Final Fantasy Crystal Chronicles
Best GC game ever!
I loved this game as a kid and 5 years later, I still love it! I clocked in so many hours into this game and yet I never got bored. This game is great for any type of gamer and definitely worth the buy.
Great Fantasy Game
This game is by far one of my favorite games (under the Zelda series). The character customization is great. You can choose your characters name, occupation, race (tribe), and their fathers occupation. Depending on what you've selected for your character, different things can happen in the game. If your someone who wants a long adventure, go with this game. The story is exciting and very adventurous. The soundtracks are very cool and unique for any game. You travel through different levels defeating creatures and powerful bosses in the end of each one. The cool thing is that you may explore and take your time messing around and having fun in levels. You can also go back to past levels and fight bosses and creatures again. The farther you progress, the harder things become, like most games.This is a great game for any Final Fantasy fan. I would defiantly recommend this product for anyone. :D
Does not receive enough credit!
Final Fantasy CC was a childhood favorite of mine and still is! I am now twenty and still want to bust this bad boy out every now and then. This game actually came out before the one on the ds or wii did so this is the original Crystal Chronicles. What is happening in this game is that every town runs on crystal like water that keeps the towns alive. To search for more crystals the town sends out crystal caravans to go get it then bring it back. The crystals however are located where old town used to be until they got ran over by baddies because that towns caravan never returned. it is a fun little story to play around with. The gameplay should be done in co-op! although you need for gameboys advances or gameboy advance sp to play as well as four cords that you cannot find anywhere because they game is so old. The game play is simple because each person usually focuses on one thing. They way my cousins and I did it was that one person attacks, one person uses magic, one person heals and the last person would carry the challice to put the crystal in. Normally I would not write a review for an old game, but this game deserves so much more credit then it is getting on here. The game is fun and if you are able to find it then you should pick it up as long as you have friends to play with. They should remake the game for the wii, but instead of that cord nonsense you should be able to use your ds, dsi, 3ds.
Why did I sell this?
A long time ago I owned this game, but sold it, and I still can't figure out why! While I do think there are some great aspects to the game, I think those are highlighted enough to be left alone for now. So how about what bothered me? You may notice I gave an 8/10 for character customization, because at the beginning of the game you decide what "tribe" your hero will be, what they'll look like, their gender, their father's occupation, the name of the home town (this one might not be true), and so on. There is so much customization, but it all plays into the game. Your father's occupation will affect what you get in letters from your parents and what they give you when you visit home on your journey. Tribe affects various aspects of your journey too, but this is where we get to what I didn't like. Each tribe had its own specific weapon that it MUST use, and its own specific game niche it filled. When choosing a tribe, you're choosing how you'll play the game, and I don't think that was explained well enough to players so that many may have wanted a warrior and ended up getting a caster or vice-versa. Also, among the things I didn't like, the storyline wasn't really pushed on the players, and maybe that's not a bad thing, but for my taste in games, the necessity to follow the storyline wasn't very solid, you could just spend the majority of the game running around killing whatever you wanted, until the end of the game (which you could do in most games, but most games correct this by throwing storyline hooks to the players constantly). In the storyline, some events you saw once and only once and if you missed that event you missed a vital part of the story. Other events, ones that were seemingly pointless, repeated themselves constantly making the player sometimes wonder "What exactly is going on here?" All of what I didn't like aside. It really was a good game, and I for one liked it. The only reason this review was so negative was, like I said above, because I think all of the good details are already highlighted.
All I can say is this was one of my favorite gamecube games ever, and I am so mad that I got rid of it! The gameplay is challenging and addicting, and its even better in multiplayer. The character class choices are cool because each one has its own unique specialties. The game is long, VERY LONG, and there are so many levels in the game. What I really like is how you have to visit each level more than once, which then reveals better items and stronger monsters. It's a different experience every time you visit a level! The graphics are amazing for a gamecube game, and while the music may get a little annoying after a while, the sound effects make up tremendously for it If you have a gamecube, I highly recommend you get this game! It is so much fun!
This game was a complete disappointment from the day it released. Apparently, I need to use at least 750 characters to describe how bad this title is, so... It's a parade of failure. A caravan of broken dreams and crying, greasy-faced children who look like they've had their Christmas presents stolen. And then they get punched in the nads by Captain Falcon. It doesn't look, or feel, or sound, or have any other qualities -close- to to the other games of its namesake. This is the 'Spirits Within' of Final Fantasy games; it has the name, for some reason, but it's hardly worth the hype. Carrying a lamp around while your friend gets to hit monsters is not fun, and you'll be doing a lot of it. The characters, races and storyline are childish, and the graphics don't do anything to make the townspeople seem any less annoyingly cherubic. Don't buy this used or new.
Never even think about it
Worst waste of time in life gladly borrowed from friend crystals cool concept but not original. The only bright side I can think of is choosing character class but it's a bright dot not even worthy to be a spot. First crystal you get all you get is a crystal nothing special don't waste money on this piece of there isn't even a word for it I wasted my time for what a huge disappointment. And if you're thinking about it don't ok the plots the stupidest one I've ever played threw yes I finished the crappiest game probably ever made ok thats not true there's maybe two ones that are worse thats it. I recommend buying another Final fantasy or even better buy Kingdom of hearts I prefer the second one myself but the point is don't even think about if i did own it and I didn't borrow it my advise burn it and then put a bag over the fumes then grab the hot cd with tongs and then close bag and throw it into your worst enemies house and watch the terrible cd crack and see the smoke emerging from the house I myself think thats more entertaining then the game... thats how sad it is. This game made me go to liking shooters more than rpgs remember that if you love rpgs and don't wanna change.
WOW I LOVE THIS
im 11 and im sooooooo sad my FFCC disc stop working like two years a go it's sad........ur winding why i haven't renewed my disc? well it is a hard to come by game so..ya
(love this game)
Excellent game on the GC
This game was awesome, it really brings back memories when i was young at the age of 12. This game isn't like the normal FF games but it really is a good one.
Hallmark of a Crystal Caravan
This is a Final Fantasy game, so you should expect it to be good. If you did, you won't be disappointed. While definitely imperfect, this is my favorite game in the series for the following reasons. The name of the game is Crystal Chronicles, and rightfully so-- right at the outset you receive a very large blank book dubbed 'the Crystal Chronicles' in which your caravan records all its adventurous memories. You set out looking for myrrh, the mystical substance that fights the magic smog called miasma (which, you probably guessed, is deadly). Myrrh is produced by large myrrh trees, each of which in the world is guarded by a monster of some sort. To stay alive amidst the miasma, you carry with you a crystal chalice (well, a friendly moogle named Mog usually does the carrying), outside the protection of which you cannot stray without being suffocated of your life-force. Ow, I know. This adds quite a lot to the game play, restricting your movements and making you think outside the box. Er, rather, inside the providential circle.For a GCN title, the graphics are stunning. Truly, some of the best on the system (and the most detailed). Weapons and many accessories (armors, shields, etc.) are customizable and unique; it's the small things that really lead to the prime satisfaction. It's just really cool to forge a Marr's blade for the first time and go, "Sweet, it's crooked!"As for the soundtrack... well, it's really quite stunning. Honestly, I can sit and simply listen to the music without fear of explanations or embarrassments concerning non-gamers (something I'm not usually able to do). The opening sequence is pretty long, but in my opinion it's worth watching just for the opening theme! At the very beginning of each dungeon there is a well-scripted narration explaining some back-story and such, too. I think they add quite a bit to the levels, but they can be skipped if you like.The controls are good. They're not the greatest. When you're first starting out, you can only swing your weapon once or twice, and it just seems like the controller isn't responding until you figure out that you need to advance (and get better weapons) in order to attack more rapidly and use combos. Once you pass this initial stage of awkwardness, it's a very engaging and entertaining battle system. Balance and timing are key: in order to survive, you'll sometimes need to defend, attack, and heal, all within a matter of seconds. What starts off as a very simple battle system gets very advanced (in a very good way) before too long. Quite unique, and quite nice. However, switching between attack and spells can sometimes be frustrating (it's a simple rotating system, using "command slots", where you must rotate the command interface with L and R to use another ability), and even downright life-costing in the middle of a frenzy. This is, of course, expected-- it's extremely difficult to create an interface that works flawlessly-- but it's still something that you have to get used to.The storyline is pretty good. I won't spoil it, but the whole crystal caravan theme gets in-depth and even plain gorgeous at many points. Seemingly random cut-scenes (such as riddles and poems with hidden meanings from the quirky amnesiac Gurdy) are either hilariously entertaining, time-passing, or deeply important to the story.Boss fights are usually fun and new. From a mansion where you fight an enraged monster and his wife (enraged from their irate hunger) to a giant plant with an iron lung, you'll most definitely have the time of your [Final Fantasy] life. The bosses start out relatively easy but grow harder as you progress. Plus, you can fight bosses again and again, and they change their tactics a bit over the years.The biggest blasphemy of this game is that multiplayer is only possible by connecting at least two Gameboy Advances via a special connector. This is frustrating and seems unnecessary-- though multiplayer is certainly worth it. You can switch fro