Rated 3 out of
Not Bad, but not Great Either
This game doesn't really make use of any of the story events from the show for this game. This game also ends with Doggie Kruger taking up his sword again and becoming the Shadow Ranger. So the ending for the game feels rather inappropriate since you don't defeat Emperor Gruumm and put an end to his evil plans.
The game feels mixed. The game is broken up into several types of stages, but for the most part the game revolves around a beat-em up style. Many of the levels are simply getting from point A to point B and defeating every enemy that gets in your way.
The game also includes several stages based on driving or running down a busy highway jumping over obstacles and sometimes dodging enemy attacks while under a time limit. It sorts of reminiscent of the driving stages in Ghostbuster on the NES in a way.
The game also includes a few stages that are like Missile Command. These stages tend to be rather short, and I didn't feel like they were done particularly well either. They tend to be over after less then 20 missiles so the stages aren't particularly challenging.
The game also includes a few Megazord battles. Though, these stages feel rather weak if you are playing on easy difficulty like I did. The enemy robots just tend to guard and stand there while you continuously attempt to pound them into the ground.
The game also includes some regular boss battles that appear after the end of a beat-em up level. These boss battles can vary from relatively easy to extremely difficult even on normal difficulty.
On the other hand the game feels a bit lacking in terms of options. You use the A button to jump while you use the B button to attack. Using the d-pad you can run right. left, or duck. You can also press A and hold down on the d-pad to drop to a lower platform. You can also press the R button to activate your rangers special ability, but these are rather useless in actual combat. They largely help with getting through the stage obstacles, so I guess it is nice that they include them, but they don't utilize them to the fullest.
The game feels a bit below average. The backgrounds a rather colorful but the rangers and enemies tend to feel a bit off. It's hard to explain, but they feel out of place in the game considering how the background looks. The rangers also appear a bit fuzzy. The game is also a bit confusing since some items on the foreground look like you can jump on them, but you'll just fall through them. Also some items that appear to be in the background are impossible to pass through.
While the tracks are decent enough. They tend to repeat ad nauseum which made me play the game with the sound turned off around half-way through the game.
The game does offer three levels of difficulty, but there isn't anything beyond that.
Lasting Appeal: 3
Date published: 2012-07-21