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GameCube System - GameStop Refurbished 



 
$29.99 Add to Wish List
Usually Ships In 24 Hours
Limit 2 per household
Ships to U.S. addresses only
This pre-owned product is guaranteed to work and may not include an instruction manual or original box.

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Publisher: Nintendo of America
Developer: Nintendo
Platform: GC
Category: Systems
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Pre-Owned GameCube System Contains:
  • 1 - GameCube System - color may vary.
  • 1 - Controller - style may vary
  • 1 - AC cable
  • 1 - Standard AV cable
* This pre-owned product is guaranteed to work and may not include an instruction manual or original box.

This is a Refurbished GameCube console. It is guaranteed to work and does not include a box or instruction manual. Comes with a controller & all the cables needed. Controller may vary from one shown.
Enter Nintendo's Gamecube. This system was made by Nintendo specifically for one main purpose, quality eye catching gaming entertainment! Gamecube uses the latest technology and continues Nintendo's legacy with popular games from the past like Zelda, Super Mario Bros, Metroid and many many more!

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The Nintendo 64 was a highly advanced piece of hardware. However, because it had such superior capabilities, developers probably felt as if it was a "challenge" for them to produce for it. Because of this, along with complicating software development, N64 gained a reputation of being a difficult system on which to develop games.

Additionally, in response to the demand for new types of entertainment from users in the game trade, the scale of games became larger, and frequently special adjustments to software had to be made. This came back to haunt the developers in the form of development costs and it would not be an exaggeration to say that it made software development more challenging.

This type of problem, if not solved, could have a dramatic effect on the succeess of the game business.

Nintendo decided to focus on solving this issue by creating the Gamecube with the purpose of realizing the highest level of performance and to enhance the productivity of software development. This was Nintendo's vision of what a next generation game machine should do.

Instead of going for the highest possible performance, which does not contribute to software development, Nintendo created a developer-friendly next generation TV game machine that maintained above-standard capabilities.

In order to accomplish this, Nintendo has painstakingly removed the "bottlenecks" which hinder an efficient system. They also introduced 1T-RAM technology, which has a minimum of delays, into the main memory and the Graphics LSI Mixed Memory. Also, secondary cache memory with a large capacity was implemented in the MPU. With this combination Nintendo succeeded at creating reliable functionality that can be used with actual games.

The Nintendo GameCube can create worlds in which players can enjoy the feeling of actually touching the "worlds" created by the software. In addition, players benefit by building a bond with the game and characters in it.

The NINTENDO GAMECUBE carries on the "DNA" of Nintendo games and gave birth to a new kind of entertainment that surpasses existing concepts of what great gaming is.

The "New Generation of Entertainment" in the 21st Century starts right here.

* MPU("Microprocessor Unit")* IBM Power PC "Gekko".

* Manufacturing Process 0.18 microns Copper Wire Technology

* Clock Frequency 405 MHz.

* CPU Capacity 925 Dmips (Dhrystone 2.1).

* Internal Data Precision 32bit Integer & 64bit Floating-point.

* External Bus Bandwidth 1.6GB/second(Peak).

* External Bus Bandwidth 1.6GB/second(Peak) (32bit address, 64bit data bus 202.5MHz).

* Internal Cache L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way).

* Internal Cache L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way).

* System LSI "Flipper".

* Manufacturing Process 0.18 microns NEC Embedded DRAM Process.

* Embedded Frame Buffer Approx. 2MB.

* Embedded Frame Buffer Approx. 2MB Sustainable Latency : 5ns (1T-SRAM).

* Embedded Texture Cache Approx. 1MB Sustainable Latency : 5ns (1T-SRAM).

* Texture Read Bandwidth 12.8GB/second (Peak).

* Main Memory Bandwidth 3.2GB/second (Peak).

* Color, Z Buffer Each is 24bits.

* Image Processing Function Fog, Subpixel Anti-aliasing, HW Light x8, Alpha Blending, Virtual Texture Design, Multi-texture Mapping/Bump/Environment Mapping, MIPMAP, Bilinear Filtering, Real-time Texture Decompression (S3TC), etc.

* Other Real-time Decompression of Display List, HW Motion Compensation Capability.

*The Gekko MPU integrates the power PC CPU into a custom, game-centric chip.

8.0
Out of 10
Design
7.0
Functionality
8.0
Graphics
7.0
Performance
9.0
Sound
8.0
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Featured review:
A simply amazing platform.
By: Jason W.    Favorite Category: Action    Date: Friday, Jun 06, 2008
There are many common misconceptions about the Gamecube, and I'm going to debunk them here. First, many people seem to think it is a console only for children. That is entirely false. The Gamecube does have many kid-friendly games, but it also has games such as Resident Evil 4, Eternal Darkness, and Fire Emblem. Also, a kid-friendly game doesn't necessarily mean a game intended for children. Children can play The Legend of Zelda because it contains no inappropriate content, but it is clearly intended for the more mature gamer with its involved storyline and challenging puzzles. Another misconception is the the Gamecube's graphical power was poor for its time. The Gamecube was a sixth-generation console, along with the PS2, Dreamcast, and Xbox. The Gamecube was actually significantly more powerful than the Dreamcast and PS2, trailing only the Xbox. I believe that this misconception stems from the fact that people associate Nintendo with games like Mario and Pokemon. They don't aim for a...[More]

Recent Reviews:
Old but not cold.
By: Nomad on the move    Favorite Category: Shooter    Date: Wednesday, Feb 03, 2010
The Nintendo Gamecube is around 8 years old now but is believe it or not it is still a great system. The Gamecube has the best performance and functionality of all systems ive seen and used. For example, you can leave it on all night and wont overheat. Infact you could leave it on for more than a week and it wont overheat. How awesome is that? I cant complain about the system's graphics since they...[More]


awesome system
By: modern warfan    Favorite Category: Action    Date: Monday, Jan 18, 2010
i hav had this system for 6 years so far. it was the first video game console iv ever had. i remember when i first got it for the holidays. i was so excited to play it when i opened it. the first two gamecube games ive ever had were pac man world 2 and super mario sunshine. those are great games. the game cube has so many games that are a blast to play. there are great family games to play such as...[More]


this was my gamecube
By: athletic man    Favorite Category: Sport    Date: Monday, Aug 03, 2009
Hey everybody i returned my gamecube yesterday to gamestop in altamonte springs Florida and it was great it worked fine but the only thing i can say that's not to good is i had it in good condition and i got only 29 bucks back but it was soo great to have i think i had it for like 8 years or something like that and the only reason i returned it to game stop is because it was getting pretty unique ...[More]




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