, level up and convert them to join your faction and a gladiator arena where you can place bets on fighters. Fire Emblem Fates now officially has a multiplayer battle mode thats online, something that was lacking with Awakening. If you choose to buy Conquest or Birthright separately( instead of the bundle) you'll be able to buy the other game digitally for only $20 through an online option from the fire emblem menu. The games main story takes an average of 36.5 hours to beat, not including side/extra missions or dlc. One thing I'd like to point out is while both games are difficult. Conquest is noticeably more difficult than birthright. So if your new or even just casually played previous fire emblem games, I'd recommend starting out with Birthright. Hand in hand this is an amazing game in general and for Fire Emblem standards, continues to elevate excellence.
Date published: 2016-03-05
Rated 2 out of 5 by from worst in series If the three sub titles that came with this one were all combined into one it would feel like a true fire emblem game. However now it just feels like a ploy to get you to spend more money. It added some cool features like the castle but the games feel too short and seem to be missing something.
Date published: 2016-02-25
Rated 5 out of 5 by from My first Fire Emblem, but definitely not my last It's amazing, I've been playing for a few hours and every character is endearing, funny, and full of life. The gameplay itself is tactical yet fast paced, and the animations for every battle sequence are amazing, although they do tend to drag on a bit, especially if you're eager to finally end the battle, but instead you're sitting through the fight cinematic you've seen a hundred times (they can be turned off in the options, or fastforwarded in battle, so there are plenty of ways around that). The plot's great, my friend told me Birthright was essentially the 'good' side, while Conquest was the story of the 'bad guys', but there are good and valiant characters in it, and you'll find yourself hating some characters awhile loving others. The setting is beautiful, it's a high fantasy medieval western area filled with castles, villages, and tons of knights (on an assortment of fantasy mounts). Building your base is a lot of fun as well, although there's a lot that they could have done to improve it. You move about your base in your chibi pixel form, but you can zoom in to see the base in its full, 3d beauty, but you can't move while you do that, so you can't exactly tour your base. Overall, it's an amazing game, and once I beat it, and Birthright, I'll be waiting for Revelations and probably be picking up Awakening as well. I hope the earlier games in the series get ported to the Nintendo eshop, I'd love to play them all.
Date published: 2016-02-23
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