Yu-Gi-Oh! Falsebound Kingdom
best yu gi oh game for gamecube!
this game is the best rpg ever for gamecube. the game is a great game. best yu gi oh game. this game might be a little hard for beginners soon you'll get the hang of the controls. this is a must for any yu gi oh fan. i wish mine didn't get scratched up if it wasn't i would be playing it right now.
This game is really fun. I just beat Yugi's story last night so i have to beat kaibas next, then Joey's. The is really easy, so don't make hard on yourself. Also you get specials which cant take out enimes really easy or just power your atk. The game will get annoying at parts when enimies start to attack but trust when you do someones story a 2nd time it goes fast like fire emblem. when you do it a 2nd time you'll start with the monsters you had in the begining when you first started. Don't worry the monsters you loved ar still there just changed them. In Yugi's story when you face Yami Bakura you should you use harpie lady as you leader for yugi so you can get to Jakhud faster. The dumb part is you only get to use the Egyption Gods once, not like once in the game but as soon as you beat on of them you get ther soul or orb or something, and you get to use it once. Well its a good game anyway
Great game, worth it's current price and then some
My brother and I have owned this game for several years, and we are still playing it today. I am not a huge fan of yugioh, but this is nothing like the card game, and I love that. With each of the three campaigns, intense bosses, and the multitude options for characters, marshals, and strategies, this is a great game. In my opinion, the only thing keeping my from rating this higher is the lack of voice actors, how the konami code makes the game a piece of cake, (which is why I never use it,) and the lack of multiplayer, (it would be great if the screen split in half, player one would have a controller and their memory card in slot A with all their data, and player two would have a controller and their data in slot B, and the game becomes a strategy-filled match with both players trying to take each others main base, or take out all of the other players marshals,) is all that keeps this game from being my favorite, bested only be Super Smash Bros Melee.
The best RPG for gamecube
This game is very good and if you like Yu-Gi-Oh! and RPG games, then you will love this game. You get to pick your own monsters to fight with and you can switch monsters between people if you think that person needs it or you think it goes better with that person. So many good people you could pick from like (of course) Yugi, Joey, Kiba, Mokuba, May, Tia, Bukara, and more people. At the beginning of the game, you pick Yugi or Kiba story mode to play from. I only played with Yugi so far so all I can stay is that Yugi and his crew were going to test this new game for a new company that just opened up called "Kingdom", but ended up being traped in the vitral game. Now Yugi must find all his friends and beat the game to get out. This game is one player, but still great.
better than the card game
if you dont like the the yu gi oh trading card game dont let influence your decision on this game it is nothing like the card game it's way better
Just don't get it
This game is horrible. It has VERY confusing gameplay, especially during the duels where you (i think) have to duel (bypassing the rules of dueling) while trying to run away. Or something like that. You have a bunch of low level cards that you play over and over and over. If u win you get to roam around a wasteland which, with these graphics, would seem barren even if it was meant to be an oasis. I had a hopelessly scratched disk so I could only get past the 2nd or 3rd stage. If by some chance you do beat the game though, i can almost guarantee that you won't want to do it again. Also, though these graphics are bad, i noticed that my gamecube was having to work harder than usual to render them. So don't torture yourself or your game cube. I know gamecube is an awesome console but yu-gi-oh and gamecube are not a cute couple.
Not for the impatient.
Many adults today remember fondly of the Yugioh anime from their childhoods. They remember those distinct characters, and the plethora of monsters whom participate in battles between characters in events known as duels. For those people, Falsebound Kingdom will be a surprise as it strays from the preestablished system developed by the card game and favors a free-roaming RPG genre. What Falsebound Kingdom lacks in complexity, it has in lending to the imagination stimulated by a serene atmosphere. Falsebound Kingdom contains two story arcs which follows the characters Seto Kaiba, and Yugi Motou. In both arcs, the two lead characters and their friends are trapped into a large virtual world. In the world, they are Marshalls, masters of monsters. With the power of their monsters by their side, they are caught in a war between an oppressive empire, and a strong resistance. However, as the conflict sees its resolution, the characters are faced with a challenge which threaten their very existence in the virtual world. The main gameplay of Falsebound Kingdom lies in conflicts between opposing marshalls. Conflicts arise when avatars from opposing sides meet on the field, or an avatar attempts to take over a city or a fort inhabited by a member of the opposing force. The most common of these conflicts involve 3-on-3 battles between each marshalls' monsters. When choosing one's actions in battle, one has the option to do a single attack, to wait, to guard, to use an item or, mainly in the late game, use a special attack. Strategy using these four options tends to be fairly shallow in the beginning as the most significant factor in victory is strength, ability to attack, and the usage of healing items when the time comes. It is not until much later in the game when special spell items become usable by monsters, or when monsters gain special, passive abilities for battle. For the most part, the game essentially becomes a game of pressing A to attack for 90% of the early game, and does not change until the game progresses significantly. This can get very monotonous, especially in certain missions which feature multiple marshals whom control identical rosters. Traveling can be quick, or painfully slow depending on what monster one has at the center of his squad. It is recommended in having quick monsters as the game rewards players in exploration which can range from extra cash, new monsters, or special items in shops of certain cities. The large variety in what can be found in the large virtual world gives one an incentive to explore and search for more past mission objectives. Thankfully, traveling in this game is made easier with the advent of quality overworld themes. These themes, for the most part, are very serene and calm which, for some, can give a sense of relaxation. Though not very diverse, it does it job well. The biggest issue with the gameplay may be not its simplicity, but its intended audience. This game was made for fans of the show, which is made clear with some of the more complex moves possible in the game, such as fusion, and with some of the character relationships. Newcomers to Yugioh may be lost with the relationship between Yugi and his friends and the significance it has in the canon. For example, there is a mission in Yugi's campaign which involves using a certain character to beat another. The reason why this is a mission objective is derived from the characters' relationship with each other, which is not well explored in this game. Though it's not too terribly exclusive, it is enough to be noticeable. Though Falsebound Kingdom can indeed move at a sluggish pace at times, its relaxing atmosphere allows it to remain appealing. Those who are fans of the card game and anime will find this game to be quite pleasant, aside form a couple inconsistencies in monster fusions. Although simplistic, it has appeal which transcends past the demographic of which the game was intended for
In one word, AWESOME!
read the top cause it true! game is pure awesomeness!
Terrible game even for a RPG
How can you make Yu Gi Oh a RPG it is just a terrible idea. It is not worth the 3$ it costs. it has fine graphics and all but your character is your main card and you click on where you want to go and your character spends a half hour getting their the only people i would recommend this to are yu gi oh freaks.
This is one if the best games i have ever played. I put tens of hours into this game. i have beaten it multiple times and it never gets old. there are always new possibilities