Rondo of Swords
Chess with a story
The story line of this game is captivating and the game play is very strategic. You have to be very mindful of where your characters are and where the enemies will be. The side quests and errands are a little confusing at times but don't really effect the game play. Overall a great game, look for other great games by Altus as well.
A Great Game With What, to Some, Are Fatal Flaws
I was looking for a game to buy so I would have a new game to play on the way to my brother's football game, and this one came up. I bought it, and was able to play a couple of the tutorials in the game that night, which helped a TON the next day. Why? This game is HARD. It starts you off with no explaination of how to play, hence playing the tutorials helped. That's the only major flaw I can find in this game, though. I love the music. The graphics, while sometimes a little too low resolution for me, are nice. Lasting appeal is pretty high too because of the diffuculty creating situations where you have to play a level twice. All in all, play this game if you are looking for something hard or are a fan of strategy RPGs.
Great concept, not well done.
When I first saw this game in the store I thought it looked great. I looked it up, thought it would be a good buy. Unfortunately, I was so very wrong. I'm quite the fan of turn-based games like this. I thought it would be like Fire Emblem or Final Fantasy Tactics, but with a little twist (the route system). In a way, I was right. It is rather similar to the two, but only because they're all turn-based strategy games, and the graphics were somewhat similar to FFTA (kind of). The similarities end there. ROS had an ok start. The route system was ok. It was a little difficult, but not too much. It had the right amount of difficulty so that it was hard (you might have to redo the levels) but it's rewarding when you beat them. Unfortunately, the game quickly went from challenging, to borderline impossible. Eventually, the feeling of accomplishment after beating a level became the feeling of relief. Now, don't get me wrong. Games need challenge in them, or else they're rarely worth playing, but this was ridiculous. 6 people on a team with 40 or so enemies (usually much better than your units) coming at you from every corner is absolutely insane. I remember one level where I had to open a door, go through, get to the main "guy you have to kill", and kill him to beat the level. It was impossible. By the time I got the door open 2 of my people were killed (one being my healer -_-) and reinforcements had just arrived. I must of tried that level about 15 times. It was at that point when I sold my copy of the game. (I'm usually quite good at games like this, trust me.) In any other game, this would also be difficult. I know it's been done in Fire Emblem countless times. The thing is, it was still very possible in FE. Sure it might take a few tries sometimes, depending on the state of your units and other things, but never once in a fire emblem game have I ever felt it to be unfairly difficult. Ok, enough about the difficulty, lets talk about the gameplay itself (minus the difficulty). ROS really had potential to be a great game. The controls were easy to pick up, and they worked for the game well. It made good use of the touch screen, too. The route system was a really good idea which I hope is used again (just in a better game next time). ROS's graphics were nice too. It was just poorly executed. All in all, I thought this game was a huge disappointment. Not just because I wasted money on it, but it had the potential to be a really great game.
way to challenging
The game is genius how it plays out and everything but some of the levels you only have 6 guys and you have to defeat like 30 people and it makes it no fun when u keep dying and dying. But if you are a die hard turn based RPG fan than i would say buy it because it does have alot of fun in it minus the challenges. Once you get into the game im sure you will enjoy it minus the massive amounts of times u will have to restart and so on. This game reminds me of a much harder version of fire emblem which i hope they make for the DS because fire emblem is the absolute best game ever. I heard they are making a fire emblem ds game and if anyone knows when that is coming out please let me know because I am buying that the first day it comes out regardless.
When I saw this game I was very excited to get it. However, once I played it that excitement went away and sent disappointment my way. This game gives you no time to get accustomed to its play style and I tended to die from the beginning. On the first screen you think that they would have let your first battle be a little more simple to get used to it, but no its relentless and you die only to look at the opening credits once again until you are so frustrated that you give the game away to some unsuspecting soul or toss it in the garbage. If you do purchase this game please be prepared to die several times before you are able to advance the story. This game has a good story line and the graphics are good. It just boils down to the game play.
Rondo of Swords is awesome
I loved this game if they make a second one I will be the first to buy it. I definitely think Final Fantasy tactics advance 2 will be better than this but I still liked this game. I mean yeah it takes a while to play but FF tactics advance I have like 100 more hours on. It was fun but they should have made it longer even if only a couple of hours but longer. I still liked the game and hope for a second it is the fire emblem for DS. There are more Fire emblems but this one was still good. You that are looking for a good game well I guess you have my opinion. So you have my opinion of a great game so do something about it. FF tactics advance better not be held off or maybe I will just play this game again because it is awesome.
rondo of suck
This game, Rondo of Swords, is by far the worst game I have ever played. I would rather play Deadly Towers and Dr. Jekyll and Mr. Hyde until I die than play another 5 minutes of this game. To start off, the game is your basic strategy game with an okay story and the basic block movements. The part that kills the game for me is that every time you do an attack you first have to run through an enemy which defies logic, then once you do attack you go into this terrible cutscene where you fly like a fairy and cut some poor guy down. Then to make thing worse are the mages. I will admit it's nice to attack from a distance and the magic itself isn't too bad, but the fact that if you move just 1 block from where you were standing at the start of the turn, you can't use magic. The music is like a lame version of a fire emblem game which isn't too bad. The battles are somewhat hard because of pretty good AI. Overall this game has more bad things then good which means the guy who made this should be paying for people to play this terrible game.
Diamond in the rough
To start out I recommend this game to any fans of SRPGs such as FF tactics or Fire Emblem. The game is not easy and sometimes you will find yourself trying to beat a mission multiple times, but that is one of the things I like about the game, you have to out think the AI and win through the use of better tactics. The gameplay is where this game really shines though, you set movement paths for your characters to take, to attack enemies you simply pass through them and you can pass through your allies for helpful stat boosts. This system allows you to attack multiple enemies and then reposition yourself all in one turn, adding to the tactical nature of the game. The graphics in this game are not prefect but they suit the game and the same goes for sound, the main focus of the game is the gameplay where it should be on a SRPG. As a side note I thought the story of the game was good overall and I loved the characters, if you are familiar with any of Atlus' other games you may recognize a few that make appearances in this game. Overall it was a great game and one of my favorite SRPGs of all time.
Pros and Cons
I would recommend this game to anyone who liked Fire Emblem. But this game has a difficulty level that is way past Fire Emblem. The game doesn't give you that good of a tutorial of the game before you play it and also the first mission is a big challenge. There is no such thing as an easy mission on this game and unless you're looking for a challenge and a game that will make you think outside the box, I wouldn't recommend this game. But if you are, this game is perfect for you. Also when you're playing, you must not always think of just charging in and destroying anything in your way, but also how you can flank, out maneuver or even out run. This game is not like all where it is a win or lose situation. Sometimes it is about just surviving the attack and that does not mean a time limit but reaching a destination.
Fire Emblem for the DS!
This game is simply great! It's like a Fire Emblem for the DS. I can't get over how good this game is. It's extremely difficult for people new to strategy/RPG's and for people who have been playing them for a while. I recommend this game to everyone out there who owns a DS. Without a doubt one of the best $** investments ever! If you like Fire Emblem then I promise that you will love this game. I have already put in over a day in playing time and I'm on the 8th mission! The characters are very memorable and the story line is great. The graphics are a little pixellated, but the sound makes up for that. I love the fact that there are no random battles so it's harder to gain levels unlike RPG's that do have random battles. Just get this game because it is amazing.