Castlevania: Lords of Shadow Mirror of Fate
I wanted Castlevania, not this garbage
If you have played any of the Castlevania games on the DS, you are in for a disappointment. The developers decided to retool the gameplay and mix in aspects of God of War and Prince of Persia. This has led to a stiff gameplay, which is not a phrase I would associate with Castlevania. Your character takes damage from falls and all combat is based around combo attacks based on a two button attack system. Much of the levels are based around precision platforming, which would not be so bad if the player controls were more forgiving. And if you are looking for memorable boss battles against towering monsters, forget it. Bosses are in short supply and tend to be reused. Another unwelcomed subtraction is the lack of enemy variety. Even the first Castlevania on the NES had a larger variety of enemies in look and behavior. Later games expanded this by varying the enemy life-bars and changing up the attack methods. In this game, every battle is a overly drawn out combo fest. If you liked Symphony of the Night, Portrait of Ruin, or even Circle of the Moon, you will not be happy with this game. My advice, wait for this Lords of Shadows nonsense to end and hope Konami will come to there senses. Or buy a copy of Monster Tale.
Release Date Changed...
I am excited about Castlevania Lords of Shadow Mirror of Fate; however, when I went to pre-order at my local GameStop, I was given a printout for upcoming 3DS games which indicates that Castlevania's release date has been CHANGED TO MARCH 2, 2013! Please check before assuming the date of release is 11/16/12... Just a heads up. I still plan on getting it though, we just have to wait until March...
Castlevania minus the fun
First I must admit that I did not get very far into the game, but that was only because it felt like a chore to play, so I'm writing this review to save people that wasted time. Frankly, I was really stoked for another Castlevania DS/3DS game. Portrait of Ruin was my introduction into the series, and I loved it. I liked it so much that I bought Dawn of Sorrow, which was older, just to get more of what I loved about Portrait of Ruin. So then I buy this, and I'm lost. Gameplay is reduced to a hack 'n slash with some cute finishing moves a la God of War, except that it's depressingly easy. All the fun of collecting souls is gone. The story is bland and predictable, and the cinematics are pretty embarrassing. Who thought it was a good idea to have voice actors and then not animate the character's mouths? In short, this game felt like it was trying too hard to be something bigger than it was, at the cost of what made Castlevania fun for me.
I have been playing the Castlevania series since the late 80’s. I picked up this game last night and put in a couple of hours. So far the game seems like a cross between Castlevania: Symphony of the night and Castlevania: Lords of Shadow with aspects of Super Metroid mixed in. The graphics are great as well as the music and storytelling aspect. I would recommend this game to anyone. I really like the character back story explanation the game tells as a whole.
A new Spin on the Classic Franchise
I admit it, at first i hated this new take on the original castlevania series.. Lords of Shadow just didn't do it for me, there wasn't enough from the original series to link the new vision together with the old.. but this game does it right.. Simon Belmont, Trevor and of course my favorite ALUCARD return in this new spin on the series and boy does it make a difference! even a few of the original monsters come back! such as the Hunchback (also known as the Flea-Man in the Iga/Ayami Kojima Castlevania's Such as SoTN) its that attention to detail that really make this game rock for the older fans of the series.. i can only hope and pray they keep the games going in THIS direction for now on! the gameplay itself is amazing also, it feels like Metroid mixed with God of War.. no longer do you have but one attack like in SoTN or Rondo of blood, you have a HUGE amount of attacks at your disposal.. i cant recommend this game enough to fans of the series, or newcomers alike! its only $40 bucks, buy it and find out for yourself how fun it is!
I've never actually played a castlevania game before but this looks pretty cool. If it comes out as a demo in the eshop I'll get that before I get the game because its probably going to be a $40 game.
A segmented prelude to Lords Of Shadow 2
Mirror Of Fate's purpose is to bridge the gap between Lords Of Shadow 1 and 2. It's a segmented campaign split into 3 parts that chronicles the journeys of Simon, Trevor, and Alucard. Even though the gameplay is solid and very reminiscent of LOS for a game that takes place on a 2D plane, don't expect the same depth here as Symphony Of The Night. Each section will take roughly a few hours to beat if you collect everything, but the only difference between each character is their 2 magics and sub-weapons (they all use the same main weapon: the whip / combat cross). There's no equipment to manage, and the max level here is 18.
The graphics are nice for a 3DS game and do a superb job of creating the atmosphere of a haunted castle (the cinematic portions are performed in-engine and have a cool cel-shaded filter on them). There are a lot of climbing and puzzle portions--much like Lords Of Shadow--but there aren't that many enemy types throughout the game, unfortunately. The score fits the motif of each area; nothing too epic--mainly just ambient mood music with some spooky sounds.
If you've played through Lords Of Shadow and would like something to wet your appetite for the sequel, Mirror Of Fate will fill that void. As a stand-alone Castlevania game, though...I have to say this one is a bit disappointing. It gives you a taste of greatness, but doesn't have the substance of other "Metroidvanias" out there...nor does it truly capture the excitement of the older, arcade-style Castlevanias.
Really Excited For Castlevania 3DS!!
As a guy who played Castlevania during the NES days, I can tell you that this games looks FANTASTIC!! To have multiple characters such as Simon along with Trevor and Alucard, who have been two of the best playable characters in the games, and to have them fighting side by side again is really something to look forward too! As a HUGE fan of Symphony of the Night, I'm glad to see that while it is an action/
adventure game, it does have some elements of a RPG in it as well. Can't wait till November!!
Castlevania is a already good series and now with the lords of shadow reboot the story is actually present and acounted for along with a great combat systen. Should be a 3DS classic.
Welcome back Trevor.
As a long time fan of the franchise I was extremely excited to hear that this game would be re visiting my favorite member of the Belmont clan. Seems like a very interesting story line. Following the lineage of the Belmont family through the ages sounds like a killer trip. A little Alucard never hurts either.