Rated 9 out of 10 by GAMEmaster9 It is pretty good, to be honest
Ok, so I have seen way too many reviews that write off this game as unresponsive and that you can't jump in and play. Well, I am here to tell you that the game works pretty well, considering it was a launch title. For those who think that they need to lean over SO FAR to get your character to turn, that is a COMPLETE LIE. The reason i say this is due to the fact that it calibrates to your movements before each race; think less is more in this instance. for the gameplay, I feel that the game is pretty fun, overall if you play through the tutorials when you start the game up for the first time. That is why people keep giving this game a bad rep; They jump in and don't take the time to read the manual or do the tutorials. I have also played multiplayer; there are issues, but like I have said, IT WAS A LAUNCH TITLE, launch titles are usually going to have issues. All in all, this game should be given a chance because if you get it used you can always return it within a week of purchase.
Rated 3 out of 10 by zot171 clunky at best
i got this game in jan of 2011 and havent touched it since. from the look of the gameplay, i figured it would be almost like mario kart on the xbox, and while the items, levels, characters, and shop get your hopes up for a fun game, supported by the music and graphics (nothing special or cutting-edge, but they fit in with the overall race-and-blast feel of the game) the MAJOR downside is the interface. i also own kinect adventures and feel that my avatar and the gameplay reflect my movements well enough that the mistakes are my own, but with sonic free riders it feels like im trying to adapt my body to a mold that keeps changing! im not even really sure what the thing they make you do at the beginning of each race is, either, because it doesnt seem to adjust to your movement, nor does it save the results so you can skip it in the future... with a controller or better kinect recognition, this would be a great party game, but as is it can barely even be called playable.
Rated 6 out of 10 by SirDynamite A real review
This game is great when your talking about the graphics, the sound, and the story. But otherwise it is very tricky. Everything takes practice. But what bothered me the most was the turning. After a few weeks, I still can't seem to get my character to turn correctly. Turning depends on how you tilt your back, and the Kinect doesn't always recognize when you tilt forward or backward. Also, if you live in an apartment with someone living under you, forget about getting this game. There is a lot of spin-jumping, and if you don't jump high enough the Kinect won't recognize it. And I know all of this isn't all of the game's fault, but when I play Kinect Adventures or Kinect Sports i seem to have no trouble at all. Maybe if there were certain bands for your arms, legs, and head you would be more in sync with the Kinect. If you're looking for a game that's similar to Sonic Riders, maybe you should try Adrenaline Misfits.
Rated 9 out of 10 by FoxBro Great Racing Game For Kinect
Sonic Free Riders is a really spectacular game and here's why. Gameplay: is great. You get to select from Sonic, Tails, Knuckles, Jet, Wave and Storm and more to move into six races and two more later in the game. Graphics: the graphics are the best. You'll just admire them as soon as you race. Sound: the sound is pretty good. A lot of fast paced rock(ish) music. This is one of my favorite sonic racing games the is. Don't listen to the negative reviews. They aren't good at it or not describing the good parts about the game itself. Pros: Sonic Free Riders has six races that are four or more minutes long and a large variety of characters, tracks, extreme gear, and gear parts. Cons: Kind of unresponsive menu controls and race controls during two players. Overall it is a great game for kinect but it isn't a must own but in my opinion it is a really fun kinect racing game.
Rated 1 out of 10 by AngryJoe AWFUL!!!!!!!
This game is absolutely terrible! The controls are broken. Trying to turn either doesn't work or has you fly across the screen. Also, playing one match caused me and my friends (without any history of motion sickness) to become nauseous and vomit. Multiplayer forces you to hold hands with your partner (who is this for?) and online play is barren. The design of the levels includes dead ends with redirector pads that fling you across the screen, adding to the nauseation.The menu is the WORST part of the game. The menu scrolls to things in the opposite way you want them to and, when trying to pull the menu item down to select it, scrolls to another item. Even if you wanted to use the voice commands you would need to memorize every menu item. Bottom line, I thought this was the game that could prove the Kinect has potential for multiplayer, I was horribly mistaken
Rated 0 out of 10 by AdamG Could be the best Kinect/Natal title at launch.
Yeah, I like Microsoft's old name for this motion controller better, but that's beside the point.
From everything I've seen at E3 and other videos from YouTube and Destructoid, this title could be the best among all the Natal titles at launch. I have to give SEGA a lot of credit for taking a risk with the technology this early, and I think it will pay off when the game comes out.
Early videos show that you can do tricks by jumping when your board is airborne, and boost by kicking at the ground. Steering is done by leaning left and right, but your character may need to be either Frontside or Backside like you are to play the game correctly.
That said, hope for a demo somewhere around launch day and if there is one, play it. I'm looking forwards to this.
Thank you, and good day.
Rated 9 out of 10 by Scottie5 New Gaming is Here
I have bought the Move and now the kinect, and between the two I prefer the Kinect. The Kinect has a lot more pros then cons as well as no controllers. The move is a Wii knock off with a little bit better sensors in the controls. The move is way more expensive after adding all the controllers you need to have multi-players, I do however like the game selection and game play, but the cost of the controllers as well as the time it took to get everything setup turned me off to the move. The kinect was simple to setup and even my 4 year old has figured it out in just 2 days time since getting it for Christmas. The kinect adventures as well as dance central and sonic free riders were all hits at the house between all three of my kids as well as my wife and I. Friends came over and loved it, but a lot of people are not in to it because you actually have to use movement and get up off the couch. I was pleasantly surprised at how much fun it is and it is a very responsive system that automatically recognizes players and non players. I will be enjoying this with the kids for years to come. I love all gaming consoles, but this is definitely better then the move. Especially if you already have a Wii.
Rated 2 out of 10 by Stewart First Sonic Riders Was Better
6 Years ago I LOVED Sonic Riders, and I was happy that they were coming out with a new one for Kinect. I bought it and is SUCKED. The menus dont work right it is so hard to select something! And I could never lean to the right! So I kept on hitting the wall on the left. I wanted to return it but I bought it New instead of Pre-Owned so I couldn't return it. I played it for 30 minutes that one day and never played it again. Im gonna play it tommarow and see if maybe I didn't have my Kinect set right or something like that, but this game is not very fun, especially if your a hardcore gamer.But to alot of kids 6 and younger this game would probably be great. But if you are older than 6 or 7 then I recommend The first Sonic Riders.
Rated 6 out of 10 by XboxGameReviewer Not what I expected...
First of all, this game is meant for a younger audience because you are constantly bending your back and leaning frward to turn and speed up. On one of the missions 5-7 I just stopped because it is very difficult to pass the computer players with the amount of stretching required to turn and speed up. The voices aren't very good at all they should have kept the older voices. Theres no animated cutscenes either they are all just pictures of the characters talking which I thought was lame considering SEGA always animates their cutescenes. I didn't really enjoy the game mostly do to the controls. I do reccomend this game though to people who want to play with a group of friends since you can swap out players. I hope this review helped.
Rated 10 out of 10 by sonicshadow788 i love this game
you the skateboard like section of this game. I personally had a lot of trouble with the controls, they ranged from being unresponsive, to them overestimating small moves on my part. Also the menu is hard to navigate, the voice controls often don't work and the swiping method of navigating the menu is awkward to say the least. It was a lot of fun to play when it wasn't screwing up but I forsee lots of frustration in the near future.
Controls - C
Fun Factor - A
Audio - B+ it's adequate
Overall the glitchy controls really bring this game down, I give it a shaky B- but now its the best game ever just goatta get used to