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StarCraft II: Wings of Liberty 



 
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Publisher: Blizzard Entertainment
Developer: Blizzard Entertainment
Platform: PC
Category: Strategy
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Official pricing and release dates have not been announced by Blizzard. Price and release date listed are estimates only and subject to change. Worry Free Guarantee - if the price decreases between the time you place your preorder and the release date, you’ll receive the lower of the two.
StarCraft II continues the epic saga of the Protoss, Terran, and Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival. Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Starcraft II: Wings Official Strategy Guide Hard Cover
PC
$29.99

Starcraft II: Wings of Liberty Official Strategy Guide
PC
$19.99

StarCraft Battle Chest
MAC, PC
$19.99

Mouse Pad, SteelSeries QcK Limited Edition StarCraft II
PC
$7.99

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PRESS RELEASE:

STARCRAFT® II UNVEILED

Blizzard Entertainment® announces highly anticipated sequel at 2007 Worldwide Invitational event in South Korea

SEOUL, South Korea – May 19, 2007 – Blizzard Entertainment® today unveiled StarCraft® II, the sequel to its award-winning real-time strategy game StarCraft, at the 2007 Blizzard Worldwide Invitational event in Seoul, South Korea. The announcement took place inside the Olympic Gymnastics Arena, in front of thousands of attendees, who received a presentation that included a StarCraft II cinematic trailer and a gameplay demonstration by the development team.

Designed to be the ultimate competitive real-time strategy game, StarCraft II will feature the return of the Protoss, Terran, and Zerg races, overhauled and re-imagined with Blizzard’s signature approach to game balance. Each race will be further distinguished from the others, with several new units and new gameplay mechanics, as well as new abilities for some of the classic StarCraft units that will be making a reappearance in the game. StarCraft II will also feature a custom 3D-graphics engine with realistic physics and the ability to render several large, highly detailed units and massive armies on-screen simultaneously.

“With StarCraft II, we’ll be able to do everything we wanted to do with the original StarCraft and more,” stated Mike Morhaime, president and cofounder of Blizzard Entertainment. “We recognize that expectations are high following the long-running popularity of the original game, but we plan to meet those expectations and deliver an engaging, action-packed, competitive experience that StarCraft players and strategy gamers worldwide will enjoy.”

StarCraft II will include a unique single-player campaign, as well as fast-paced online play through an upgraded version of Blizzard’s renowned online gaming service, Battle.net®. In addition, the game will come with a powerful, full-featured map editor that will put the same tools used by Blizzard’s designers into the hands of players.

Blizzard is developing StarCraft II for simultaneous release on the Windows® and Macintosh® PC platforms. Further information about the game, including details on the single-player, multiplayer, and map-editor features, as well as system requirements, pricing, and availability, will be announced in the months ahead.

About the StarCraft Series
Since its debut in 1998, the original StarCraft has won unprecedented critical acclaim and has remained a staple of tournament gaming worldwide. The game’s expansion set, StarCraft: Brood War, also released in 1998, is still considered by many to be one of the best add-on products ever created. To date, the series has sold more than 9.5 million copies worldwide.* StarCraft’s gritty sci-fi universe has also spawned numerous complementary products, including several novels and action figures, as well as a pen-and-paper role-playing game.

  • Three completely distinct races: Protoss, Terran, and Zerg New units and gameplay mechanics further distinguish each race
  • Groundbreaking single-player "story-mode" campaign
  • Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
  • Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
  • Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience

Number of Previews:   177

This game will be awesome
By: PlatShadow    Date: Friday, Jan 22, 2010
For the previous review, come on seriously? Yes, Blizzard works on their games for a long time. Yes, it has been 7 years in work. But seriously, what other games do they have? Lets see.... World of Warcraft, Dialbo II, making Diablo III and constantly updating WoW ( I personally hate wow but thats beside the point ). Over 10 Million people play wow as of January 2009. That speaks for itself.
[More]


Preview....
By: A Customer    Date: Saturday, Jan 16, 2010
Well from everything thats been going on and as long as its been in development. Which if you want a reminder(thanks to blizzards podcast we know they started around 2003) is something around 2003, I don't think it's ever coming out. The whole company will end up like duke nukem the game never came out and they wasted all their money if they keep going at this pace.


Starcraft is the best RTS
By: think again    Date: Monday, Sep 07, 2009
This is a response to some reviews that say Starcraft is about massing one kind of unit and sending it to attack another players base. Obviously anyone who thinks this is an inexperienced player who has never developed their skill level past basic strategy and has never gone online and watched some of the professional Starcraft matches that are played in Korea. Starcraft is actually a very deep ...[More]


>> Write Your Own Preview Buzz >> Read all Preview Buzz



News

BlizzCon 07: Pardo demos StarCraft II campaign
Vice president of game design takes the stage to show off previously unseen material from enormously anticipated strategy sequel.


Preview

Starcraft II: Wings of Liberty Updated Hands-On - Single-Player Campaign
We get our hands on an early version of Starcraft II: Wings of Liberty's single-player campaign.


BlizzCon 2008: Starcraft II Gameplay Panel
Blizzard devs talk single-player, the introduction of new characters, and turning Starcraft II into a trilogy.


BlizzCon 2008: StarCraft II Hands-On Impressions
We get hands-on with StarCraft II and explore the "old is new" theory with this familiar-looking title.


Starcraft II Hands-On - Zerg Rush!
The galaxy's creepiest crawlers are back and dripping plenty of mucous in Blizzard's strategy juggernaut. We spawned more overlords with the latest build.


BlizzCon 07: Starcraft II Hands-On -- The Protoss
The noble protoss are playable at BlizzCon, and we got a taste of their single-player gameplay on the show floor.


BlizzCon 07: Starcraft II Hands-On -- The Terrans
Humanity is on the offensive in Blizzard's RTS mega-sequel. Find out what's new with the terran faction right here.


BlizzCon 07: Starcraft II Initial Hands-On Impressions
We ripped through a few matches of this upcoming strategy juggernaut just moments after BlizzCon's opening bell rang.


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