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Two kingdoms are on the brink of war. Whose side will you choose? Torn between two families, you're an heir of Hoshido, raised by Nohrian royals. If you walk the path of Birthright, you'll battle the corrupted king of Nohr beside a family of strangers. Command them expertly and forge deep relationships to master this turn-based strategy game.
Fight tactical battles and make hard decisions while forging peace between two kingdoms
Character models are fuzzy, but the environments and cutscenes are incredible
The voice acting is nothing special, but the orchestral soundtrack is fantastic
Initiative and experimentation are required to learn the systems, but they all snap together in a satisfying way
Birthright takes Awakening's combination of narrative flexibility and tactical strategy and makes it even better
What does "family" mean? Is it the people we're related to by blood or is the ones we grow close to? Is blood stronger than bond? Fire Emblem Fates, much like its predecessor Awakening, does not shy away from asking hard questions or forcing players into difficult predicaments. This strategy/RPG hybrid puts you in control of a growing army, but your forces aren't composed of nameless infantry units. Instead these soldiers have names, personalities, and are capable of falling in love. They're well-rounded, lovable characters whose very fates lay in your hands.
Fire Emblem Fates succeeds as both a tactics game and a story generator, letting your decisions in and out of battle determine how the lives of these people play out. Perhaps you have to give up your childhood friend's life for the greater good. Maybe you dislike certain characters and deliberately send them to their dooms. Maybe you're just a fantastic commander who can keep every single one of your troops alive and happy. The flexibility of Fates' structure works together with you, so you're constantly spinning a tale; it makes you a general and a storyteller at the same time, and the combination works well.
Birthright is one of two versions of Fire Emblem Fates (with a third on the way as DLC), that casts you as a kidnapped noble of Hoshido who has been reunited with the family you were born into, waging war against the kingdom who kidnapped you and raised you as a child, Nohr. Though you do spend the majority of time fighting battles against Nohr, your character's main goal is to bring about peace between the two kingdoms - but life doesn't always go according to plan.
Birthright is a surprisingly dark tale, even grimmer than Awakening, with tragic moments that filled me with anger and sadness as I watched my poor protagonist and her siblings undergo trials and lose friends. The story is certainly in the mold of a classic adventure that pits good against evil, but it tethered me emotionally to my band of heroes, misfits, and adopted loners, which made the hard parts of the story devastating and the victories that much more meaningful.
See The Full Review at Game Informer
A brand new Fire Emblem experience is on its way for the Nintendo 3DS family of systems. For the first time ever, your customized avatar is the main hero. An army of knights, mages, archers and more are at your command in the most tactical battles in series history. Each unit and weapon has strengths and weaknesses you must consider for every foe you face. Partner allies on the battlefield so they can support each other in combat. Building relationships is key - the closer your allies become, the better they'll fight together. Their future is at your command, but first you must make the most important decision in the history of Fire Emblem.
Check out all the latest Fire Emblem Fates games and accessories available for Nintendo 3DS.
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