Retro Classic Controller
Waste of money.
So I got this controller for the nice nostalgic feeling of playing on something that looks and feels like something I grew up with, the SNES controller. I could barely wait the 4 or 5 hours it took to do the initial charge (which is reasonable for a controller), but I managed to sit through the excitement. I went to boot up my Wii U, paired the controller with it, and went to Wii Mode to play. Loaded up Smash Bros Brawl and bad news, the controller not only looses sync, but it will not do anything. The only light that comes on is the charge light. After an hour of searching the manual and online for answers, I stumbled upon the reset button and got it working again. Why do I have to hit the tiny reset button everytime for a wii game? I have no clue. But that's not the only problem. I wake up the next morning to play some Super Mario World on the virtual console and well.... the controller died while not even being on. Am I going to wait through another charging period every time I want to use it? No. I am just going to get a 1st party classic controller for the Wii and use my 1st party Wii U pro controller to play my games. I should have known better from a third party controller.
This controller breaks soon and easily.
While the controller felt great to hold and in fact did emulate three different controllers when it connected with my Wii U system and the Wii emulation mode, the controller started showing buggy activity within a week of use. First the left analog stick started sticking up (not physically, but digitally), and I tried resetting it. At first resetting it seemed to work, but as I used it and my dormmates used it more, it consistently and quickly became too buggy to use. Buttons and the analog sticks would register their inputs by themselves, and when you did move the analog sticks, they would only register in one direction. So what does this do? It makes your Super Smash Bros. Brawl character have spasms. It makes Donkey Kong in his SNES titles have spasms. It makes your Mario Kart character drive mad and wreck constantly. I've noticed that the price on this controller has dropped from $40 to $30, but I would recommend that you do not buy this product at all, and instead buy an official controller from Nintendo.
Read this before you spend your money
Alright so I just bought this controller and I want to love it, but unfortunately there are some key things holding it back. I do agree to an extent what other reviewers have written but there are a couple key things that some of you might want to know. Even though the description is very careful to avoid saying as much - there are some things that are implied about the compatibility that are technically true but functionally problematic. I'll break it down into the 3 systems it supposedly is "compatible" with. Android: It is technically compatible with android devices but you wont be pairing this unless you have a rooted phone. You will have to plug this controller into your android device using USB. The pairing system through bluetooth is literally the same as a wiimote and therefore you run into the same problem: it can't be directly paired with android. Wii U: This is basically a wireless classic controller. Although it says it is compatible with Wii U - it only is as far as a Wii classic controller is. You wont be using this as a replacement for a Wii U PRO controller. It will read as a wiimote or a classic controller only. Wii: I did want to end on a somewhat positive note. It works great for all virtual console content as well as for some Wii games. The one thing you will need to keep note of though is that the sensor cannot be turned off. So games like Super Paper Mario and Metroid Other M (to name but a few) that change game modes by pointing the wiimote to the tv will take getting used to. We had an alright time with it by pointing this controller to the ground until we needed to use it as a pointer. A little awkward but entirely possible to manage. I hope this helps those of you that might be thinking of using this as a Wii U pro controller or a wireless solution to your android gaming. This controller will NOT do either of those.
Poor build quality ruins it's great potential.
All the issues other customers have written about this product are all true, but what has not been mentioned is the poor build quality that plagues this controller.
I have been through the original purchased controller, and a replacement, (Thank you for the good customer service Gamestop) only to have the same issue with the left analog stick. The first controller caused whatever character you were using to stop short several times while running as if the connection to whatever input is inside the controller was faulty. The second controller would make your character run to the right when pressing up on the analog stick. This basically means you would run in circles instead of in a straight line. Despite trying to use the reset button on the controller the issue has persisted.
As much as I would like to recommend this cool retro-designed controller to people it simply is a rushed effort that I regret sinking money into.
Fun design, but too flawed to be of use
I grabbed this with the intention of using it as a controller for my Galaxy S3. After downloading the Wii Remote software, I was able to sync the controller to my phone. It worked in Wii Remote mode, but that meant it didn't recognize the analog sticks or shoulder buttons. If I switched it to Classic Controller mode, the phone wouldn't recognize any input from it.
Both modes worked on my Wii, but using it in Wii Remote mode was a bit awkward since 1 and 2 are mapped to Y and X. There's also the issue of the IR sensor always facing forward, which makes games like Metroid: Other M and Super Paper Mario awkward to play.
It's comfortable to hold and operate, and I really would have liked it if everything worked on Android, but the limited functionality on Android and the awkwardness of the Wii Remote mode on Wii turned me off. I ended up returning it and plan to look for other Android control options.
Bricked in Ten
I bought this for the Pro U capabilities but it, in fact, only works as a Wii Classic Controller Pro + Wiimote or JUST as a Wiimote. The description is very misleading. It felt like a great design in the hands and seemed to behave well as a CCP+W but that's not what I wanted. I attempted to use it on Black Ops II and it was recognized as a CCP but when I returned to the Wii U menu and opened up the Wii dashboard to play my VC games the thing bricked. I attempted to charge it but nothing seemed to respond. Blue lights didn't flash and in spite of my efforts it didn't show any signs of life. There was even a small reset button hole on the back that I attempted to press only to discover that there was no button in that button hole. Stay way, RUN DARE I SAY!!! PS: GameStop handled my return well. Yay for a good customer service experience!
Excellent Variety, for a great price
This controller is the most amazing controller that could have been made for the WiiU/Wii.
In comparison to the Pro controller from Nintendo, this one offers a much better variety of options as of what it can do, and I personally think that the material it is made from feels much nicer when you're holding it.
Works as a WiiRemote, the Classic Controller, or you can obviously hold it as the retro controller. It has the speakers in it, like a wii remote, and it also has android/tablet compatibility. This controller is also compatible with the Wii!
Nintendo just got beaten on an accessory for their own system.
Now I can just hope that the Super Famicom one comes stateside as well.
This controller is a great find, and I wholeheartedly recommend it to any WiiU user.
Excellent for a modern/retro upgrade
For those of you who don't mind a minor control sacrifice for a nostalgiac and solid wireless controller, this is your best bet. However, you cannot count on it being a regular Wii Remote as it claims. This reduces this controller's rating by one point.
The only problem I have with this controller is that the control pad is a little sensitive on the vertical d-pad movements. You'd barely touch the up or down on the D-Pad and it gets triggered. However, this sensitivity subsides over time as you use it more intensely, and your mind actually manages to integrate the more-dodgy control into it's strategy and instincts. It's kind-of like the Turbo Touch 360 you may have used on the original SNES - a minor touch and it works it's wonders. It's awesome.
I can - and will - tell you this: to have a Wii U classic controller useable on the original Wii makes this controller worth the money in itself. And then there's the switch on the back that changes it between a Wii Remote (really, it's just a regular Classic Controller mode) and the "Controller" (a Wii U Classic Controller Pro.) This feature makes it awesome, as you could use it for both systems. Don't mind the D-Pad flaw as it eventually dies out. It is highly controllable.
DO NOT PURCHASE FOR THE WII U
If you are like me, you purchased the controller in hopes of finally getting a wireless Classic Controller, Wii Mote, and Wii U Pro Controller. Well you'd be mistaken, it's ONLY the Classic Controller and Wii Mote. No Pro Controller part. We're just scratching the iceberg here.
Not 5 minutes in and already the controller has malfunctioned. I ordered 2 for me and my bro to use, and they both malfunctioned once I reached the home menu. Later I found out you were supposed to reach for the reset button. A really hard to reach reset button that not even a toothpick can get to, I had to get a wire just to find a way to hit the reset button on both.
The WiiMote controls are confusing, where the D-Pad is laid out as if you were already rotating the WiiMote, thus making it useless in games where you have to hold it vertically.
But however the design is awesome. I actually got the gold one, and it looks great. The other design is cool too, looks just like the SNES controller.
Overall, just buy the regular classic controller and have to deal with wires. Plus, you have to let it charge for 5 HOURS. FIVE. HOURS. I don't have the patient of a god, so I said screw it and played it with it charging. It took 7 hours to fully charge then.
READ! WORST CONTROLLER EVER!
After purchasing the Wii U and excitedly realizing that you still have access to the original Wii shop for virtual console games, I downloaded Super Mario 64. I was halted soon after with the lack of a classic controller and made my way to GameStop to solve this problem.......only to now be faced with some of the most frustrating, ridiculous predicaments.
Even though the advertising for this controller is highly misleading, I knew it would only service as a classic controller and Wii remote and was a-okay with that considering all I wanted to do was play some classic games with it. I was lured in by the nostalgic SNES coloring and made the $40.00 buy. Soon after I returned home to play some Mario, I was immediately finding myself upset with the purchase. It apparently has this great auto-walk feature where the joystick stays in the upright position indefinitely! It makes gameplay near impossible with the amount of sheer frustration it causes. I also came to find that after several hours of charging, it only keeps the charge for about an hour to an hour and a half and dies completely without warning which caused slight confusion, not knowing if it had died or simply stopped working mid-play. It also loses sync unexpectedly and then you are sent into a search for an item small and long enough to reset the controller....every time. The triggers aren't equally weighted - one has a distinct clicking sound while the other just laxly smushes into the controller for lack of better terms.
I bought this controller wanting to love it and play endless hours of games with it but now I just want a regular ol' first-party classic controller. If you want something done right, buy from the system manufacturer. Buy Nintendo. I'm done with this third-party nonsense. DO. NOT. BUY.